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Game Characters

  • All GTA V Cheats Added to In-Game Cell Phone

    gta v cell phone cheatsGrand Theft Auto has always been filled with hilarious cheats, and whilst the cheats in Grand Theft Auto IV could be accessed via Niko's cell phone, they could only be accessed on the last gen version of GTA V via in-game button combinations.

    The new version of GTA V, which was released for Xbox One and PlayStation 4, has now been confirmed to have cheats that can be activated via the cell phone, as well as through in-game button combinations.

    We aren't sure whether Rockstar have added any new cheats to the franchise, but we have compiled a list of the cheats that we are currently aware of, along with the numbers needed to access them.

    If you open up the cell phone dialler app whilst playing as Trevor, Michael or Franklin and type in any one of these numbers the corresponding cheat will be activated.

    Flaming Bullets
    1-999-462-363-4279
    Give Parachute
    1-999-759-3483
    Moon Gravity
    1-999-356-2837
    Recharge Ability
    1-999-769-3787
    Slow Motion
    1-999-756-966
    Slow Motion Aiming
    1-999-332-3393
    Skyfall
    1-999-759-3255
    Spawn Comet
    1-999-266-38
    Spawn Sanchez Dirt Bike
    1-999-633-762
    Spawn PCJ-600 Motorcycle
    1-999-762-538
    Spawn Rapid GT
    1-999-727-434
    Spawn Trashmaster
    1-999-872-433
    Spawn Buzzard Attack Helicopter
    1-999-289-9633

  • Tekken 7 Screenshots Reveal New Characters

    tekken 7 new charactersNew screenshots of Tekken 7 have hit the internet that show off a few aspects of the game, including two characters new to the franchise. The first new character shown in official screens has been named as Claudio. Not many details have been given about Claudio, besides from the fact that he dons a white cloak, and some players have made relations to Maxi from the Soul Calibur series.

    Another character in the screens by the name of Katarina has also been revealed, but once again, details on this character have been left out. Both characters can be seen in the image shown above. Along with the two new characters, Tekken 7 will host all previous characters seen in previous games in the franchise.

    Whilst Tekken 7 is still under development a few arcades in Japan have the game available for play, and players have reported that the game will come with a few new gameplay mechanics, including Power Crush, a new ability that allows players to take hits from the opponent whilst trying to perform a certain move or combo.

    Other than this, no more new information has been shared about Tekken 7, and we are still unsure when the game will be released. I expect the game will be released at some point in the second half of 2015, but I cannot guarantee that, so I'd take my speculation with a grain of salt.

    Hopefully we'll learn more about the two new characters closer to the launch of Tekken 7.

  • New GTA 5 Character Trailers Shown off

    We've already talked about Rockstar's reveal on GTA 5's multi-protagonist story line, and have also talked about missions that involve two or more of the three main characters where players may switch between each character to get different benefits. Rockstar has now revealed three new trailers to show the three characters and their unique traits.

    We can learn from the trailers that the first character, Michael, is a man who is going through his midlife crisis with his own family, but has also been brought into an action packed life of chaos and crime. He's pushed himself so far into the chaos that he's found himself addicted to it, and despite his huge fortune, he says he’s miserable and I’m sure his story will follow his choices between chaos or his family.

    The second trailer shows Franklin, a character that has become trapped in gang violence and crime. His story will focus around cop chases, helicopters and the street life we've come to know from many popular Hollywood movies.

    The final trailer shows Trevor, the awkward, crazed drug dealer who seems to be followed around by a constant steam of comedy behind him. He gets himself involved in some pretty deep stuff, but manages to shrug it off lightly.

    These new trailers have been really interesting to watch and have not only shown us what the new GTA storyline may be like, but also what the game will feel like and how it looks, and boy does it look good!

  • New Knife of Dunwall DLC Available for Dishonored

    There's been talk for a while of the Knife of Dunwall DLC for Dishonored, but it's finally hit PS3, Xbox 360 and Steam, making it the second DLC pack available for the action title published by Bethesda.

    In the Knife of Dunwall DLC, unlike the original game, you will play as the character Daud, a legendary assassin who killed the Empress in the original game, forever changing the world of Dunwall. Daud looks for redemption in the Knife of Dunwall, whilst followed by his loyal band of mercenary assassins, the Whalers.

    The Knife of Dunwall will include new and never seen before areas of Dunwall, as well as new enemies that require new strategies to complete. New weapons and powers will be available to the players who play as Daud in the Knife of Dunwall, including abitilies that enhance the dynamic combat, mobility and stealth systems found within Dishonored.

    The new DLC pack can be purchased for $9.99 on Steam and PS3, or 800 Microsoft Points on the Xbox 360. Bethesda has also said that the Knife of Dunwall is the 'first story based DLC.'

    Have you played the new Knife of Dunwall DLC yet?

  • Ubisoft gives info on Assassins' Creed 4's Main Character and Game Locations

    More Details on AC4

    Ubisoft have tried their luck with yet another Assassins' Creed title, and although true fans are growing thin, there's no doubt that Assassins' Creed 4 will see good sales. Despite the game being talked about a fair amount in the industry, details on the game are quite sparse, and the strange pirate theme hasn't been discussed by Ubisoft much. We can gather a little information from Ubisoft though, and the developer has started giving more info on the title through interviews and press releases.

    It turns out that there will be a total of three major locations in Assassins' Creed 4, with each one fitting into the Caribbean environment that Ubisoft has chosen for the game for its 'unique and fresh' feel to it.

    The first location, Havana, is a city with a lot of tight streets and alleys, allowing the player to do a lot of rooftop missions, whilst the second city, Kingston, has intertwined buildings into a natural environment, allowing players to make use of trees and other naturally formed objects. The third city, Nassau, better relates to the pirate theme, as it is in essence the head base of operation for pirates, meaning the streets are hectic, and built in strange and unorganized ways.

    Despite the three differing locations, Ubisoft has worked hard to link these into the '50 plus locations' also found in the game, so that players feel that the different locations come together to represent themselves as a fully immersive game world.

    When it comes to the main protagonist, Edward Kenway, Ubisoft has said that he descends from Connor Kenway, a pirate in the world of AC4. This would explain the pirate theme, but other details about the character are small. However, game director Ashraf Ismail has said in an interview to the Examiner that, "He is charismatic and brash but also selfish and immature. In a way we wanted to show a character who is a teenager in terms of maturity and who eventually becomes a man. As the game progresses Edward needs to figure out his role in life and what taking responsibility means."

    The story in Assassins' Creed has always deeply involved the characters into the storyline, so it'll be interesting to see how the story of AC4 plays out.

  • God of War At it again with new 1.04 Patch

    God of War 1.04

    We last posted about God of War's patch 1.03, where we commended Sony Santa Monica for working hard on their game and releasing game improving patches for the newest God of War title, and once again, Sony have been at it again. This time, with the 1.04 patch for God of War, Sony Santa Monica has focused on multiplayer aspects, including a level cap increase, allowing players to reach level 40 of their allegiance. This new level cap increase also adds a new God item, two new relics, and an ultimate magic for every allegiance, unlocking new abilities.

    Other multiplayer additions include the player stat card that allows you to access information and stats about your Champion such as win/loss ratios, k/d ratios, and other game related stats. It was interesting to not see this feature at launch, but it's good that Sony have now patched it in. The game mode inspect card has also been added, which allows you to see scoring options for each game mode so new players can understand point values for each game mode before jumping in.

    The match of champions 4 player mode has now been adjusted so that 1600 favor is now needed to win instead of 2000, making the average game time in line with other game modes.

    As well as the multiplayer changes, some fixes and tweaks have been made to combat, which can be seen below;

    • Zeus Spear now uses correct damage multipliers: L1 triangle special was not correctly using elemental damage multipliers (was using physical instead).
    • Global Spear Attacks: Triangle in the air with spear was unblockable, yet could still be parried, it can no longer be parried.
    • Poseidon Shield God Item: The shield will now become active when the player recovers rather than while still in the activation animation.
    • Adjusted stats of the Hades spear to better suit the intended gameplay.
    • Medusa Armor is now slightly easier to acquire.
    • The healing amount granted to the player when using the Poseidon Heal Magic will now increase as the magic is ranked up.
    • Miscellaneous fixes to slow debuffs/animations not displaying correctly. Will now prevent most related cases where the player would get get stuck in a bad state, and unable to respawn. This is greatly improved, per this fix.
    • God ability pickups for new God items now appear in the correct order in the customization menu.

    On top of this, a lot of bug fixes have been made in the new patch, and a double XP weekend took place last weekend.

  • Details about Kojima's The Phantom Pain and Ground Zeroes Come to Light

    Metal Gear solid V

    When we saw the mysterious reveal for 'The Phantom Pain' at the VGAs, many Metal Gear fans jumped to the conclusion that the reveal was for in fact a new Metal Gear game.

    News from Konami about this was unapparent until finally at GDC Kojima revealed the truth, and unsurprisingly the fans were right. In fact, Phantom Pain and Ground Zeroes came together to make Metal Gear solid V, and Kojima spilt all the beans as to why he didn't just make Metal Gear Solid V more obvious earlier in an interview with Game Trailers.

    "There are several reasons for this. One is that I think core fans, myself included in this, wanted to do something really interesting in the social space. You know I think it's been kind-of dull lately and we wanted to do something to energize the community," he explained. "The second reason for doing this is we wanted to evaluate the FOX Engine. So we wanted to put the game out without revealing that it was Metal Gear Solid and just see how well it would do just based on the visuals of the FOX Engine."

    In the end, Kojima also revealed that the whole trailer, including the strange 'Moby Dick Studios' was a little fun inside joke that Kojima wanted to play along with his fans, and many did play along.

    "We knew from the beginning that it wouldn't be a secret - we wanted fans to realize it. It was kind-of service to the fans saying, 'Hey, here's the inside joke. We know that you know what it is, but just play along with it.' We're happy that fans did realize what it was and did play along with it."

    The new Metal Gear will have a new voice actor for Snake and Big Boss, and although Kojima hasn't given a name, he says that it's almost a reboot in the series, and he wants to reflect this in the voice of the protagonist.

    Are you looking forward to Metal Gear Solid V?

  • Skyrim 1.9 Patch Fixes 79 Bugs, Releasing on Consoles "Later this Month."

    Skyrim 1.9 Patch

    Skyrim is a big game, but because of the vastness of the content within the game, it can be hard to make sure all of the game is perfect before release, and Bethesda has been working hard to fix any bugs or glitches that ruin the gameplay experience since the launch of the title back in 2011.

    Although some are just fixes to improve performance, the total 79 fixes include bugs and glitches that give players advantages over the game.

    One in particular is the Oghma Infinitum glitch that is possible to exploit after completing the Discerning the Transmudane quest, which got your character exploring the land to collect the blood of various different species across the world, and give to Septimus Signus.

    Upon completion, players would be rewarded a book that could be read and activated to unlock a path that would give +5 in three different skills and then vanish.

    As you may have imagined, the exploit allowed players to use the book over and over again to boost skills all of the way to level 100.

    Although the main consensus behind Bethesda's change was to keep the game playing as it should do, a lot of players are angry at Bethesda removing the exploit.

    What are your opinions on the removal of this bug? Do you think using glitches like this is okay in singleplayer games and that they should be left in the game? Check out our custom Xbox 360 controllers in our Controller Creator!

  • Two Characters Have Been Revealed for Battlefield 4 on Official Website

    Two Battlefield Characters

    Although we won't hear any solid details on DICE's next big first person shooter till GDC on March 26th, we still can keep our ears and eyes peeled over at the official website, where it seems EA and DICE have released two new pieces of artwork for the game.

    Of course we're all eager to see some new footage or screenshots on game environments, weapons or combat after their previous trailers, but the two new art pieces seem to reveal two new elements that will play a close role in the story.

    Two new characters are shown, one in each image. One image shows a woman who has also been named Hanna, however the other image shows a man who has not been named.

    Whether this man will be the protagonist or another character is currently unknown, but it's definitely interesting to see that DICE is still working hard on the single player gameplay, even though most eyes will be paying attention to the great multiplayer.

    Although there isn't any official confirmation on this, it seems as if the male is wearing a US outfit, which almost paves way for the Americans to be seen in Battlefield 4, whilst the woman doesn't seem to be wearing combat-worthy gear, although only her face is visible in the picture. Although it's hard to tell, the woman does seem to resemble an Asian origin, also backing up the previous rumors of the Chinese being involved in the game.

    Are you prepared to see Battlefield 4? Be sure to swing by our Controller Creator and create a custom Xbox 360 controller for Battlefield 4!

  • Mass Effect Player Choices Shown in Stats Infographic

    Mass Effect infographic

    A newly created infographic has been shown on Mass Effect's twitter, showing off the many decisions Mass Effect 3 players made in the game, and how many ME3 players took each decision.

    It's interesting to see that some of the stats shown reflect the choices that players have made in the game, and how different they are to our own choices. It's something that is rarely seen from an RPG game, and really shows the depths that some modern games, especially games with role playing elements, can contain.

    Surprisingly, only 64% had Wrex on their side on Mass Effect 3, showing more than a third of players being forced to hate Wrex and his race, and similarly, 64.5% of players were Paragon, and 35.5% were Renegade.

    On the evil side of things, 8% of players did not cure the genophage, and a tiny 3.8% of players shot Mordin.

    To me it seems Bioware has done an incredible job of creating a universe that is both believable and immersive. Of course decisions in the game seem to be partly dependent on the player's play styles, but a big part that seemed to make players choose one option over the other was not just their own thinking in-game, but in fact because of other character's choices within the game.

    Mass Effect 3 was the last game in the trilogy, however Bioware haven't finished with the franchise completely yet. That being said, this infographic kind of signals a farewell to any further development on ME3. There's no doubt that Mass Effect 3 has had its hiccups, but it is still an amazing game.

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