The new balancing changes will bring a huge overhaul to the different weapons players can use in Halo 5. Many players are speculating that the balance changes are a method for 343 Industries to test the waters with changes that they may bring to Halo 6 when it finally launches.
After 2 years of data to go through, those at 343 Industries that are still working on Halo 5 have decided on a new plan of action for the weapon mechanics in Halo 5: Guardians.
The 343 team warned that not everybody will like the changes, but they think the balancing is for the best.
"With a game and community as varied and nuanced as Halo 5, it's just not going to be possible to make everyone totally happy all of the time. Some folks may not like certain changes, while others may think some of these changes are great."
A total of twelve weapons will be getting balancing changes, including the Assault Rifle and Battle Rifle.
The Assault Rifle, for example, will be changed to make it more rewarding for skilled players.
The Battle Rifle will also be toned down at close ranges to make it more effective at midranges and easier to counter in close quarters.
To begin with, the changes will only be applied to a separate arena playlist called Weapon Tuning Playlist. If the changes work well, they'll be applied to all arena modes, all Warzone modes, and campaign.