Game Characters

  • Halo 4 New Promethean Enemy Spotted

    You would have thought that after all the leaked footage and campaign gameplay of Halo 4 there would have been enough reports to fully reveal Halo 4 in its naked form, but somehow it seems that 343 and Microsoft have managed to keep some secrets behind closed doors.

    The picture above shows some kind of Promethean weapon or enemy capable of inflicting a considerate amount of damage to the chief and his companions, and it has a shape that we haven't seen in official previews of the game. The new image was revealed by IGN, and has created a ripple of interest throughout different websites and pages on the internet.

    343 and Microsoft have released a fair amount of information on the rather complex species and their ranking positions within the main four Promethean groups; the four different Knights, three Crawler variations, and a Watcher species, but all of these are loosely based on a humanoid shape and the concept in the image is some sort of strange orb or space weapon.

    It could just be old concept art or a space shuttle that we see in between fights and in cut scenes, or it may turn out to be a challenging enemy we battle against within various instances in the campaign, or as many have suggested, a Promethean anti-air weapon that will need to be brought down at some point within the game. Either way, we won't be sure till Halo 4's release on Novembers 6th.

    Will you be buying Halo 4?

    Written By Ollie Green

  • Hitman Developers are "Someone to Fear."

    Hitman Info

    With the frequent sequels of the mainstream franchises like Call of Duty and Halo, other games developers may have a very small window to shine through. This isn't stopping Sqaure Enix though, and they're going to put all their worth into advertising and media outlets to create a following that could be a worthy competitor to the big developers this year like 343 and Activision.

    The developers of Hitman Absolution believe that their game will be the last big game of the year, which is a big claim to make when being released so close to games like Halo 4 and Call of Duty Black Ops 2.

    Square Enix are concentrating on creating a huge advertising campaign that will bring the masses of COD and Halo fans into new pastures. Like many, Square Enix believes the older shooter franchises are way past their time, and they're looking to fill the gap with the new Hitman title.

    "We believe we are someone to fear this Xmas," senior product manager Grant Tasker told MCV.

    Adverts will include TV trailers, billboard and shop window adverts, other media promotions, and most likely many well-timed previews of the game on popular news sites like IGN.

    Because Square Enix has a strong production value from its previous games, it's likely their high budget advertising scheme could become a great success.

    A lot of the ongoing franchises are great, but it'd be nice to have something new on the market. Maybe Hitman Absolution will be just that.

    Will you be keeping your eye on Hitman Absolution? Should we have a modded controllers in the works? What do you think?

  • God of War Ascension Playable Demo

    New Playable Demo

    If you're looking to play a hands-on gameplay demo of the new God of War ascension, then it may come as good news to you that the Blu-ray edition of Total Recall, a reboot of the 1990 Sci-Fi adventure of the same name, will include a downloadable demo for the new God of War game.

    Although at this point we're uncertain of what will unfold within the demo, the SCEA product marketing manager, Anthony Caiazzo, has said, "The demo includes the new gameplay mechanics and combat systems we showed off earlier this summer, so you can get a taste of all of the brutal action before the game launches next March."

    The new God of War, which is set to release in early March 2013, will follow Kratos as he attempts to sever ties with the God of War, Ares, who tricked Kratos into murdering his wife and child, by defeating the three Furies.

    Like Anthony Caiazzo has mentioned, God of War Ascenscion will feature a revamped combat and weapon system, as well as new gameplay mechanics such as promptless mini-games and activities to be played within the story.

    God of War ascension will be the first story within the series when put next to the previous games in chronological order.

    The new reboot of Total Recall is a great movie too, so if you're into action and adventure, the God of War demo is a nice added touch to the Blu-ray package.

    How would you design a custom controller to match Kratos from the God of War franchise.

    Written by Ollie Green.

  • Halo 4 Forge Maps Revealed

    Halo 4 Info


    After the huge success of Forge World in Halo: Reach, it's only fair that forge fans receive a treatment just as rewarding in Halo 4. A recent video has been released featuring Kynon Pearson, a developer for 343 Industries, and Lori Zawada, a developer for Certain Affinities, discussing the new forge features in Halo 4.

    Although neither the forge menus nor any of the main mechanics were showcased in this video, information about new maps were. Three new maps will be included with Halo 4 upon release, which have all been designed with forge in mind.

    The first map features jagged high-rising cliffs covered in rich green grass, surrounded by a vast ocean of blue. The map has been named Ravine, and it gives off the very authentic Halo feel that was given out to players in Forge World on Halo Reach.

    The second is named Erosion. There are three major areas to build upon in Erosion, the first being a medium sized indoor space which is perfect for Griffball or other small-sized objective maps. Leading from the interior room, there are two other areas accessible within Erosion. The first is a dusty platform with lots of varied terrain and natural scenery. The third is a large cave structure that gives players lots of free space to get creative with forge pieces.

    The last forge map is placed within an asteroid belt in space and has been named Impact. There are two large asteroids within the playing space and a smaller 'bridge' of asteroids connecting them together. There is also a large empty area to build upon in the depths of space.

    Unlike Halo Reach, these levels will not be interconnected, which for some may be a bit of a letdown, as neither of the three levels are anywhere near as impressive as forge world in terms of size. However, the levels offer different atmospheres to allow creativity, and there is plenty of room to create forge works of art, whether it consists of complex race tracks or well-planned maps designed for strategic gameplay.

    Ravine, Erosion and Impact are all stunning levels, and it would be amazing if we saw some of the community creations implemented into matchmaking similarly to Halo Reach.

    Get the head start on your opponents by owning an Evil Controller. Our modded controllers have the fastest rapid fire available!

    Written by Ollie Green

  • Halo 4 Trailer

    Halo 4 Trailer

    A new Halo 4 trailer has been scheduled to air live on October 18th on Late Night with Jimmy Fallon, and will then be available to watch from Halo Waypoint and the Xbox YouTube channel straight after.

    The two minute long trailer has been named Scanned, and will give an "emotionally charged" back story into the mind of Halo's returning protagonist, the Master Chief.

    The trailer is being produced by a large crew of talented directors and artists with mainstream success in the media industry. David Fincher, director of popular movies such as Fight Club and Se7en, is executive producing the project, alongside Tim Miller, lead visual effects artist for both Scott Pilgrim Vs. the World and the Girl with The Dragon Tattoo, who will be directing the title.

    Tim Miller said "The chance to tell a story that explores never-before-seen facets of Master Chief's journey is an honor. Our goal is to deliver a blockbuster, Hollywood-quality trailer that raises the bar for the award-winning legacy of live-action Halo storytelling and gets fans stoked for the return of Master Chief."

    "Halo is one of the most iconic sci-fi universes, with a depth that allows for amazingly cinematic and emotionally riveting stories."

    If we're to go by the previous high quality of other Halo launch trailers then we are in for a treat, and with legends David Fincher and Tim Miller behind the wheel, the trailer is likely to be even more special.

    Halo 4 will be released on November 6th.

    Written by Ollie Green

  • JOURNEY INTO MINECRAFT - PART 6

    Hello everyone and welcome back to the sixth part of my Minecraft series. Where you get to laugh at my pain and hopefully learn something from it for your Minecrafting adventures!

    Last time I left you my companion and myself had started a new life in the swamp biome with a new home and even a rooftop garden! Of course, it wasn't all sunshine and rainbows to get to that point but it worked out.

    This week was looking a lot more productive. Katycat37 was about to learn animal husbandry and I was about to learn how cool it is to have a boat, and how cool it was to get lost.

    Fishing and kittens...

    As we started to finally settle down in our new home we decided it would be a good time to stop worrying about caring for our survival and just living leisurely. So, my companion found out how to make a fishing rod and began to fish! These fish that she caught was a great source of food for us but when my Minecraft guru friend told her she could domestic cats with the fish she...freaked!

    "OH MY GOD! YOU CAN HAVE CATS!!!111" "They are so cute!!!!"

    Yeah.

    After that point it was her goal, no, her duty to domestic ALL THE CATS!

    Boating...

    As my companion was collecting all the cats, I decided to create a boat and navigate the waterways! Which surrounded the swampy lands. When I did this I felt this kind of invincibility. I used to be terrified of zombies, spiders and skeletons and when I knew they couldn't touch me, I just laughed! The monsters would have the last laugh though. It was dark and I was completely lost. Darn..

    Lost...

    This moment reminded me of a good family friend of mine who would always say, "There I was! Waist deep in rice patties with Vietcong all around me!" How this reminded me of a real combat situation I have no idea, but it was apparent that I was screwed. So throughout the whole night I would try to navigate my way back.

    Along the way I would find small waterways where skeletons could shoot at me and the thought of being stranded lingered. I was lost. I was terrified and had no idea where I was going.

    Then all of a sudden I see light! The game begins to load in the new scenery and then...MY HOME! I was so ecstatic to find my home that I jumped right out of the boat and went straight in to have myself a cooked pork chop. Ah, home sweet home.

    Alas, this adventure was coming to an end. My companion and I have moved from place to place, died multiple times and I achieved some of the goals I put in my first blog!

    Fear not though! We started a new journey with two new friends which ended up with me traveling days trying to find a dog, beautiful architecture and deep caverns. Check out my companion's stats for this journey!

    Stayed tuned for next week and thanks for reading!

    (This Journey began as result of BHLGaming.com's Minecraft Month for September. If you would like to meet similar gamers be sure to check out their site. )

  • NEW HALO 4 NEWS

    Recently, a ton of Halo 4 content was displaced throughout Internet. Hypertrooper at the NeoGAF forums compiled a large list of all the news in order to make it easier for the Halo 4 lover in all of us. Check out the links below!

    Be warned though. Some links do contain spoilers of the campaign so read at your own discretion.

    Here is a video from Machinima showing off Dominion Mode in Multiplayer.
    http://www.youtube.com/watch?v=7aoJMAMR038&feature=g-all-u

    This is a video from IGN, which shows off their campaign impressions.
    http://www.youtube.com/watch?v=gWpXszjy3io&feature=plcp

    A preview posted on Joystiq about the campaign and the approach to the new game.
    http://www.joystiq.com/2012/09/21/halos-new-house-343-discusses-its-approach-to-halo-4/

    A video interview with Frank O' Conner posted by Giantbomb.
    http://www.giantbomb.com/a-conversation-with-halo-4s-frank-oconnor/17-6593/

    A preview article written by Shack News showing off the campaign.
    http://www.shacknews.com/article/75865/halo-4-campaign-preview-wake-up-chief#

    If this didn't satiate your appetite then head on down to the NeoGAF forums and show Hypertrooper some love for posting all the links.

    http://www.neogaf.com/forum/showthread.php?t=492426


    Don't know what to do until the new Halo comes out? Play with our Controller Creator to see what your Halo 4 Controller will look like before the game gets released.

  • Final Fantasy XIII: Lightening Returns - Major Detail Reveal

    Hey there gamers! Finally some details are being revealed about the new FF Lightening Returns and instead of beating about the bush I am going to summarize them for you. Before we move to the bullet points there are a few things to keep in mind.

    According to the initial reveals (which were later confirmed), this iteration of FF will be significantly different to the past. The overall game is tied to the notion of time. Players will have a finite amount of time to do what they plan before the game ends.

    Time is basically the health indicator of the world in which Lightning is in. The world continues to lose life and as expected, the game ends when the world does. Our actions will affect the world around us thus increasing or decreasing the time that we have in it. In any case, the world has a maximum of 13 game-days till it loses all its life.

    Now that we have that covered it will be much easier to get the points given below. The following key points were retrieved from an interview that was posted in Famitsu:

    1.The game currently 30% toward completion.

    2.This will be Lightning's last game. Shocking I know, but according to rumors at least her story is supposedly going to end on a happy note.

    3.The game is going to be "world driven". This basically means that the world around us will change in reaction to our actions

    4.In terms of time, there is a 13 day limit to the game, at which point it will end.  2 hours of our time (real time) will represent 1 day within the game. At certain points the in-game days will either pass faster or slower. Depending on our actions, the life of the world could decrease at a faster rate thus bringing the game to an end before the 13 day limit.

    5.The game is meant to be played several times over. Alternated endings perhaps?

    6.At points during the game we will come across people we can help but, helping those people will reduce the life of the world. I guess Square Enix is putting a bit of moral dilemma in the mix.

    7.On the other hand, defeating enemies and completing certain quests will increase the life of the world and thus give you more time.

    8.To keep reminding you of how much time you have left, the city will be littered with clocks which will show the progression of time.

    9.Now to one of the bigger changes, NO PARTY system. In this iteration Lightning will be completely on her own. According to Square Enix this will allow us to concentrate more than when dealing with a party of 5. The reason for this change is probably connected to my next point revolving around the combat.

    10.They are implementing quite a big change in the battle mechanic as well. The combat this time is going to be more action oriented. Like before there is going to be an ATB gauge but, instead of selecting menu command menus we can directly utilize different abilities which will be assigned to the buttons!

    11.We will also be able to move freely during battle however some elements of the combat system are timing-based.

    So as you can see guys, FF Lightening Returns is quite a change from the norm. I don't know how die-hard fans would view this but as for me, I am definitely looking forward to this. Although I don't think I will pre-order this till I see some favorable gameplay footage. What about you guys, like the new direction or not?

  • Dishonored - Award Winning Cast

    Bethesda Softworks has recently revealed their star studded cast behind Dishonored. If you guys have been following our posts then you already have quite a bit of an idea about Dishonored.

    To give you guys a summary, Dishonored follows the story of Corvo. Once he was the legendary swordsman of Dunwal and the protector of the Empress of Dunwal. Unfortunately, he gets falsely accused of the Empress's murder and is sentenced to life in Dunwal's dungeon.

    A mysterious being soon approaches Corvo and lends him supernatural powers and grants him freedom from his prison. With his new found powers Corvo now sets off to seek revenge on those who killed the Empress and left him to rot.

    Check out the trailer: http://www.youtube.com/watch?v=E1HlYTukh9A

    As you can see, Dishonored is like if Assassin's Creed and Bioshock's love child. The game is divided into sandbox "levels" where players have the freedom to play in any way they choose to achieve their goals. From the initial impressions it is pretty much expected that this game will be awesome.

    Check out the gameplay: http://www.youtube.com/watch?v=tZCA6DvtCkY

    To make things better, the following award winning celebrities are going to lend their voices to the characters in the game.

    Susan Surandon, Academy Award winner (seen in - Deadman Walking, Thelma and Louise), will be making her videogame debut as Granny Rags; an old blind woman and a former aristocrat who has lost her mind due years of hardship faced living on the streets.

    Carrie Fisher, Emmy winner (Princess Leia in the Star Wars trilogy) will be broadcasting propagandas over the loudspeakers spread throughout the city of Dunwal, where the entire game takes place.

    Brad Dourif, Golden Globe Winner (seen in - Lord of the Rings Trilogy), will be portraying the role of Piero; an inventor who not only creates the mask but also a wealth of gadgets used by Corvo during his missions.

    Along with these powerhouses who alone bring another level of class to the game are:

    -John Slattery (seen in - Adjustment Bureau, Mad Men) - playing the role of Admiral Havelock, a Loyalist who helps Corvo in his journey.
    -Michael Madsen (seen in - Thelma & Louise, Kill Bill) - portraying the mysterious assassin, Daud.
    -Chloe Grace Moretz (seen in - Hugo, Kick-Ass) - playing the role of the Empress' daughter who is kidnapped after her mother's murder, Young Lady Emily
    -Lena Headey ("300," "Game of Thrones") - playing the role of Emily's caretaker, Calista

    In addition to all these stars, Composer Daniel Licht (known for his work in Dexter) will be lending his musical talents to create the game's original soundtrack. I heard one of the tracks in one of the trailers and man does it sound good!

    This is what Raphael Colantonio (President of Arcane Studios) had to say regarding the cast, "Having such talented actors voice Dishonored's compelling cast of characters adds a rich, powerful element to the game. We want to draw people into this virtual world and make it feel real. This celebrated cast adds wonderful depth and credibility to the overall Dishonored gameplay experience."

    I couldn't agree more! I was already sold from the beginning due to Dishonored's unique gameplay and freedom of choice during missions, but this is really the icing on the cake! It's good to see dialogue and voice acting in games these days getting some priority. If done well, proper voice acting adds a layer of immersion to the game which really brings it to new heights.


    As more information gets released we will be sure to let our fans know if modded controllers are compatible with this title.

  • No Call of Duty: Elite for Japan

    The Japanese COD: Elite Service is Cancelled Due to Localization Issues

    Unfortunate news for Japanese FPS fans, it seems that the Japanese version of Call of Duty: Elite will not be available. The online service was cancelled due to localization issues, according to some news from Kotaku and Square Enix, COD's publisher in Japan.

    According to Square Enix and Activision, they worked really hard to get localized versions of Elite released in territories like Japan but kept getting stuck in issues about localization. The biggest problem for Modern Warfare 3 in Japan was that the game was available in a subtitled version as well as a dubbed one. As a result, it complicated the Elite service.

    When Modern Warfare 2 was released in Japan, Japanese gamers were furious about its localization. So, in response to that, Modern Warfare 3 had two versions: a Japanese dubbed version and a Japanese subtitled version.

    But there could be some hope for MW3 fans in Japan, Square Enix did mention that DLC via Elite will be made in the future, meaning there could be some way around the issue down the line.

    SOURCE:
    http://kotaku.com/5903327/call-of-duty-elite-abandoning-japanese

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