Monthly Archives: December 2011

  • Legend of Zelda's Timeline Finally Explained Officially

    Nintendo Releases the Official Zelda Timeline to Stop all the Debating of the Timeline

    Kotaku got their hands on the newest art book for the Legend of Zelda and to everyone's surprise, it contained a Japanese layout of the series ever-so confusing timeline. The book has been out now for sometime, giving plenty of time for proofreads and translations. And now, finally, Nintendo can end all of the internet debates on exactly how the timeline of Zelda is really played out.

    And while there are some doubters out there about the entire timeline, it should be noted that the book's "supervising editor" is none other than Eiji Aonuma of Nintendo. And if one of Nintendo's biggest designers is looking over the book, then this timeline is as official as its going to get.

    For the Complete Timeline, click here:
    http://historyofhyrule.com/publications/book_hyrulehistoria/glitterberri_timeline.jpg


    SOURCES:

    http://kotaku.com/5869950/see-how-link-and-zelda-have-changed-in-25-years/gallery/1
    http://kotaku.com/5871215/the-official-zelda-timeline-now-with-added-detail

  • News from Japan, Nintendo 3DS Still Beats out Sony's Playstation Vita

    The 3DS Still Beats Out the Vita in Japan

    Despite that it's not out here in the states, the PlayStation Vita is currently out in Japan. Its release was met with the usual kinds of enthusiasm and long lines. And it has met tons of favorable praise from the hordes of Sony faithful as well as local Japanese media outlets. However, when it comes to making comparisons with its competitor, Nintendo and its 3DS, that's a bit of a different story.

    The sales numbers from the latest reports show that Nintendo still dominates the portable gaming console market, despite the huge sales of the Vita. According to some information from Gamasutra, the figures from Japanese tracking firm MediaCreate states that the 3DS moved 367,691 units during Vita's debut week, while the Vita sold about 324,859 units, nearly double of its predecessor's debut. The reason why is because since the Vita is young, the 3DS has the upper hand with its arrangement of titles like Monster Hunter Tri-G, Mario Kart 7, and Super Mario 3D Land.

    It's only the first week for the Vita and it will have highly desired titles to come. So it will be interesting to see if Sony makes any changes to their line-up as a result.

    SOURCE:
    http://www.gamasutra.com/view/news/39286/3DS_Outsells_Vita_In_Debut_Week....

  • Forgot about GOW3? How About a Sweet DLC Package?!

    Fenix Rising DLC Adding Prestige Style Rewards to Gear of War 3

    Forgot about Gears of War 3? Been hunkered down by Modern Warfare 3 and Battlefield 3? We understand. But now it's time to brush off that Gears of War 3 disc because here comes some huge DLC that urges you to get in and show everyone online the wrong side of a retro lancer. With new maps, skins, and other goodies, how can you resist? Dropping on January 17, the third update to Epic Games' best-selling shooter will not only bring some visual goods to the game but also a mechanic that is very familiar to COD players.

    The new DLC (called Fenix Rising) will introduce the Re-Up system. A system that lets players who hit the leveling cap of 100 gain new rank icons as well as the ability to start all over again at level 1 and relive the experience of climbing the ranks. You can re-up three times with Bronze, Red, and Gold rank icons as your hard earned rewards. Each time you go through a Re-Up process, you will also unlock exclusive weapons skins like glowing plasma, the Crimson Omen and electrical sparks. Adding a bit more rough but awesome aesthetics to your arsenal.

    You can get Fenix Rising DLC for 800 Microsoft points (that's around $10). However, if you have the Gears 3 Season Pass, all you need to do is sit and wait for the new stuff to roll on in. You can find more detailed information on this link to Kotaku.

    SOURCE:
    http://kotaku.com/5870050/fenix-rising-dlc-adding-prestige-style-rewards-to-gear-of-war-3in-january/gallery/1

  • Master Mod Version 1 Instructions (After Black Ops)

    MASTER MOD

    Controller features-

    1. Adjustable Fast Reload
    2. Rapid Fire
    3. Adjustable Rate of Fire
    4. Rapid B
    5. Active Reloads
    6. Dual Rapid Fire
    7. Auto-Burst


    • Adjustable Fast Reload is a reload glitch that makes your weapons reload faster than its normal speed.
    • Rapid Fire is firing glitch that allows you to shoot semi-automatic and single shot weapons extremely fast.
    • Adjustable Rate of Fire allows you to make your own rapid fire speed
    • Rapid B is a feature used in GOW2 for Chainsaw Battles. It gives you a win every time against your opponent.
    • Active Reload is a reload that is performed perfectly in GOW2 for increased bullet damage.
    • Dual Rapid Fire allows you to rapid fire from both triggers
    • Auto-Burst is a feature that makes Burst weapons fully automatic in COD.


    STEP 1 RAPID FIRE GAME MODES & AJUSTABLE FAST RELOAD
    Depending on the game you are playing will determine what mode to select. First read over the list and decide which game you are playing.

    • 1st mode is off.
    • Use 2st mode for Adjustable Rapid Fire & Adjustable Fast Reload
    • Use 3rd mode for Call of Duty: Black Ops (Rapid Fire & Adjustable Fast Reload)
    • Use 4rd mode for Call of Duty: Black Op and MW2 (Auto-Burst  & Adjustable Fast Reload)
    • Use 5th mode for Medal of Honor (Burst Fire & Adjustable Fast Reload) )
    • Use 6th mode for  Reach (All Halo’s), Rainbow Six Vegas 2, Left 4 Dead 2, Left 4 Dead, and GTA IV, Call of Duty: Black Ops, Call of Duty: Modern Warfare 2 (Akimbo feature)
    • Use 7th mode for Gears of War 2 (Rapid Fire and Active Reload)

    • Use 8th mode for Call of Duty: Modern Warfare 2 (Rapid Fire & Adjustable Fast Reload)

    • Use 9th mode for Call of Duty:  Modern Warfare ( Rapid Fire & Adjustable Fast Reload)
    • Use 10th mode for Call of  Duty: World at War (Rapid Fire& Adjustable Fast Reload)STEP 2 SELECT GAME MODE

    Once you have decided on the game, follow these steps to enter that Rapid Fire GAME MODE.

    • Press and hold the Right Trigger
    • Tap Right on the Directional Pad the designated amount of times to match your game.
      • Ex. For Black Ops (mode 3), you would tap Right on the Directional Pad 3 times.
      • Once you have selected your mode, let go of all the buttons.
    • LED Indicator
      • The 4th quadrant on the face of your controller should now be illuminated.
      • This indicates that RAPID FIRE is now ON for your selected mode.STEP 3 OPERATING RAPID FIRE
    • To use rapid fire, pull and hold the Right TriggerSTEP 4 GAME MODE BREAKDOWN


    Above are the instructions for operating just the Rapid Fire part of your Master Mod. The following list will go over each Modes individual feature. Within each mode you will find different options, all depending on the game you are playing. For example, in Mode 2 (Black Ops) you can rapid fire in this mode, but you can ALSO turn on/off Adjustable Fast Reload for this game in this mode.
    MODE 2 (Adjustable Rapid Fire & Adjustable Fast Reload)
    This mode gives you the ability to adjust the rate of fire of weapons.
    Enter Mode 2

    • Press and hold Right Trigger
    • Tap Right on the Directional Pad 2 time for adjustable mode
    • Let go of all the buttons
    • LED Indicator
      • The 4th quadrant LED will illuminate indicating that you are in Adjustable Rapid Fire mode


    Enter Adjustable Mode

    • Pull and hold the Left Trigger
    • Tap Right on the Directional Pad
    • Let go of all the buttons
    • LED Indicator
      • The 3rd and 4th quadrant LED will now blink repeatedly indicating you are in adjustable mode


    Adjusting Speed

    • Press and either hold/tap Left Thumb-stick in to SLOW DOWN rapid fire
    • Press and either hold/tap Right Thumb-stick to SPEED UP rapid fire
      • There are over 250 increments of speed allowing for precise and perfect rate of fire
      • Tap the thumb-sticks for minimal speed changes, press and hold for broad speed changes
      • Once you have reached the maximum or minimum rate of fire, the LED will stop blinking and stay illuminated
    • Test your speed
      • You must have a weapon selected in the game
      • Pull and hold the Right Trigger to test your rapid fire speed
      • Once you are happy with the rate of fire, continue on
    • Save your speed
      • Tap Right on the Directional Pad
      • The LED will stop blinking and stay illuminated
      • Mode 1 is now your Adjusted Rapid Fire speed


    Operating Adjustable Fast Reload

    • First turn Adjustable Fast Reload ON/OFF
      • Press and hold the Left Thumb-stick in.
      • Tap Right on the Directional Pad
    • LED Indicator
      • The 3rd LED will stay illuminated, indicating Adjustable Fast Reload is ON.
    • To Adjustable Fast Reload
      • Fire off a few bullets
      • Press and hold the X button until the clip at the bottom of the screen refills to full
      • Now your Fast Reload is set
      • To Fast Reload tap the X button once.


    MODE 3 Call of Duty: Black Ops
    This mode gives you the ability to Rapid Fire weapons and to reload them faster.
    Enter Mode 3

    • Press and hold Right Trigger
    • Tap Right on the Directional Pad 3 times for Mode 3
    • Let go of all the buttons
    • LED Indicator
      • The 4th quadrant LED will illuminate indicating that you are in Mode 3
      • Right Trigger is now Rapid Fire
    • To toggle rapid fire ON/OFF
      • Press and hold the Right Thumb-stick in.
      • Tap Right on the Directional Pad


    Operating Adjustable Fast Reload

    • First turn Adjustable Fast Reload ON/OFF
      • Press and hold the Left Thumb-stick in.
      • Tap Right on the Directional Pad
    • LED Indicator
      • The 3rd LED will stay illuminated, indicating Adjustable Fast Reload is ON.
    • To Adjustable Fast Reload
      • Fire off a few bullets
      • Press and hold the X button until the clip at the bottom of the screen refills to full
      • Now your Fast Reload is set
      • To Fast Reload tap the X button once.


    MODE 4 Call of Duty: Black Ops & MW2 Adjustable Fast Reload and Auto-Burst Tuned for G11)
    This mode gives you the ability to Rapid Fire Burst weapons such as the G11 and to reload them faster.
    Enter Mode 4

    • Press and hold Right Trigger
    • Tap Right on the Directional Pad 4 times for Mode 4
    • Let go of all the buttons
    • LED Indicator
      • The 4th quadrant LED will illuminate indicating that you are in Mode 4
      • Right Trigger is now Rapid Fire
    • To toggle rapid fire ON/OFF
      • Press and hold the Right Thumb-stick in.
      • Tap Right on the Directional Pad


    Operating Adjustable Fast Reload
    You can toggle Adjustable Fast Reload on while rapid fire is either on or off, its up to you.

    • First turn Adjustable Fast Reload ON/OFF
      • Press and hold the Left Thumb-stick in.
      • Tap Right on the Directional Pad
    • LED Indicator
      • The 3rd LED will stay illuminated, indicating Adjustable Fast Reload is ON.
    • To Adjustable Fast Reload
      • Fire off a few bullets
      • Press and hold the X button until the clip at the bottom of the screen refills to full
      • Now your Fast Reload is set
      • To Fast Reload tap the X button once.


    MODE 5 (Medal of Honor Adjustable Fast Reload and Burst Rapid Fire)
    This mode gives you the ability to rapid fire either the Right Trigger and/or Left Trigger
    Enter Mode 5

    • Press and hold the Right Trigger
    • Tap Right on the Directional Pad 5 times for Mode 5
    • Let go of all the buttons
    • LED Indicator
      • The 4th quadrant LED will illuminate indicating that you are in Mode 5
      • Right Trigger is now Rapid Fire
    • To toggle rapid fire on/off at Left Trigger
      • Press and Hold the Left Thumb-stick in
      • Tap Right on the Directional Pad
    • LED Indicator
      • The 3rd quadrant on the face of your controller should now be illuminated. This indicates that Left Trigger is now Rapid Fire.


    Operating Adjustable Fast Reload

    • First turn Adjustable Fast Reload ON/OFF
      • Press and hold the Left Thumb-stick in.
      • Tap Right on the Directional Pad
    • LED Indicator
      • The 3rd LED will stay illuminated, indicating Adjustable Fast Reload is ON.
    • To Adjustable Fast Reload
      • Fire off a few bullets
      • Press and hold the X button until the clip at the bottom of the screen refills to full
      • Now your Fast Reload is set
      • To Fast Reload tap the X button once.

    MODE 6 (Halo- All, GTA IV, Rainbow Six Vegas 2, Left 4 Dead, and Left 4 Dead 2, Black Ops, MW2 –Dual Rapid Fire Feature)
    This mode gives you the ability to rapid fire either the Right Trigger and/or Left Trigger
    Enter Mode 6

    • Press and hold the Right Trigger
    • Tap Right on the Directional Pad 6 times for Mode 6
    • Let go of all the buttons
    • LED Indicator
      • The 4th quadrant LED will illuminate indicating that you are in Mode 6
      • Right Trigger is now Rapid Fire
    • To toggle rapid fire on/off at Left Trigger
      • Press and Hold the Left Thumb-stick in
      • Tap Right on the Directional Pad
    • LED Indicator
      • The 3rd quadrant on the face of your controller should now be illuminated. This indicates that Left Trigger is now Rapid Fire.


    MODE 7 (Gears of War 2)
    This mode gives you the ability to Rapid Fire the Hammerburst and Pistol. It also gives you perfect Active Reloads on your weapons. Another included feature is the Rapid B, which is used in Chainsaw Battles.
    Enter Mode 7

    • Press and hold Right Trigger
    • Tap Right on the Directional Pad 7 times for Mode 7
    • Let go of all the buttons
    • LED Indicator
      • The 3rd quadrant LED will illuminate indicating that you are in Mode 7


    STEP 1 WEAPON MODE
    These modes must be selected before using the Active Reload. This is because the weapons all have different reload timing.

    • Use 1st for Sniper
    • Use 2nd mode for Lancer/Hammerburst
    • Use 3rd mode for Shotgun
    • Use 4th mode for Pistol


    STEP 2 SELECT WEAPON MODE

    • Press and hold the Back Button (to the left of the Guide button)
    • Pull the Left Trigger the designated times to match your game
      • Ex. For the Shotgun, you would press and hold the Back button and pull the Left Trigger 3 times.
      • With each pull, the 3rd quadrant LED will flash so you can count what mode you are entering.

    STEP 3 OPERATING ACTIVE RELOAD

    • Tap the Right Bumper once to Active Reload
      • Tap quickly, do not press and hold button or else the reload timing will be off.
      • Sniper requires only one Right Trigger pull, active reload will happened automatically for you.
    • To toggle active reload off/on
      • Press and hold the back button
      • Push the Left Thumb-stick button in
      • Let go of all the buttons
    • LED Indicator
      • The 3rd LED will turn off, when you toggle Active Reload off.
      • The 3rd LED will turn on, when you toggle Active Reload on.


    STEP 4 SELECTING RAPID FIRE

    • To toggle rapid fire off/on
      • Press and hold the Right Thumb-stick in
      • Tap the Back button once
      • Let go of all buttons
    • LED Indicator
      • When rapid fire is on, the 4th LED will stay illuminated
      • When rapid fire is off, the 4th LED will turn off


    STEP 5 OPERATING RAPID FIRE

    • When in Weapon Mode 2 & 4 rapid fire is recommended
      • Rapid Fire only works on the Hammerburst and Pistol
      • Rapid fire needs to be off for the Lancer
    • To use rapid fire
      • Pull and Hold the Right Trigger


    STEP 5 OPERATING RAPID B FOR CHAINSAW BATTLES

    • When in GOW2 mode, the left thumb-stick will always be Rapid 'B' button presses. This is ideal for chainsaw battles because the user must spam B button to win.
    • To operate
      • User must initiate a Chainsaw Battle with your opponent with the original B button
      • Once the battle has been initiated, Press and Hold the Left thumb-stick in to rapidly push the B function.

    MODE 8 (MW2 Rapid Fire and Adjustable Fast Reload)
    This mode gives you the ability to Rapid Fire weapons and to reload them faster.
    Enter Mode 8

    • Press and hold Right Trigger
    • Tap Right on the Directional Pad 8 times for Mode 8
    • Let go of all the buttons
    • LED Indicator
      • The 4th quadrant LED will illuminate indicating that you are in Mode 8
      • Right Trigger is now Rapid Fire
    • To toggle rapid fire ON/OFF
      • Press and hold the Right Thumb-stick in.
      • Tap Right on the Directional Pad


    Operating Adjustable Fast Reload

    • First turn Adjustable Fast Reload ON/OFF
      • Press and hold the Left Thumb-stick in.
      • Tap Right on the Directional Pad
    • LED Indicator
      • The 3rd LED will stay illuminated, indicating Adjustable Fast Reload is ON.
    • To Adjustable Fast Reload
      • Fire off a few bullets
      • Press and hold the X button until the clip at the bottom of the screen refills to full
      • Now your Fast Reload is set
      • To Fast Reload tap the X button once.


    MODE 9 Call of Duty: Modern Warfare   (Adjustable Fast Reload and Rapid Fire)
    This mode gives you the ability to Rapid Fire weapons and to reload them faster.
    Enter Mode 8

    • Press and hold Right Trigger
    • Tap Right on the Directional Pad 9 times for Mode 9
    • Let go of all the buttons
    • LED Indicator
      • The 4th quadrant LED will illuminate indicating that you are in Mode 9
      • Right Trigger is now Rapid Fire
    • To toggle rapid fire ON/OFF
      • Press and hold the Right Thumb-stick in.
      • Tap Right on the Directional Pad

    Operating Adjustable Fast Reload
    You can toggle Adjustable Fast Reload on while rapid fire is either on or off, it’s up to you.

    • First turn Adjustable Fast Reload ON/OFF
      • Press and hold the Left Thumb-stick in.
      • Tap Right on the Directional Pad
    • LED Indicator
      • The 3rd LED will stay illuminated, indicating Adjustable Fast Reload is ON.
    • To Adjustable Fast Reload
      • Fire off a few bullets
      • Press and hold the X button until the clip at the bottom of the screen refills to full
      • Now your Fast Reload is set
      • To Fast Reload tap the X button once.

    MODE 10 Call of Duty: WAW (Rapid Fire and Adjustable Fast Reload)

    • Press and hold Right Trigger
    • Tap Right on the Directional Pad 10 times for Mode 10
    • Let go of all the buttons
    • LED Indicator
      • The 4th quadrant LED will illuminate indicating that you are in Mode 10
      • Right Trigger is now Rapid Fire
    • To toggle rapid fire ON/OFF
      • Press and hold the Right Thumb-stick in.
      • Tap Right on the Directional Pad


    Operating Adjustable Fast Reload
    You can toggle Adjustable Fast Reload on while rapid fire is either on or off, it’s up to you.

    • First turn Adjustable Fast Reload ON/OFF
      • Press and hold the Left Thumb-stick in.
      • Tap Right on the Directional Pad
    • LED Indicator
      • The 3rd LED will stay illuminated, indicating Adjustable Fast Reload is ON.
    • To Adjustable Fast Reload
      • Fire off a few bullets
      • Press and hold the X button until the clip at the bottom of the screen refills to full
      • Now your Fast Reload is set
      • To Fast Reload tap the X button once.
  • Modern Warfare 3: Killer Campaign, Same Multiplayer

    Modern Warfare 3 Review

    by Guest Writer: Benjamin Wright

    [Similar to the campaign's introduction, this review starts with a disclaimer. The following article contains graphic imagery and spoilers. While reading, a prompt will notify you of this content and suggest skipping the material.]

    The Call of Duty Franchise returns with the most complete first-person-shooter (FPS) campaign to date.

    Following the campaign of its predecessor, Modern Warfare 3 (MW3) the most action-packed storyline of the series. From the moment the character emerges from a downed helicopter on the combat-stricken streets of New York, the game doesn't stop moving.

    Unlike previous titles' choppy stories, MW3 spells out exactly where the war left off, after the airport incident in Modern Warfare 2, and uses dynamic voice, images and video clips to explain the imminence of the situation.

    [Preceding Paragraph Contains Graphic Imagery & Spoilers]

    After capturing a terrorist vehicle in Mind the Gap, the story follows a first-person account of a family vacation in England. Looking through a camcorder, the player acts as father recording the Davis family's trip. As his wife and daughter walk down an urban street discussing plans to see Big Ben, a delivery truck blocks the street and explodes, killing the family and releasing a biological weapon into the air.

    This advanced storytelling is relatively new to the series. Titles like Call of Duty 3, World at War and Modern Warfare offered little story prior to a level and relied on the characters action in levels to progress the story. For some, this may have worked, but others were confused as to what the war's overall picture was since they'd been fighting in Europe and would be transported to an island in the Pacific. Although many criticize Black Ops, the storytelling method was perfected the suspenseful crossing of Alex Mason.

    Activision and Infinity Ward also embed the campaign in advanced level design. Players are forced to be a well-rounded warriors. Rather than simply dodging bullets flying past your head, sprinting for cover and tossing a few grenades, the entire battle is in your hands.

    [Preceding Paragraph Contains Spoilers]

    The level Iron Lady is a great example. After colliding and flipping terrorist-bomb supplier Volk's escape vehicle, Frost is challenged with dragging their captive to the extraction point across Paris. As the player, you have to be prepared to switch back and forth between suppressing enemy fire from AC-130 to spearheading the extraction as a Frost member. Covering your own back by switching is an empowering experience.

    The only weakness in this campaign's vast arsenal is the difficulty. The AI isn't as difficult as past games and action sequences allow for extremely wounded players to progress.

     

    Multiplayer is Modern, Not Futuristic

    Millions of players worldwide live for Call of Duty's multiplayer action. Whether setting a Bouncing Betty, propelling a "Noob Tube," or calling in an air strike, players crave the realism of this series.

    The newest addition to multiplayer is death streaks. Similar to kill streaks, death streaks offer players who consistently get bludgeoned, gutted, blown up and shot an advantage next respawn. Players can also look forward to more interactivity with the maps. There are more boxes, window sills and buildings to climb on as well as gas-filled cars to shoot.

    Spec Ops also satisfies with its shooting practice, behind the scenes missions and survival mode.

    That said, the game's multiplayer feels redundant. Other than a few new perks, attachments and guns, the gameplay feels the same as every other Call of Duty. The maps, although new, also constantly remind of previous titles' combat zones. This isn't a bad thing if you crave this format. It's just easy to get sick of enemies camping, being aerially hunted by Predator missiles and respawning in combat.

    In the future, I'd like to see the developers challenge the series' multiplayer. For instance, allowing players to slide toward cover rather than sprinting constantly. The game could also use attainable items to shift the balance of power. One suggestion, put vehicles back on the maps.

    Read more of Benjamin Wright's Work here:
    http://resumeoflife.wordpress.com/

  • GlaDOS's Voice Actor Will Be in DOTA 2

    Ellen McLain Will Be Voicing Characters in DOTA 2

    Ellen McLain, who is known for voicing the Administrator in Team Fortress 2 and GlaDOS in the Portal series, will be returning to voice a couple of characters in DOTA 2 (according to an article on Joystiq). DOTA 2 (aka Defense of the Ancients, aka the reason why my homework was neglected in college) will be released sometime (read: Valve Time) in 2012.

    In a recent interview, Ellen stated that she and her husband John Patrick Lowrie (who voices the Sniper in Team Fortress 2) will be voicing an assortment of characters for the upcoming game that was based off a Warcraft 3 mod. So far, two can confirm that they have done a good amount of the 100 characters made for the game.

    You know, it wouldn't be a Valve game without recognizable voices like Ellen. And knowing Valve, they're going to sneak in a cake reference, I just know it.

    SOURCE:
    http://www.joystiq.com/2011/12/11/glados-voice-will-return-in-dota-2/ 

  • EA Claims Battlefield took a Piece out of Call of Duty

    Peter Moore of EA Claims BF3 Dented Modern Warfare 3

    Modern Warfare 3 left its mark during November, video gaming's biggest retail month. And it still continues to dominate the video game scene right now. However, Peter Moore, EA's CEO, insists that it's game, Battlefield 3, managed to take a chunk out of the huge series' market share.

    "I think when the dust fully settles, maybe when we're looking at the end of our fiscal year, we'll do an analysis and I think we will have taken [market] share...I don't think there's any doubt about that, unless everything BF3 sells is just incremental."

    Moore also stated that the rivalry between BF3 and MW3 benefited
    "gamers and the industry", thus growing a deeper meaning. However
    there is no solid evidence of showing Battlefield's progression that
    it took a bite out of COD's market share. Some could say that the market
    grew or that a lot of people bought both games.

    With probability and rumors that EA is going to copy Activision and make
    annual releases, the tension between the two developers won't be settled
    for a long time. Likely when the next COD game gets released, I wouldn't
    be surprised that EA shoots out a game like it, like a sequel to Bad Company.

    SOURCE:
    http://kotaku.com/5866549/battlefields-taken-a-piece-of-call-of-dutys-pie-says-peter-moore

  • Call of Duty: Modern Warfare 3 - The Vet & The n00b

    A Brilliant Ad Campaign for a Game that Needs No Advertising

    by Guest Writer: Ryan Keeler

    For a gamer, everyone knew the relevance of November 8, 2011. Call of Duty: Modern Warfare 3 hit the shelves and millions lined up to pick up their copy. Even if you aren't big into video games, the Call of Duty name is recognized. That's how big this franchise is. Kudos to Sledgehammer Games for shelling out the cash and creating a commercial for a title that some would say would have sold just as many copies without it.

    The Vet & The n00b started airing the first week of November. The commercial could be seen on all channels, all times, including prime time. This is one of those commercials that even with DVR, you stop and watch. It brilliantly uses the familiar faces of actors Sam Worthington and Jonah Hill, playing The Vet and The n00b respectively. At first glance, you're not actually sure what's being advertised here. Are these two in a new war movie? Is this the actual trailer? Yet as it progresses and you catch the witty dialogue between the two, and the obvious video game graphics that surround them, you realize they are representing soldiers in video-game sequences. It shows the progression of Hill's character, from a beginner to "The Vet," while they are thrown into Modern Warfare experience after experience.

    The ad campaign does its job in picking well-known actors to hammer home the message that EVERYONE plays video games. While you watch this commercial you can just picture Worthington and Hill on their own couches in their own living rooms with headsets on, playing their X-Box until 4 am. The banter between the two brings a comedic aspect that makes everyone want to see this ad over and over again. And how brilliant is the addition of Dwight Howard at the end romping through the battlefield as the new "n00b"?!? One has to applaud the creativity of this ad, and succeeding in making everyone who watches this commercial think that there indeed is "a soldier in all of us."

    http://www.youtube.com/watch?v=zuzaxlddWbk&feature=player_detailpage

  • CalTech Teams up with Aperture Science to Prank New York

    California Pulls Portal Prank on New York Public Sculpture


    In the Greenwich Village neighborhood of Manhattan Island sits Alamo, a giant cube sculpture by Tony Rosenthal which was created in 1967. The cube is not that far from from New York University, The New School, and few other New York landmarks. It's been known to show up in various videos as well be the victim of a few pranks, like being turned into a giant Rubiks Cube.

    Just recently, reported on Kotaku, the latest stunt involving Alamo turned into the Weighted Companion Cube from Portal. Oversized pieces of fabric were laid over the famous sculpture with the beloved cube's design of grey and pink hearts. A note from the Caltech Prank Club claims responsibility in the manner of your typical Aperture Science lingo. Sadly, there wasn't any cake to celebrate the occasion.

    When reached for comment, Chell had no comment. Then again, ANY comment from Chell would be a miracle.

    SOURCE:
    http://kotaku.com/5867982/california-pulls-portal-prank-on-new-york/

  • In America, the 3DS Second Circle Pad is Gamestop Exclusive

    3DS Owners! Want the Second 3DS Pad? It's Only at Gamestop.

    So if you're a 3DS owner, you've heard about the new add-on for Nintendo's portable console, the Circle Pad Pro. The Circle Pad Pro, a $20 add-on will add a right analog stick and two more shoulder buttons, will only be sold at Gamestop, according to Kotaku.

    So you'll only be able to get this peripheral via your local Gamestop or through their website. Which I think from a gamer's standpoint to be exclusively stupid and inane. I was born and raisedin middle of nowhere rural Illinois where the nearest Gamestop was hours away (there was an EBGames a few towns over but that was before Gamestop bought them out). Also, Nintendo basically shot themselves in the foot with this as they denied other retail outlets to sell their product at places like Walmart and Best Buy.

    If you don't have a GameStop close by, you can bet that third party companies that mimic original gaming equipment are likely to attempt their own and you can imagine those will wind up in Walmart and other retailers.



    SOURCE:
    http://kotaku.com/5867591/in-america-the-3ds-second-circle-pad-will-be-a-gamestop-exclusive

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