Evil Controllers

  • Ryse 2 Cancelled Due to Crytek Financial Struggle

    ryse 2 cancelledI was surprised to hear that a second Ryse title was ever even planned in the first place, but it turns out that Ryse 2, the sequel to the first Xbox One exclusive by Crytek will most likely be canned, due to various financial issues Crytek is currently dealing with.

    Rumors about Crytek's financial struggle have been spreading for a few months now, and it seems all we hear from the company today are in regards to their inability to pay the bills.

    However, the true cause behind the alleged cancellation of Ryse 2 simply comes down to a disagreement between Crytek and Microsoft. It seems Microsoft was happy to fund the cost for a Ryse sequel, but only if Crytek gave the full rights to the IP to Microsoft.

    Despite lots of talk about Crytek's bad financial position, it seems they are still going full steam ahead with their latest announced title, Homefront: The Revolution. However, it's possible the new Homefront game may never make it to retail either, as many developers working for Crytek are complaining about lack of pay, and many have left various Crytek studios across the world due to these issues.

    It's likely Crytek won't have a very bright future ahead of them unless they can somehow recuperate their current financial losses. I'm not too bothered about a lack of a Ryse sequel, but it would be nice to see Homefront: The Revolution make it to reality.

  • Halo 2 Campaign In Halo: the MCC Will Not Be 1080P

    halo 2 anniversary 1080pAt E3, Microsoft were very keen to introduce plenty of titles that will be playable in 1080P at a full, steady 60FPS, but it looks like new reports suggest this won't be entirely true. After rumors about a lack of 1080P support for Halo: The Master Chief Collection hit the web, 343 Industries' head, Frank O'Connor addressed the speculation.

    According to Frank O'Connor, all of the multiplayer segments of the Master Chief Collection, including Halo 2 and Halo 2 anniversary will run at 60FPS at a resolution of 1080P, but it is possible that the campaign of the Halo 2 anniversary will run at a different resolution.

    This resolution change will help ensure that the Halo 2 anniversary campaign runs at a solid 60 frames per second, as it seems 343 are having issues reaching a decent frame rate for the Master Collection segment on 1080P.

    These current resolution choices are not 100% final, though, and the current Halo 2 anniversary graphics are still work in progress, so it's possible that the 1080P resolution could be released for the anniversary campaign by the time the game collection has been released.

    Whilst it's a shame that the Halo 2 anniversary campaign may not be played at a 1080P resolution, I don't personally see it as anything to get mad over. The reasons why the 1080P resolution can't be reached on the Xbox One is unclear, but it sounds as if it is something to do with the new anniversary graphics, and if that is the case, it's very likely the standard Halo 2 graphics will still be displayed with a 1080P resolution.

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  • Gran Turismo 7 2014 Release unlikely

    gran turismo 7 2014Development for the first PS4-based Gran Turismo game is well under way, but it's unlikely the title will ever be released this year. A seventh Gran Turismo title was bound to happen, we've just entered a new generation of consoles, and Sony's front runner racing title needs to show it's face on the PlayStation 4 at some point or another, but so far it's looking more likely that Gran Turismo 7 will release some time in 2015.

    According to Kazunori Yamauchi, the next Gran Turismo title will not be a prologue like many previously expected it to be, and it will be as much of a fully featured game as any other Gran Turismo title has been thus far.

    Whilst a lot of work went on the sounds in Gran Turismo 6, the seventh title in the series will be a true milestone for the franchise, as a lot of work will be put into the overall gameplay mechanics, and Yamauchi explained that players should expect a lot of major game changes in GT 7.

    Gran Turismo 7 should also adopt the huge catalogue of cars already available on GT 6, however some of the cars may end up making it into the premium car catalogue.

    Gran Turismo has always been an amazing racing franchise, but with competitors like Drive Club and The Crew being released shortly, will GT 7 be able to live up to it's expectations? Hopefully, we'll find out soon enough.

  • Space Hulk: DeathWing Set to Be Warhammer 40K FPS Game

    space hulk deathwingGame developer Streum on Studio have just announced a brand new title with Games Workshops' Warhammer 40K universe, and from it's first reveal, things are looking pretty interesting. It’s certainly not the first time a Space Hulk game was announced, but it may be the first time a lot of people start to get truly excited. We've already seen many Warhammer adaptations, but none have quite been as action packed as we could have hoped.

    Warhammer Space Marine 40K was probably the first title that shared the potential a set of well-developed Warhammer games could have on the industry, so this new announcement by Streum on Studio for a brand new Warhammer game is very good to hear.

    The new Warhammer game has been named Space Hulk: DeathWing, and unlike other adaptations of the well known Warhammer board game, DeathWing will be an action packed first person shooter experience, and it is headed for PlayStation 4, Xbox One and PC.

    In Space Hulk, players take control of a group of heavily armored Space Marines who adventure onto a space hulk, a word used to describe a huge collection of wrecked ships, asteroids and other space debris. These space hulks are usually crawling with Tyranid, a race of devouring space aliens.

    It sounds like a pretty good premise for a game, and hopefully we'll hear more about DeathWing leading up to it's planned 2015 release date.

  • PS4 GTA V will Gain Some Kind of Console Exclusive

    GTA V PS4 exclusiveIt seems a lot of developers are currently very happy to team up with Sony to offer various PlayStation 4 exclusives, including Bungie, the creators of Destiny, and now it even looks like Rockstar may be doing the same.

    Whilst the details are unclear, PlayStation's North American marketing vice president, John Koller. revealed to Kotaku that there would be some sort of PlayStation 4 exclusive GTA V content or 'perk' that no other platform would receive. When asked by Kotaku about PS4 exclusive content, Koller replied with "I don't think we announced anything publicly on that, but there will be." This is a pretty detail-void response, but it does tell us that something will be different about the PS4 GTA V experience.

    As far as Koller is concerned, Grand Theft Auto has also been a PlayStation based franchise, and Sony's relationship with Rockstar has always been strong. Whether or not we'll see some kind of content in-game exclusive to the PlayStation 4 is unclear at this point, but Koller is certainly suggesting that the PS4 version of GTA V will have something completely exclusive.

    Perhaps the only difference will be to do with graphical performance, or maybe PS4 players will receive an extra car for online play. Right now, we'll just have to wait it out till we hear more about the topic. Luckily, it shouldn't be too long before we hear more about Rockstar's 'exclusive' PS4 content, as Grand Theft Auto V is set for release this fall for Xbox One, PlayStation 4 and the PC.

    We'll keep you updated as more information comes in about this.

  • New Gameplay Tweaks Being Made Alongside BF4 Dragon's Teeth DLC

    dragons teeth bf4Battlefield 4 had a rocky start when it first released, and the game was filled with various bugs, crash problems and balancing issues, and DICE are still working on adjusting the issues that made it into the game on day one. In fact, the next upcoming DLC pack for Battlefield 4 will be launched alongside some major core gameplay changes that DICE believe will keep a lot of Battlefield fans happy.

    Firstly, a few changes will be made to Rush mode, one of the most played games on Battlefield currently. The new changes to Rush, according to DICE will help improve the game's balance and flow, and DICE are currently testing these changes in a live environment on Siege of Shanghai, Zavod 311 and Operation Locker. Some of the changes to Rush include a reduced radar sweep range around attacker's bases, the removal of commander by default, and changes to MCOM placement and cover passes.

    The ballistic shield will also be getting a nerf so that one-hit kills with it are no longer possible, and tank AP-rounds can now annihilate players carrying shields, just like they should be able to.

    Finally, DICE will be making adjustments to overall gun mechanics, including recoil and ADS changes. Most of these new changes will go live when the next Battlefield 4 DLC, Dragon's Teeth is released across all platforms. Players should also soon see an improvement in server performance over the coming months, as DICE have just finished testing server and network performance.

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  • Advanced Warfare Will Shake up The COD Multiplayer Experience

    advanced warfare multiplayerHow many times have we heard gamers complain about how the Call of Duty multiplayer experience is the same every single year? If you've played a Call of Duty game, you'll know what I'm talking about. But Sledgehammer games have been working on the next COD title for three years, and according to them, things in the Advanced Warfare multiplayer scene are about to be shaken up.

    Advanced Warfare offers a whole new perspective for first person shooters - there are no boundaries for guns, equipment and perks anymore because the game has been set in the future. This gives Sledgehammer the ability to really play with their imagination, and I hope they manage to do it justice. Glen Schofield, co-founder of Sledgehammer seems pretty confident about the new Advanced Warfare multiplayer, "We'll have our own style. The exoskeletons are definitely in there and that's the core of the game."

    Michael Condrey, another co-founder at Sledgehammer added to this conversation, too. "Our multiplayer has what I'm going to call the biggest set of new, cool gear that you've seen in a long time. It's a big step forward, from three years in development we've been able to innovate across the game. Just imagine what that's going to mean for multiplayer. You're going to find that new is what it's all about."

    Despite people complaining about the lack of originality in the COD multiplayer offering, I think many players have come to love the comfortable experience the game introduces to players, and these apparent changes by Sledgehammer could make or break the series for good. Personally, I'm quite excited for the next Call of Duty game, and I haven't said that in a while.

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  • New Update Adds Tournaments to Trials Fusion

    trials fusion tournamentsA brand new free update has just rolled out for Trials Fusion, and surprisingly it adds a few new gameplay features to the Trials universe. Whilst the season pass for Trials Fusion reportedly will contain brand new content for the game, this new update will download automatically and absolutely free of charge.

    In the new Trials Fusion update, players will be able to compete in a brand new Tournaments mode - in this mode, time limited tracks will be placed into the game that players will be able to compete on, with the goal to rank as high as possible on the Tournament leaderboards.

    Placing on the leaderboards will give players the opportunity to unlock rider equipment, bike parts, experience points and in-game currency. There will be three different ongoing tournaments at any given time, giving all players a chance to rank in the leaderboards.

    Ubisoft have also added a new system that puts up 10 of the best player created tracks for Trials enthusiasts to find and play - these new tracks will be located within Track Central.

    This new update came as quite a surprise to most Trials Fusion players; a recent season pass was revealed to include 6 upcoming DLC expansion packs, but the content in this update has been made available free of charge for all players.

    If you did purchase the season pass and you're curious about the upcoming DLC, you won't have long to wait. Ubisoft have mentioned that the first DLC pack should be released sometime this summer.

  • PC and Xbox 360 Versions of Halo The Master Chief Collection Unlikely

    halo master chief collection xbox 360Would you be surprised if I told you that 343 Industries have no plans to introduce Halo: The Master Chief Collection to the Xbox 360 or the PC? I know I certainly wouldn't, as it seems Microsoft have found that The Master Chief Collection would be a solid way to encourage a bunch of their core fans to move over to the Xbox One platform.

    However, it's not all just about business practice - according to a blog by 343 Industries on the Halo Waypoint, the Xbox 360 just wouldn't be able to handle the Master Chief Collection. At first, that seems like an odd thing to realize, especially considering all four games in the collection were released for either the Xbox 360 or the original Xbox, but if you think about it, it makes sense.

    Halo 4 on it's own already takes two discs to play on the Xbox 360, and that doesn't include the extra included DLC maps. Throw in Halo 3, Halo 2 anniversary, which has been overhauled with brand new cutscenes, and the Halo Combat Evolved anniversary, and you'd have a collection that spans across at least four to five different discs.

    That kind of approach to the Master Chief Collection would certainly not be the kind of unified experience 343 Industries were looking for. Of course, there's always the question of why 343 can't port the collection over to the PC, but I'm sure that really does just come down to Xbox One business practice.

    The Master Chief Collection will be released for Xbox One on November 11th, 2014, alongside a brand new digital Halo series.

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  • COD Ghosts Invasion DLC Set for July

    cod ghosts invasionActivision has now officially confirmed that the third DLC pack for Call of Duty: Ghosts will be released on July 3rd for PlayStation and PC, which is exactly one month after it's exclusive debut on Xbox platforms.

    As the DLC was already previously released on Xbox 360 and Xbox One earlier this month, we already have a fair amount of details on the third COD Ghosts DLC pack.

    The new Ghosts DLC pack has been named Invasion, and it will bring a wide range of new content to the game. Firstly, Invasion will bring four new maps into the world of Call of Duty Ghosts. The first map has been named Pharaoh, and it features an environment within an abandoned archaeological site of an ancient Egyptian palace.

    The second Invasion map is Departed - a rural Mexican village that has been decorated for the Dia de los Muertos, or Day of the Dead Celebration. Mutiny, the third map, features a pirate hideout within a hidden Caribbean cove.

    Finally, Favela from Modern Warfare 2 makes a comeback, with a few new upgrades, tweaks and changes. Extinction will also be getting its third episode in Invasion, which will include three new alien species, and a few familiar faces.

    You'll be able to pick up Invasion for the PS3, PS4 and PC for $14.99 on July 3rd. Alternatively, if you own the season pass, you'll be able to download it for free upon it's release date.

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