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Kojima

  • Metal Gear Solid V: Phantom Pain Map Shown to be Huge

    metal gear solid v map sizeLast month, Hideo Kojima posted up a range of different screenshots portraying one of the maps planned to be in Metal Gear Solid V: The Phantom Pain, and weeks later, we've been able to work out just how large the world will be, thanks to some analysis carried about by a Reddit user.

    The original map was darkened, but with a few tweaks to the white balance, the map could then be revealed more clearly. On the edited map, roads can be seen connecting the entire world together. Whilst the map does show the scale of the world, it doesn't explain how large it will really feel to the player, but to put it into perspective, Reddit users have taken areas from gameplay trailers and events and correlated them with places on the map to piece together the size of the world.

    If the image, which can be seen above is proven to be correct, then there's no guessing just how huge The Phantom Pain will feel. One thing's for sure and that's the world in Metal Gear Solid will be absolutely huge, and it will certainly rival many other large open worlds created for other games like Grand Theft Auto V or Just Cause 2.

    To make things even more exciting, Kojima has mentioned in the past that there would be multiple maps in Metal Gear Solid V, and the one being shown today is just one of them.

  • Metal Gear Solid Phantom Pain Multiplayer Content Shown

    phantom pain multiplayer contentWhilst all of the video footage we've seen so far has shown off the extensive singleplayer experience for Metal Gear Solid V: The Phantom Pain, a new gameplay video that has just been released has a large portion showing off the multiplayer content within the game.

    This is the first time the Metal Gear Solid V multiplayer portion of the game has been put online, so Kojima has been pretty excited to show fans what the new MGS game will offer players.

    Metal Gear Solid IV managed to keep things refreshing by adding a enjoyable multiplayer game mode to the franchise for the first time, and this time round it looks like Kojima wants the multiplayer experience to be even more feature-filled.

    In Metal Gear Solid V: The Phantom Pain, players will be able to customize and equip their "mother base" with a range of different traps, rooms and military equipment. Once a mother base has been created, other players will have the ability to infiltrate the mother base.

    We've heard about the mother base content before, but to make things even more interesting, just before the video ends, two players can be seen confronting one another, and at this point it's clear that there will be the chance for some interesting player versus player content within a mother base.

    The release date for the Phantom Pain has not yet been confirmed, but it's likely to be some time between the holiday season this year and Q1 2015.

  • Hour Long MGS5 Gameplay Will be Shown at Gamescom

    MGS5 gamescom gameplayFrom what we've seen so far, Metal Gear Solid 5 is looking to be one of the most anticipated games for the new generation of consoles. So far, we haven't really received anything that exciting to keep our trigger fingers going, but Metal Gear Solid 5 might just be enough to wow those on the Xbox 360 and PlayStation 3 enough to tempt them over to the Xbox One and PS4.

    If you're undecided on whether Metal Gear Solid 5 will be a worthwhile buy or not, you may want to free up an hour or so on August 13th; Kojima has just revealed plans to live stream a whole hours worth of gameplay content from Metal Gear Solid 5, which will perhaps be the most in-game content we've ever seen of the game in one sitting.

    The live stream event will also be showcased to visitors to this year's Gamescom, and will showcase a bunch of brand new gameplay mechanics, and many different areas of the game that gamers have not yet laid their eyes on.

    Kojima also seems to be confident that viewers will be impressed with Metal Gear Solid 5 after watching the hour long gameplay stream, and the live stream will show off the "impressive capabilities of Kojima Productions' breathtaking FOX Engine and more".

    For those interested, the live stream event will begin at 8pm CET/7pm GMT/3pm EDT on August 13th. The event will also be home to a brand new Q&A with the developers, as well as a place to show off a "few surprises."

  • Details about Kojima's The Phantom Pain and Ground Zeroes Come to Light

    Metal Gear solid V

    When we saw the mysterious reveal for 'The Phantom Pain' at the VGAs, many Metal Gear fans jumped to the conclusion that the reveal was for in fact a new Metal Gear game.

    News from Konami about this was unapparent until finally at GDC Kojima revealed the truth, and unsurprisingly the fans were right. In fact, Phantom Pain and Ground Zeroes came together to make Metal Gear solid V, and Kojima spilt all the beans as to why he didn't just make Metal Gear Solid V more obvious earlier in an interview with Game Trailers.

    "There are several reasons for this. One is that I think core fans, myself included in this, wanted to do something really interesting in the social space. You know I think it's been kind-of dull lately and we wanted to do something to energize the community," he explained. "The second reason for doing this is we wanted to evaluate the FOX Engine. So we wanted to put the game out without revealing that it was Metal Gear Solid and just see how well it would do just based on the visuals of the FOX Engine."

    In the end, Kojima also revealed that the whole trailer, including the strange 'Moby Dick Studios' was a little fun inside joke that Kojima wanted to play along with his fans, and many did play along.

    "We knew from the beginning that it wouldn't be a secret - we wanted fans to realize it. It was kind-of service to the fans saying, 'Hey, here's the inside joke. We know that you know what it is, but just play along with it.' We're happy that fans did realize what it was and did play along with it."

    The new Metal Gear will have a new voice actor for Snake and Big Boss, and although Kojima hasn't given a name, he says that it's almost a reboot in the series, and he wants to reflect this in the voice of the protagonist.

    Are you looking forward to Metal Gear Solid V?

     

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