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Monthly Archives: January 2014

  • EverQuest Next Will Make it to PS4

    EverQuest Next on PS4

    The MMO industry is a funny one - it's filled with games that from the eyes of someone unfamiliar with the genre will look almost identical to each other. The term "World of Warcraft clone" is given to pretty much every traditional MMO out there, and this lack of originality may be finally bringing the chances of succeeding with a new MMO in the typical environment to a halt.

    That's why a lot of new MMO's are starting to take new paths - for example, last year's MMO third person shooter Defiance teamed up with the SyFy channel to create an ever-changing live action program that would evolve over time depending on the actions of those within the MMO game.

    It was a nice concept, but despite being traditionally different than other MMOs and even being available on consoles, the game didn't really receive that much traction.

    The Elder Scrolls Online seems to be taking the same cross-platform approach as Defiance, and although the Elder Scrolls series has a huge devoted following, I personally don't see the game doing too well, either, thanks to it's planned monthly subscription model.

    A new game that will also be taking this same approach is EverQuest Next. It's an MMO game that seems to have a focus on base building and sandbox environments, and it too will be making it's way to PS4 according to Sony Online Entertainment.

    If you've been keeping your eye on EverQuest Next for a while now, this information will probably be quite exciting for you. The concept is pretty interesting, and seeing as the game library for the PS4 is quite small right now, it could be worth checking out once it has been released.

  • Next Month's PS Plus Games Announced

    PS Plus February Games

    Despite PS Plus now being a requirement for online play on the PlayStation 4, Sony aren't stepping down in any way when it comes to freebies and extra loyalty programs for PS Plus subscribers.

    I've been a fan of PS Plus ever since the monthly free game rota was added, and since then I, along with many other PS Plus subscribers have picked up quite a few great titles for our PlayStation 3's and Vitas.

    The details for February's PS Plus games have now been announced, however details aren't clear on whether these games will be strictly for Europe PS Plus subscribers, or whether North American PS Plus subscribers will get the same free games as well.

    For PlayStation 4, the indie horror game Outlast that takes cues from games like Slender will be made available for free next month, but if that doesn't take your fancy, the roster for February's PlayStation 3 games should certainly get you excited.

    Starting January 29th, PS Plus subscribers will be able to grab Metro Last Light for free, along with Bioshock Infinite. Both of these games are among the top titles for 2013, so if you haven't managed to play either of them yet, your PS Plus subscription will give you the chance to next month.

    For PS Vita, Dynasty Warriors Next and Modnation Racers: Big Road Trip will be available starting on January 29th as well. It's definitely a pretty good lineup, and a great way to start off the new year.

  • Watch Dogs Delay Stopped Disaster According to Pachter

    Watch Dogs Delay

    There was a certain trend for many top publishers last year - the likes of Activision and EA seem to be pushing their developers to the limits by trying to release games as quickly as possible to reduce any possible competition in the market and ensure that games like Call of Duty or Battlefield are bringing in nice, fluid streams of revenue.

    The problem with this is that on our end of the stick, we're often handed a mangled, chewed up representation of what the developers originally had envisioned. Both Battlefield 4 and Call of Duty Ghosts had their issues at launch, and DICE and EA are still going through the problems with Battlefield 4 today.

    This makes the average gamer feel a little cheated on, really, and at least for me personally, I hope that this kind of tactic changes.

    One game that I'd happily wait for is Watch Dogs, and despite it's delay, I'm still excited as ever for the release of the game.

    According to Wedbush Securities analyst Michael Pachter, the delay of Watch Dogs could have potentially stopped the game turning into a complete disaster, just like Battlefield 4 has. When asked about the Ubisoft development team behind Watch Dogs, Pachter said, "I admire them. Their stock got hammered. The management got criticized. And that franchise matters; it sounds really good. And if it doesn't work, it's a big waste of time and waste of money. So I'm hopeful that that six month delay makes that game great. But I think that was headed for disaster."

    As you can see, sometimes it's best just to be a little patient, especially in the games industry.

  • Master Mod Now Available for Xbox One

    MODDED XBOX ONE CONTROLLERS NOW AVAILABLE
    FROM THE LEADERS OF THE MODDED CONTROLLERS INDUSTRY

    Evil Controllers releases their infamous Master Mod for the Xbox One!

    Tempe, AZ. (January 2014) - Evil Controllers has brought advanced gameplay features to the newest generation of hardware, aimed at enhancing a player's gameplay experience.  On Monday, January 27th, Evil Controllers released their world famous Master Mod for the Xbox One. Hardcore gamers can now purchase modded Xbox One controllers, featuring the most sought after mods: Rapid Fire, Drop Shot, Auto Spot and many more! The Xbox One Master Mod is only available at www.evilcontrollers.com and features 9 mods for Call of Duty: Ghosts and Battlefield 4.

    "In the last generation of consoles,  we really learned a lot about our fans favorite mods and gameplay enhancements, and we're excited to put what we learned into this new generation of hardware," said CEO and mastermind, Adam Coe.

    The Xbox One Master Mod features 10 pre-set rapid fire speeds that that allow the user to jump into the action immediately with rapid fire for either Call of Duty: Ghosts, Battlefield 4 or future titles. In addition, for users that would like to fine tune their rate of fire for enhanced accuracy or extreme speed, they will be able to do so with an additional setting that allows them to adjust their rate of fire for their favorite weapons. The Xbox One Master Mod includes 10 additional slots that a user can use to pre-set their custom firing rates for easy pick up and play usability.

    Experienced modders will be familiar with the Master Mod for the Xbox One as it incorporates all of the most popular mods in a single controller. These Mods include: Rapid Fire, Drop Shot, Auto Run, Auto Spot, Akimbo Rapid Fire, Left Trigger Rapid Fire, Fast Reload and Auto Scope. The Master Mod v3 is compatible with Call of Duty: Ghosts and Battlefield 4, including an adjustable Rapid Fire setting to ensure compatibility with future titles in the FPS and third-person shooter genres.

    Evil Controllers is known throughout the gaming industry as the mecca of custom gaming controllers. Evil prides itself on its advance modifications that fit the needs of the core gaming audience, through both internal and external personalization options for gamers at every level.

    "We hope to excite our fans and help increase their gaming experience! We plan to take modifications a step further with the latest console, and we cannot wait to show our fans what we have in the works, but for now our latest offering gives them everything they need to take their experience further in the newest Battlefield and Call of Duty."

    Xbox One modded controllers are available at www.EvilControllers.com. The available Xbox One mods can be seen in action here: http://www.youtube.com/watch?v=VM9iurS8XD0

    For now, PlayStation 4 fans can continue to create one-of-a-kind custom controllers via Evil's Controller Creator. Evil Controllers will continue to support the Xbox 360 and the PlayStation 3 platform with custom and modded controllers.

    About Evil Controllers:

    Evil Controllers is a controller modification company based out of Tempe, Arizona. Evil Controllers is one of the first companies to offer professional Rapid Fire and Fast Reload controller mods. Our controller mods are created to support the most popular franchises in the industry, covering a variety of genres. Evil Controllers is also popular for their cooperation with The AbleGamers Foundation. We create custom controllers for disabled gamers with button modification and relocation customization. Evil Controllers works hard to ensure that every gamer can have fun doing what they love, playing games.

  • New Tom Clancy's the Division Screenshots

    New The Division Screenshots

    Along with Watch Dogs, Tom Clancy's the Division is one of the few upcoming games I'm truly looking forward to. The game looks like a lot of great fun, and I've always been a fan of the Tom Clancy games.

    If you're looking forward to the game as much as I am, you'll be excited to see some newly released screenshots of the game.

    So far, not only is Tom Clancy's the Division looking to be one of the most interesting upcoming games in terms of playability, but it's starting to look very, very impressive in terms of graphical quality too.

    The Snowdrop engine that is running Tom Clancy's the Division should make sure that the game looks beautiful and plays incredibly smoothly, but as always with "press ready" screenshots like these, we'll have to expect that these screenshots have been taken in the best environment possible, and i'm eagerly awaiting some true, unscripted gameplay footage.

    Some gamers are speaking their concerns about the Division, and are worried that the game may be pushed back further than it's originally intended 2014 release date. After taking into consideration that we've already got Watch Dogs by Ubisoft planned for this year, and even that was delayed, it would unfortunately not surprise me if we had to wait till at least the beginning of 2015 before Tom Clancy's the Division was released.

  • Tomb Raider Definitive Edition Available Early

    Tomb Raider Definitive Edition Release

    So despite being originally planned for a release this Tuesday in North America, and this Friday in Europe, it seems a lot of gamers have managed to get their hands on Tomb Raider: Definitive Edition a couple of days early.

    Square Enix has not said anything about a possible early release date, but a lot of visitors to GameStop's stores across the globe have confirmed that they have managed to pick up Tomb Raider: Definitive Edition, despite it the confirmed release date still being days away.

    Square Enix's social media profiles have suggested that they still planned for the January 28th release date for Tomb Raider: Definitive Edition, so it sounds as if GameStop have made a bit of a mess up, or perhaps Square Enix had a deal in place that allowed them to sell the game earlier than the intended release date.

    Either way, if you have a GameStop near you, and you're looking into buying Tomb Raider: Definitive Edition, you may want to stop by to see if there are any copies available for purchase in-store.

    The original Tomb Raider game released last year managed to gain a huge amount of success both critically and sales-wise, so it's no wonder that Square Enix have decided to port the game over to the Xbox One and PlayStation 4 so quickly.

    Definitive Edition is said to have much more refined graphics, and both consoles will reportedly run the game between an average of 40 to 60FPS.

  • First DLC Pack Announced for Killzone Shadow Fall - And it's Free

    Killzone Shadow Fall Free DLC

    Guerilla Games have gone down the Good Guy Game Developer route by deciding that they will still develop content for Killzone Shadow Fall after it's release, but instead of charging extra money for it, on top of the original game's cost, they have let players know that they will be releasing all of their DLC for free.

    Whether or not this still counts as DLC is up for discussion, as it's most likely that the latest content update for Killzone Shadow Fall will be a compulsory download if players wish to play online.

    However, instead of being a simple patch that fixes bugs and tweaks gameplay, it will add two new maps into the game, free of charge.

    The first map has been called The Cruiser, and Guerrilla Games has described it as a "close to mid range combat map set in the confines of a decommissioned ISA cruiser."

    The other map has been named The Hanger, and has been designed to be a much larger map. Guerilla described it as "a wide open map situated in the hangar bay of one of the Helghan's humongous mining spires."

    It's great to see some developers that are not trying to milk their players completely dry, and I hope that the new generation of consoles will bring in more developers who focus on delivering a solid game experience instead of focusing on trying to add more digits into their bank accounts.

  • Goodbye Star Wars 1313 - Disney Abandons Video Game Trademark

    Star Wars 1313 Cancelled

    There have been so many different Star Wars video games over the years, from Lego Star Wars, a game that started a whole new kid-friendly franchise for Lego, to The Knights of the Old Republic, an RPG that blew the minds of gamers back in the original Xbox days, and it was sad to hear that the recent acquisition by Disney meant that new Star Wars video game projects have pretty much been cancelled and abandoned.

    One of those projects was Star Wars 1313 - a game that took a deeper delve into the story of the origins of Boba Fett, a character that has probably been considered one of the best in Star Wars history, despite not really showing his face in the original trilogy for very long at all.

    The game was planned to be an action adventure title, and details on development had been leaking out since early 2012. Unfortunately though, with the closure of LucasArts, it's future looked pretty bleak.

    This week, Disney abandoned the trademark for the title, which pretty much confirms that Star Wars 1313 is now in the trash.

    This was a bit of a shame to hear, but it was expected. This isn't the end for Star Wars video games though - EA has so far taken rights to develop future Star Wars games, and Disney have decided to let publishers develop games that will appeal to the core market, and the first title to be in that niche is of course Battlefront, which is currently being developed by DICE.

  • Next Hitman Game Will Go Back to it's Roots

    Hitman Next Gen

    Hitman will be making a return to the Xbox One and the PlayStation 4, and IO Interactive have unveiled some of their plans for the upcoming Hitman title.

    IO Interactive has stated that players will see "a globetrotting Agent 47 at the prime of his career - the apex predator stalking his prey across the world, with the support of his long-term handler Diana Burnwood and the whole of the ICA."

    IO seems to be focusing majorly on the reasons that made Hitman stand apart from it's competitors, and that of course comes down to the wide range of weapons that can be used to take out targets. Whether it's a playing card or the shoe off of your victim's feet, it's usually possible on Hitman, and IO are banking on this concept for the success of the next Hitman.

    IO are hoping to go back to their roots and make the game feel more like the original than 2012's title.

    "We've adopted an open, non-linear level design approach to the game, ensuring the game will play out across huge, checkpoint-free, sandbox levels. Our aim is to create living, breathing and believable levels which will allow gamers to play around with the AI to create those unique moments every fan of the Hitman franchise loves."

    I expect the next Hitman will be released some time in 2015, but no details have been given on a release window, yet.

  • TitanFall Alpha Extended, Users Upload Clips Under NDA

    TitanFall Alpha NDA

    Although Respawn Entertainment aren't yet sure on the status of a Beta for their upcoming FPS game TitanFall, an Alpha has been going on for the last few days, and a lot of players that have managed to get into the closed alpha are very impressed with the game so far.

    It seems Respawn has loved the positive response to their game so much that they decided to extended the closed alpha to Monday, and whilst most players kept their lips sealed whilst under the NDA that prohibits the recording of alpha gameplay footage, like pretty much every public closed alpha or beta out there, some bad eggs decided to break the rules and record footage anyway, and then upload it to the internet.

    What this means for us is that we get to have a sneak peak of the game before it's full release. We get to see unscripted, real, live bug-filled alpha gameplay in all of it's glory, and as expected, it's looking pretty amazing.

    One thing I do have gripes with though is the AI performance - from what I've seen the most common AI, the grunts, are absolutely incapable of landing a kill on you. Instead, they crouch there, occasionally spraying bullets into your back before you have enough time to finish what you’re doing, turn around, and kill them within seconds.

    Respawn has said that the grunts will most likely stay this way, but I'm not sure if many players will be happy with this. Hopefully balancing will be done upon release.

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