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  • God of War: Ascension Campaign and Multiplayer Gameplay

    God of War: Ascension

    As you guys might already know, God of War 4 or God of War: Ascension has already been confirmed and has been dated to be released on the 12th of March 2013. The first ever gameplay video of the campaign was shown at Sony's press conference at E3. Check out the amazing 7 minute gameplay demo:

    God of War Ascension - Campaign Demo:

    The story takes place before Kratos became the God of War and as you can see from the demo, being mortal is not stopping him from being the hard-as-nails character we have come to adore. The action is going to be flawless and relentless as before and the combos are just as beautiful. We will be getting new items, new weapons, new abilities, new enemies which also mean new brutal ways of killing the enemies! Although with our modded controllers, this is something you're already used to.

    Everyone knows what made the previous installments so amazing was the epic boss battles or "Titan Moments" as they came to be called. This time around we will also have such epic battles, like the "Kraken" from the demo. Any fan of GOW will be more than happy to see any new story involving Kratos but is seems that Santa Monica Studio is taking precautions in case players feel like this installment can't surpass the last. Of course, it is definitely hard to improve on killing the entire Olympian roster.

    This time around the "Titan Moment" that they are employing is the Multiplayer component. This is the first time game in history of this franchise that would actually contain a stand-alone multiplayer segment. The news was out some time ago along with screen shots of the characters and levels but, only recently has actual gameplay footage of the multiplayer been revealed. Check it out below.

    God of War Ascension - Multiplayer Demo:

    God of War Multiplayer Info

    Basically the multiplayer is going to involve two teams of 4 players who would compete against each other to complete objectives. The objectives would vary depending on the level. The objective of the level shown in the demo is to gain the "Favor of the Gods". Once enough of it has been received, the "Spear of Olympus" is thrust down with which one the teams can kill off the Cyclops and end the match. The winners are decided based on overall points.

    As you can see the map was littered with power ups, chests and traps. These little add-ons seem to add a lot of variety to the gameplay. One thing is obvious, using the environment successfully is key to victory. The experience gained from the chests and killing opponents will be used to level up the armor, equipment, magic and weapons.

    For now these details have been made available regarding the multiplayer:

    -6 to 7 multiplayer levels are being created exclusively for the multiplayer

    -Till now the max number of players have not been mentioned yet and the total number is supposedly dependant on game type

    -Objectives would change according to the levels; in some levels more than 1 objective would need to be completed to achieve victory

    -There would be four Gods to select from: Zeus, Poseidon, Hades and Aires. Different Gods basically represent different “classes” based on which players will get different abilities

    -Experience gained from winning matches, killing enemies and looting chests would give us XP which would in turn be used for leveling up and unlocking items.

    -All the maps are going to be interactive as shown in the demo, with traps, chests, power-ups etc.

    Blog Written by Shahriar Azad

  • Ubisoft’s Big Reveal: Watch Dogs

    Watch Dogs

    In my opinion, Ubisoft won this year's E3. They launched games on every possible platform and all of them looked amazing. They also had a nice little surprise for us at the end of their presentation. Ubisoft Montreal had been working on a new IP for a while which had been kept completely hidden. The game is called Watch Dogs and from the initial gameplay demo I can already tell you that this is going to be a keeper.

    The game takes place in the future where everything electronic is run by a Central Operating System termed CTOS. So basically everything (subways, security cameras, traffic lights etc.) is run by the CTOS. Thanks to this, the Private Companies who control the system are nearly untouchable. Information is everything in this era.  Somehow our main character, Aiden Pierce, has gotten access to this system. He most probably hacked into it, but the back story hasn't been revealed yet.

    Due to that, not only does Aiden have info on everyone in the city he resides in, he also has control over everything that is hooked up to the CTOS. The whole city is now basically his weapon and he can manipulate everything within it to obtain his objective.

    The game is a GTA-like 3rd person shooter and it looks phenomenal. I was especially impressed by the voice acting and dialogue as I feel this is a crucial trait mostly ignored in games. The combat, cover and shooting mechanics also looked VERY tight. I especially love the part in the demo where he jumps across the car, takes out a foe and simultaneously picks up his weapon. Wow. (Check out the demo through the link below.)

    But, the core of the game is "hacking". In the demo Aiden used his phone to hack security cameras and other people's phones in order to listen in and also to jam them. In the end he hacked into the traffic lights to create an accident which allowed him to get his hands on his target. I bet there are going to be several ways one can pull off a certain objective which gives the game a very sandboxy feel.

    What was shown in the demo was just a sneak peek of what we can expect to see and I can't even imagine the possibilities of this hacking ability. Nothing aside from these tidbits have been revealed for now but, we will keep you posted as more details emerge. Till then, check out the official teaser trailer and the E3 gameplay demo.



    It's extremely likely our stealth adjustable controller will be compatible with Watch Dogs, so be sure to watch our news and blogs regularly. During 4th of July we featured a modded controller sale with the above controller available, but our Stealth Adjustable mod is always available.

    Our Stealth Adjustable controller comes with 10 preset rapid fire speeds and the additional option to customize your own rate of fire. You can find up to 15,000 rates of rapid fire in our Adjustable Pulse Rapid Fire!

    Blog Written by Shahriar Azad

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