Michael Gamble, producer for Mass Effect: Andromeda took to Twitter to announce that the patch "Fixes a crash with the SOS quest and a problem with >1080p UI placement. The patch also makes an athletic outfit available mid-playthrough."
In the previous update, which was patch 1.06, far more changes were brought to the game. The 1.06 update brought a huge number of important balancing changes multiplayer and combat in general.
There were a few large balancing changes, as well as plenty of smaller tweaks and adjustments. On the Bioware blog, an overview of the patch was shared. We'll provide an excerpt from the blog below.
"We've received a lot of community feedback about balance issues in multiplayer. We have improved the overall experience based on that feedback and our own testing.
Powers and weapons were underperforming at higher difficulties--particularly power combos and assault rifles. As a result, players relied heavily on the Vanquisher sniper rifle and melee-focused classes.
We found current damage levels significantly slowed the pace of games on Gold and Silver difficulties. To fix this, we started to overhaul the balance in multiplayer. Today's changes are the first step in that process."
Have you tested out the new changes to multiplayer yet? What are your thoughts? Do you think all of the changes were necessary, or should some changes be reverted?