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  • Uncharted 4: A Thief's End Nathan Drake Model Shown

    uncharted 4 nathan drake modelNaughty Dog has just revealed a brand new screenshot which showcases Nathan Drake in their latest work-in-progress game, Uncharted 4: A Thief's End.

    The new screenshot, which can be seen above, shows off a 3D render of the new Nathan Drake model, which Naughty Dog have been using in Uncharted 4. As you can see, the detail on Nathan is undeniably impressive. From the pores and wrinkles on his head, to the creases on his shirt, this picture shows that Uncharted 4 really is going to look amazing.

    Naughty Dog recently addressed the public's voice and confirmed that the incredibly detailed E3 reveal trailer for Uncharted 4 earlier this year was in fact within the in-game engine, suggesting that the game is more than capable of rendering such high definition graphics.

    The new image showcasing the Nathan Drake model has been used to promote a new 3D modelling event that is being hosted by a range of developers. The event will include a variety of different shows, including a character modelling demo by Naughty Dog.

    Uncharted 4: A Thief's End is set for release at some point in 2015 - so far we have not received a definitive release date for the title, but it sounds as if Naughty Dog have got quite a lot of work to do on the game before they pin up a launch date to share with the world.

    We'll let you know as soon as we learn about the launch date of the game, or if any new information about Uncharted 4 is released by Naughty Dog.

  • Ratchet and Clank Remake Rumored For PlayStation Event

    ratchet and clank remakeThe Ratchet and Clank franchise has been one that many Sony fans have loved ever since the PlayStation 2, and with recent news of a Ratchet and Clank animated movie, hype for the series has never been so high.

    If you're a fan of Ratchet and Clank, then you'll probably be very excited to hear that it has been rumored that a Ratchet and Clank remake has been rumored to be in the works.

    The new game, which will be a remake of the original game for the PlayStation 2, is rumored to be releasing alongside the same time as the movie launch, and it will be made available for the PlayStation 4.

    As expected, the new remake is rumored to come with a new graphical overhaul, and some have even suggested that the game may end up looking very similar to the graphics seen in the Ratchet and Clank movie.

    Whilst nothing has yet been officially confirmed, reports suggest that the new Ratchet and Clank remake will be revealed on a special PlayStation game event, which has been set for December 6-7, 2014 in Las Vegas.

    A new Ratchet and Clank remake could be exactly what the franchise needs. It is clear that Insomniac Games haven't finished with the Ratchet and Clank IP yet, and that is shown by the current movie which is under production.

    Despite working on an Xbox exclusive right now, it seems as if Insomniac Games aren't locked into creating games just for one platform, which is great news.

  • Tekken 7 Screenshots Reveal New Characters

    tekken 7 new charactersNew screenshots of Tekken 7 have hit the internet that show off a few aspects of the game, including two characters new to the franchise. The first new character shown in official screens has been named as Claudio. Not many details have been given about Claudio, besides from the fact that he dons a white cloak, and some players have made relations to Maxi from the Soul Calibur series.

    Another character in the screens by the name of Katarina has also been revealed, but once again, details on this character have been left out. Both characters can be seen in the image shown above. Along with the two new characters, Tekken 7 will host all previous characters seen in previous games in the franchise.

    Whilst Tekken 7 is still under development a few arcades in Japan have the game available for play, and players have reported that the game will come with a few new gameplay mechanics, including Power Crush, a new ability that allows players to take hits from the opponent whilst trying to perform a certain move or combo.

    Other than this, no more new information has been shared about Tekken 7, and we are still unsure when the game will be released. I expect the game will be released at some point in the second half of 2015, but I cannot guarantee that, so I'd take my speculation with a grain of salt.

    Hopefully we'll learn more about the two new characters closer to the launch of Tekken 7.

  • Gearbox Studio Gets Car Bomb Threat

    gearbox bomb squadIn an odd turn of events, Gearbox Studio CEO, Randy Pitchford, recalls his encounter with a bomb disposal unit. At around 7:30PM last Friday, a bomb disposal squad was sent to the Gearbox HQ.

    Whilst most employees had gone home at this point, Randy Pitchford was still at work, and the bomb squad moved to the Gearbox HQ with the aim to 'dispose a car bomb' in the parking lot owned by Gearbox.

    Whilst the disposal unit refused to give full details as to why they had been caught out, Randy Pitchford mentioned that he did not call the bomb squad, and he was unsure why such a problem escalated in the first place.

    The most likely thing to have happened was that an individual decided to call the police to inform them of a car bomb in the Gearbox parking lot in an attempt to "prank" the company - it's a tactic that many streamers, Youtubers and companies involved in the gaming industry have had to deal with.

    Whilst it's unlikely a car bomb was ever present at Gearbox HQ, it's important for the bomb disposal unit to react appropriately to such calls, and it's unfortunate that certain individuals have the gut to waste a large amount of resources and time to "prank" targeted companies or streamers that may be in the spotlight.

    Gearbox has recently been working hard to release their new game, Borderlands the Pre-Sequel, and the game has been set for release on October 14th this year in the United States.

  • Advanced Warfare Gameplay Videos Leaked

    advanced warfare multiplayer videosA brand new set of official gameplay videos for Advanced Warfare have leaked, each showing different elements of the multiplayer gameplay associated with the game. The first video shows off a brand new remote turret score streak reward. Players will be able to place down the turret, find a quiet place to hide, and then activate the turret to control it remotely.

    In the second video, a new medal awarded in multiplayer is shown - the video shows a player getting into a large battlesuit and then killing a player to be rewarded with the "terminated" medal.

    The third video also shows off a new medal in Advanced Warfare. This medal, named Death From Above, will reward players who manage to use their jumpsuit to leap above somebody's head and take them down with a knife kill whilst airborne.

    The final video shows off the new remote turret score streak reward again - however this time it focuses on the turret weapons which can be ripped off of the turret and used on foot.

    It will be interesting to see how all of the new score streak rewards and medals will impact gameplay - hopefully there won't be anything that completely breaks the flow of the game. We'll be able to see what new score streaks are in Advanced Warfare once the game has released on November 4th, 2014.

    Advanced Warfare will be available for PlayStation 3, PlayStation 4, Xbox One, Xbox 360 and Windows PC upon it's launch later this year.

  • The Division's Multiplayer Elements Detailed

    the division multiplayerWhilst Tom Clancy's The Division has been known as an 'MMO FPS' for some time, new details have emerged that suggest the game will take a similar approach to Destiny when it comes to multiplayer content. In a new Gamespot preview, it was revealed how players would be locked in to their own world, apart from other players in many cases, however there would be certain areas, named Dark Zones, which would allow players to interact with each other.

    In the Dark Zones, players could choose to attack or avoid other players in the same area, however once out of a dark zone, you will not come across other players in the same fashion.

    It seems as if the multiplayer and social aspects of the Division have been made to a point where players can enjoy the campaign and mission aspects of the game without being interrupted by a bad player.

    However, there will be opportunities for players to interact with each other, which opens up an almost living feeling to the open world. It's an approach that we've recently seen in Destiny, and the blending of open multiplayer areas and single-player only locations was surprisingly smooth.

    Hopefully The Division will manage the multiplayer and singleplayer aspects of the game appropriately, it would be nice to see a stronger level of interaction between players than there is on Destiny currently, but on the other end of the scale, it's important to understand how too much interaction with other players may make a negative impact on overall player experience.

  • Bungie May Consider Adding Destiny Matchmaking for Raids

    destiny matchmaking for raidsThere were many key multiplayer components that never made it into Destiny, including voice chat, and a decent matchmaking system, and whilst these features were not added at launch, Bungie have suggested that such features may eventually be added if the community requested them.

    One of the mentioned features included a proper matchmaking system for the raids in Destiny. So far, it can be difficult to find a decent group of players willing to complete a raid, and some players have voiced their frustration about this.

    One of the most popular raids at the time of writing is the Vault of Glass, but without a group of friends to play with, it's proven difficult for some players to complete, considering that there is no matchmaking available for this raid.

    Bungie talked about this issue, and described that whilst they would like raids to be more accessible, some of the stories of players interacting with one another are a reason why matchmaking wasn't added into the game at launch. David Dague from Bungie made a post to address the issue.

    "The Raid was designed for solid teams of killers who have made a commitment to solve a dense and explosive riddle. Most of the raiding parties who have emerged victorious from the Vault of Glass have sworn that one weak link would have doomed their chain.

    "There have been other stories, of course. We've heard tell of Guardians who met each other just outside the door that leads into that vault. Strange tales have reached our ears - tales of total strangers who have banded together to see the Raid all the way through to a triumphant finale.

    "Those stories surprise us, but the players of our games always have. The best I can do to answer your question is to let you know that you've been heard. We're having conversations about how Matchmaking might support the more challenging activities in Destiny. It's a start. Keep sounding off about it, and maybe someday some matchmade Fireteam mates will hear you, too."

    Personally, I see no harm in adding matchmaking to difficult raids, this approach would at least give solo players a slight chance at completing the mission.

  • Agent Locke Could be Playable Character in Halo 5

    halo 5 agent lockeAgent Locke is a new character to the lore of Halo that will make his first appearance in the live actions series, Halo Nightfall, however, the actor that plays Locke suggests the character will play a big part in Halo 5: Guardians as well.

    In fact, according to actor Mike Colter, the man who plays Agent Locke, the main protagonist in Halo 5 may instead be Agent Locke instead of the Master Chief.

    Colter revealed in a recent interview with X-One magazine that "I'm a playable character in Halo 5." Colter went on to explain that, "Once Halo: The Master Chief Collection is released, and then Halo 5 comes out shortly thereafter, you're basically going to be playing a game with me as the primary character.

    "I'll have some cool weaponry, and some cool abilities, because by that time I'll be a Spartan IV."
    "What's not known, is whether I'm a friend or foe," Colter suggested. "The relationship between Master Chief and Jameson Locke is going to be interesting. Because what's the outcome?
    We can't really confirm or deny any of this information at this point as 343 Industries have yet to respond, but it would certainly turn the scales if Agent Locke ended up becoming the main protagonist to the current Halo trilogy.
    It wouldn't be the first time players have been able to play another character in the Halo franchise - in Halo 2, half of the campaign missions were played through the eyes of the Arbiter.

  • Official Xbox One "Mini" Controller Announced

    Xbox One Mini ControllerMicrosoft have just announced a brand new controller for their Xbox One - it has been branded the Xbox One Mini controller, and as the name suggests, it's a lot smaller than the traditional Xbox One game pad.

    The Xbox One Mini controllers looks like a thinner, shiner version of the Xbox 360 controller, and it will in black, green and a black green combo color. Whilst the price of the new controller has not yet been revealed, the release date has been set for October 17th.

    The controller has been built by Power A, in co-operation with Microsoft, as an officially licensed Xbox One controller, however, in our eyes, it just doesn't look nice enough to warrant a purchase.

    It's likely the new Power A officially licensed controller will be slightly cheaper to offer Xbox One players an opportunity to grab more pads on a budget, but when it comes to controllers, we feel it's important to go big or go home.

    The new Power A controller will be wired, and no wireless option will be available, and there's no way of knowing just how well the pad will hold up - the images certainly make the controller look a lot shoddier than the official Xbox pad.

    If you're looking for something more impressive than the standard controller and don't trust the quality of the new Power A pad, you should check out our great custom controller creator and create a new Xbox One controller that looks badass and will withstand many heavy gaming sessions.

  • Evil Controllers Now Available at Best Buy Starting October 12th

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    Evil Controllers Launches Exclusive Modified Gaming Controller at Best Buy.

    Controller presales began in September and Best Buy stores nationwide will stock in October

    Tempe, AZ. (October 09th, 2014) - Evil Controllers recently announced that its Master Mod V3 product line will be for sale at Best Buy starting on Sunday, Oct. 12.

    The Master Mod V3 controller for PlayStation 4 and Xbox One will be available with an eye-catching Sticker Bomb shell exclusively through all Best Buy U.S. stores, as well as online at BestBuy.com. Three additional Master Mod V3 controllers, including Biohazard, Blue Urban and Glossy Orange will also be available online through the retailer.

    "It's exciting to know that gamers across the country will be able to walk into a Best Buy store and purchase one of our controllers," says Evil Controllers Founder and Lead Product Developer Adam Coe. "This is a big step for our company." Coe started the company at age 19, launching the first-ever after-market modified controller company in the world.

    "Best Buy is THE destination for gamers, who know that whether it be new hardware, games, or accessories that Best Buy is their one-stop shop," says Chris Koller, vice president of gaming at Best Buy. "These exclusive controllers are a terrific addition to our selection as we approach the holiday season."

    Evil's customized controllers are known for their game enhancing modifications and attention-grabbing aesthetics. The Master Mod V3 controller boasts a jaw-dropping 20 features, including nine essential modifications: Rapid Fire, Adjustable Rapid Fire, Akimbo Rapid Fire, Auto Scope, Auto Spot, Auto Run, Fast Reload, Drop Shot and Tactical Rapid Fire. The controller is compatible with all major first-person shooters and includes a six-month warranty. The controllers retail for $129.99.

    About Evil Controllers:
    Evil Controllers is an Arizona-based company specializing in after-market, modified PlayStation and Xbox controllers with enhanced game play and aesthetic features. Adam Coe, founder and lead product developer, started Evil Controllers in 2007 as a college freshman after he successfully completed and sold his first modified gaming controller. Since then, Evil Controllers has sold thousands of controllers worldwide and is recognized as an industry leader for innovation and product integrity. Coe continues to push the limits in product development with the company's Accessible Gaming Division, where creative problem solving and ingenuity come together to create modified controllers for individuals with physical and mobility limitations. For more information about Evil Controllers, visit evilcontrollers.com.

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