Tag Archives: black ops

  • Evil Controller 3-Day Sale: Savings of $300!

    Hey all! This weekend only, Evil Controllers is holding a sale where any controller with any mod and just about every single add-on is now $99. That is a savings of over $300! This also includes any style or color that you have ever dreamed up.

    Perhaps you need to have an edge when you are playing your favorite shooter? Then this weekend is the best time to get one of our controllers customized by you with the master mod. That's right! Our master mod is even included in this sale. Imagine having your kill-death ratio rising from "goo-goo-ga-ga to GET SOME!"

    Have you been playing your friends at Madden and still have a plain controller without your team colors? Well then its time to use our Controller Creator and make the controller that shows off your spirit the right way, because you deserve a controller that tells your buddies you are a true fan and dominator.

    That controller you made using the controller creator too expensive earlier? Well here is your chance to take advantage of this limited offer that will expire on Monday.

  • Black Ops 2 - Zombie Mode to be Revealed

    Treyarch is pretty much done revealing both their single player and multiplayer modes. Now we just have to wait for the reveal of their final mode which has gotten as popular as the multiplayer mode, yes I am talking about the Zombies mode.

    The Zombies mode started out very simple in World at War and in Black Ops it got a major overhaul. Tryarch hasn't been shy about telling us what to expect from the Zombies mode in Black Ops 2, without letting us know too much that is. Based on what they have revealed, the improvement we are expecting to see in Black Ops 2 is HUGE.

    On the 25th of August a very simple tweet was posted on the official Black Ops 2 Twitter page which quite clearly hints at the upcoming reveal. This is what it read, "Something's coming...". The tweet was posted along with the picture of a door stained with a bloody handprint. I guess this is a subtle enough hint towards the imminent full reveal of the Zombies mode in Black Ops 2.

    This is what we know about the Zombies mode for now. It is going to have its own story mode. It will also have MUCH bigger levels than what we have seen in Black Ops. The biggest of the reveals thus far was the new mode that will allow a total of 8 players (two teams of 4 vs 4) to play together! From what we know for now, the objective of this mode will be to outlast the other team.

    Surprisingly, the amount of fans (including me) excited for the new Zombies mode might just be equal to that looking forward to the multiplayer. I guess Treyarch understands that fact which is why they put this much effort overhauling Zombies. I wonder if Treayarch plans a huge reveal at the upcoming PAX West? Either way we can expect the official reveal pretty soon.

    COD Black Ops 2 is sure shaping up to be a good one, even though every one of us had their doubts; an old engine, annual release etc. Well I guess we can find out for ourselves when it hits the stores on the 13th of October for the PC, PS3 and Xbox 360. Be sure to keep a check on our site to stay posted on recent news about Black Ops 2.

    If you're a huge fan of Zombies you should look into our Evil Imaging. Our Evil Imaging is available for our modded controllers with over 40 different imaging options available!

    Blog by Shahriar Azad

  • COD Black Ops 2 - New Wildcards System Detailed

    The new 10 point system Create-a-Class in Black Ops 2 has created a lot of buzz purely because it is such a big game changer. This is the first and biggest change made to the Create-a-Class system that the franchise has seen since COD4.

    You guys might have heard about the Wildcard system that works along with Create-a-Class system but only recently more details were provided about that. As you can already guess, the Wildcard system is also a brand new addition to COD franchise.

    Players spend the 10 points allotted to them when creating their class. Everything you select costs 1 point, ranging from perks to attachments for your weapons. What this system allowed developers to do was to balance the game according to each individual item instead of balancing each weapon mod for example.

    As before, each weapon can only support a max of two attachments. Here is where one of the Wildcards come into play. The Wildcard called Primary Gunfighter allows players to equip an extra attachment to their weapons (3 in total). Equipping a Wildcard like this will also cost you 1 point.

    In all the previous games there was never really a need to use three attachments to your weapons since the perks were the main factors behind weapon efficiency (e.g. slight of hand). But this time around, weapon performance is only improved via attachments so adding more attachments is definitely the way to go. For example, the attachment Fast Mags has replaced the perk Slight of Hand. Similarly, Laser Sight is the new Steady Aim.

    The following is the list of ALL the Wildcards that you can expect to see in Black Ops 2:

    - Danger Close - Equip lethal grenade instead of tactical grenade (twice the amount of tactical grenades)
    -Tactician - Equip tactical grenade instead of lethal grenade (twice the amount of tactical grenades)
    -Primary Gunfighter - Equip 3rd attachment for primary weapon
    -Secondary Gunfighter - Equip 3rd attachment for secondary weapon
    -Overkill - Equip two primary weapons
    -Perk 1 Greed - Equip more than one perk from Tier 1 perks
    -Perk 2 Greed - Equip more than one perk from Tier 2 perks
    -Perk 3 Greed - Equip more than one perk from Tier 3 perks

    So as you can see, the addition of the Wildcards along with the new 10 point create-a-class system really adds a lot of variability to types of classes one can make. As Treyarch said, the new system is designed to allow players to make their classes according to their playing styles.

    I really can't wait to see the diverse playing styles that are going to evolve due to this system. Check out the screenshot of the Wildcards below. Black Ops 2 is set to be released on the 13th of November for PS3, Xbox 360 and PC. For more Black Ops 2 related news make sure to keep an eye on our site.

    The new new Wildcard system seems to match the spirit of our Controller Creator. Make a modded controller to match your own unique style! Check our Controller Creator frequently for new controller add-ons and sale prices!

    Blog by Shahriar Azad

  • Black Ops 2 -Top 5 Multiplayer Features

    Treyarch has repeated time and time again that they are going to make the whole Black Ops 2 experience epic and from what we have seen from GamesCom, they sure did keep their word. In this article I will bring to you what I feel were the top features of Black Ops 2 multiplayer (shown till now).

    Class Creation - 10 Point System

    Treyarch has completely redefined the create-a-class feature that has remained pretty much standard since the first Modern Warfare. They have implemented a new 10 Point System with which players can now build their class (points are used to equip weapons, equipments etc.). This system removes the restraints of having fixed number of grenades, equipments and weapons, and will essentially allow players to make their very own unique class that suits their playing style.

    Killstreaks replaced by Scorestreaks

    Black Ops 2 will also be utilizing Scorestreaks instead of Killstreaks (similar to that seen in Modern Warfare 3). This system will allow players to collect points towards their rewards (care package etc.) in ways other than just killing enemies.

    New Scoresteak Rewards

    New killstreak rewards are always fun. To go with the new scorestreak mechanic that they have implemented, Treyarch has provided several new scorestreak rewards that surpass the predecessors. Amongst the reward are

    New Predator Missile-basically a scatter bomb which affects a larger area of the map

    The Guardian-heat-based weapon which primarily incapacitates targeted enemies but also kills them if they are too slow to avoid it

    Mech-a mech which is deployed on the battlefield and can be controlled by the player himself or be left on autopilot to search and kill enemies

    Performance of Weapons

    This time around the weapon performance cannot be influenced with perks like Steady Aim, Sleight of Hand and Stopping Power. Instead in order to improve weapon performance players have to utilize the different attachments given e.g. Quickdraw-ergonomic handle for faster aiming. It is a pretty clear concept, attachments improve weapons, perks improve players.

    The Shoutcast

    The new Shoutcast feature allows any multiplayer match to be streamed to anyone who would like to watch it. This feature also has an option to allow one to act as the commentator while they watch the game. This might not be a huge feature but still a cool one.

    This could be a completely different way how players can interact with each other as well as add a new layer of detail for friends who play together. But most importantly this feature is going to be an asset in pro matches. One can learn a lot by watching pros do their thing.

    As I said earlier, there is so much being revealed about Black Ops 2 that it is very hard to some up in one or even ten articles! But these for me are the top features that caught my eye. Keep an eye on our website as we list out more cool things about Black Ops 2 Multiplayer and Zombies mode in our future articles.

    Be ready to dominate the competition when Black Ops 2 is released with our modded Xbox controllers.

    Blog by Shahriar Azad

  • Potential Low End PC Specs for Black Ops 2

    Black Ops 2 PC Specs

    Recently several websites have been posting the minimal requirements to play Black Ops 2 but recently the specs provided on BT Games' website (South African retailer) really caught my eye. It was not because it was a high requirement, quite the contrary actually. Best case scenario these specs have to be the bare minimum requirements at most.

    System Requirments:

    Intel CPU: Celeron E1200 Dual-Core 1.6GHzor
    AMD CPU: Athlon 64 x2 Dual Core 3600+
    Nvidia GPU: GeForce GT 120
    AMD GPU: Radeon HD 4550
    Ram: 2GB
    OS:Windows XP 32bit (or later)
    Direct X: DX9
    HDD Space: 10GB

    Thankfully though, when Treyarch was approached regarding these specs they responded. A Treyarch developer going by the username of pcdev on Twitter posted this on his Twitter account "Don’t believe any Black Ops 2 PC "minimum specs" being reported on various sites. These are bogus. We will release legit ones ASAP".

    To add to this, in response to "whether BO2 will have better optimization than BO1 for the low/medium end guys", pcdev replied "Much better". Well I am glad that they cleared up the confusion and also better optimization sounds like great news for those not lucky enough to have monster PCs.

    For more news related to Black Ops 2 be sure to keep an eye on our site!

  • Medal of Honor: Warfighter vs Call of Duty: Black Ops 2

    Warfighter to Compete with Black Ops 2

    It seems every year now we gamers get to witness a clash between FPS superstars. Last year it was Modern Warfare 3 vs Battlefield 3 and this year it is Black Ops 2 vs Medal of Honor: Warfighter. Both these games are direct sequels to their respective predecessors and both of them show great promise.

    Since 2003 Call of Duty has been the reigning champ with little or no competition. Even though there are a lot of gamers annoyed by the COD franchise now because of the similar gameplay and old engine, they still continue to break sales records every year. It's no wonder the franchise doesn't seem too eager to set itself apart from their tried and tested formula.

    This is where Battlefield and MoH come into play. These guys desperately want to get to the top and that's why they are trying to improve on any and all aspects of the genre. We have all seen how amazing the Frostbite 2 engine looks and its potential for destructive environments. This year's MoH is expected to actually be better looking (slightly) than BF3.

    Not only is MoH bringing a better graphics to the table they are also bringing their secret weapon - globalization. Seems The Danger Close team has taken inspiration from Fifa in becoming more 'global'.

    In one of our previous articles we gave the complete list of the twelve Tier 1 Teams that were available from a total of ten different countries. The Danger Close team is banking on the local appeal of these teams and hoping the patriotism factor would kick in to get people that much more involved with game and the overall experience.

    Also another key difference between Black Ops 2 MoH this year is that MoH is much more grounded while Black Ops 2 (being set in the future) has gone a bit high-tech. A lot of fans have already expressed their dissatisfaction with Black Ops regarding this.

    But no matter what the online polls say or how many complaints there are, CoD has always come out on top. With this year's Black Ops being termed as the MOST ambitious of all CoD games, MoH has to bring its A game in order to have any chance of competing.

    It is obvious that there is no way that MoH can take the throne this year but, having a solid run will definitely help the franchise get a bigger cut the next time. Maybe in time we will see BF or MoH become the top dog but till then I hope the competition keeps on increasing. The stronger the competition, the better it is for us gamers.

    If you aren't sure which of these titles you will be picking up, don't fret. Our modded controllers are likely to be compatible with both titles. If you already have our Adjustable controller or our Master Mod you can fine tune our Adjustable setting to have rapid fire on day 1 of either release.

    Blog Written by Shahriar Azad

  • Medal of Honor: Warfighter - Multiplayer Details

    Medal of Honor: Warfighter Multiplayer

    There isn't a TON of info available regarding the multiplayer but, there has been some nifty details discovered over the last few days and I thought I might sum it up.

    First of all, the 12 Tier 1 operators from a total of 10 countries that we will be able to get our hands on in the multiplayer have been confirmed:

    SAS - British Special Air Service Regiment
    SEAL - US Navy's primary Special Operation Force
    SFOD-D - US Army's primary Counter Terrorist Force
    OGA - US' Other Government Agencies is a mix elites from different backgrounds
    JTF2 - Canada's elite CT force - Joint Task Force 2
    GROM - Poland's elite CT Force
    KSK - Germany's CT Force
    SASR - Australian Army's premier SOF
    UDT - South Korea's UDT/Seals an elite SOF
    FSK - Norway's primary SOF
    SOG - Sweden's elite SOF
    Spetsnaz - Russia's special purpose CT force

    The option of being able to represent you own country is definitely going to bring about some patriotism and with that some added intensity. What I am waiting for is to see how these teams are different teams and which one is the right one for me!

    MoH: Warfighter is also going to incorporate something called Fire Teams which would pair you up with another player. This would not only help you survive but also add a layer of strategy, team play and tactics. It is essentially a sleeker version of BF's Squad mechanic. If you die, you will spawn right next to your partner. Taking it a step further, team members will be able to spot each other's outline through buildings etc. That way even if you two split up, you will always know where your partner is.

    Final thing I want to mention is the multiplayer trailer that was released. I don't know about you guys, but to me it looked amazing. Thanks to the Frostbite 2 engine the graphics look superb. EA is claiming that MoH: Warfighter is actually going to look better than BF3!

    The action also looks fast paced but that of course is thanks to the editing. What really got me going are the sounds, it really gets you pumped! I especially love the way the whole camera shakes because of nearby explosions, fantastic. Really get the impact across.

    Well the MoH: Warfighter is set to release on the 23rd of October this year and I can't wait to find out more. I really hope this iteration will make me happier than Medal of Honor 2010.  Check out the multiplayer trailer: http://www.youtube.com/watch?v=1xG9T6h4foA

     

     

    Have you pre-ordered Medal of Honer: Warfighter or Black Ops 2? If you have, you will definitely need a modded controller. Choose our Stealth Adjustable Rapid Fire Controller with MW3/BF3 functions and you will get 10 rapid fire pre-sets and our adjustable rapid fire mod compatible with all major shooters in addition to exclusive mods compatible with Black Ops. Don't find yourself on the bottom of those leaderboards with a normal controller, upgrade to an Evil Controller.

    Blog Written by Shahriar Azad

     

  • Medal of Honor: Warfighter Shows Off the Frostbite 2 Engine

    Medal of Honor: Warfighter

    Medal of Honor is posing some serious competition against Call of Duty: Black Ops 2 this year. The Frostbite 2 engine makes that game stand out from previous shooters. It looks absolutely gorgeous and seems Danger Close are really trying to achieve new heights with this game.

    Check out the campaign gameplay demo:
    http://www.youtube.com/watch?v=baS1CiL_rjU

    Everything is destroyable and shatters into tiny bits on repeated fire. Even the chandeliers swing in reaction to the shots being fired! CoD's old engine might just cost them this time around (probably not).

    Warfighter is also set to bring an international experience to both online and offline gameplay as the developers Danger Close are incorporating 12 different Tier 1 military teams from 10 different countries in the game. It’s a cool concept, giving everyone a chance to represent their country.

    Also I like the little bits of detail they have added, like the different choices when breaching a door. You have choices from kicking the door down to throwing a frag grenade or flashbang. Depending on what method you choose the following gameplay will be different.

    The game is set to be released on the 23rd of October 2012, almost 2 weeks before Black Ops 2 comes out. A smart move I might add since it is nearly impossible to directly compete with Call of Duty, especially this time when Treyarch is adamantly claiming that Black Ops 2 would be the biggest game of the franchise.

    If you are excited for both Medal of Honer: Warfighter and Black Ops 2 you will need a modded controller. Choose our Stealth Adjustable Rapid Fire Controller with MW3/BF3 functions and you will get 10 rapid fire pre-sets compatible with all major shooters in addition to exclusive mods compatible with Black Ops. These mods are likely to be fully functioning in Black Ops 2, so be prepared for the release by ordering one these controllers today.

    Blog Written by Shahriar Azad

  • Black Ops 2: Zombies Details

    Black Ops 2: Zombies!

    All right, now let take a look into Zombies! Treyarch has officially confirmed that Zombies will make a comeback and it is going to be bigger and better than ever.

    First of all, Zombies will have more game modes aside from the standard round modes that we have seen in World at War and Black Ops. There also going to be specific tasks and objectives to complete in these levels this time around.

    Speaking of levels, this is one area where Zombies is getting a major overhaul. They are creating whole new worlds for zombies, massive ones. According to Mark, the whole Treyarch team has put a lot of effort and imagination into Zombies which allowed them to achieve amazing things. Mark exclaimed that Zombies is going to be like a separate game on its own which was originally intended to be shipped along with Black Ops 2.

    Finally the big reveal was that Zombies will now be incorporated into the multiplayer engine from the single player engine! Yes, this is exactly why they could make such massive improvements to Zombies. The multiplayer engine will allow more processing power and room to work with which translates to more game modes, twice the number of zombies and twice the number of co-op players (keep reading).

    Not only that, the multiplayer engine also opens up a world of new possibilities. There is one speculation that the maps available for the multiplayer will also be available for Zombies. Least of all, you won't have to worry about someone quitting and forcing you to restart the game. This was a huge issue in Black Ops, at least for me.

    Okay coming back to more players. It has officially been announced that a total of up to 8 players will be able to play Zombies together! Not only can you play together, you also get to play as two teams of players (4 vs 4), with zombies in the middle! WHAT?! This opens up so many more possibilities for new gameplay experiences!

    If you're a huge fan of Zombies for Black Ops, you may like to know that we have two products that are specifically up your alley. The first is the controller shown above. Our Zombie print, that is available here, but we also have 2 modded controllers that come equipped with our Auto Aim feature. These would include our Master Mod and Stealth Adjustable with MW3/BF3 Features.

    Auto Aim allows you to snap from one Zombie to another while you hold right trigger and fire away. With Auto Aim, zombies don't stand a chance.

    Blog Written by Shahriar Azad

  • Black Ops 2: Multiplayer Info

    More Black Ops 2 Gameplay info:

    Alright! I know why you all are here so let's dive straight into it!

    As always, Treyarch is really tight lipped about revealing anything about the multiplayer at this moment. They always like to tease people with the official multiplayer trailer which sadly for us, is not out yet. But, in an interview with Machinima, Mark Lamia the Studio Head at Treyarch mentioned some interesting details.

    Mark mentioned that they are really building Black Ops 2 Multiplayer from the ground up. They do not plan on adding to the existing framework of Black Ops but, intend to redefine it. He mentioned that players can expect to see them to "push the boundaries of the multiplayer pretty hard."

    What this means is that they are taking a look at every game mechanic, weapon upgrades, perks, kill streaks, map design, classes etc., and building them anew. He also mentioned the fact that we will be seeing a lot of new gameplay mechanics that have never been seen in the franchise.

    Currently a rumor is going around that instead of a create-a-class we will get a "point system" which would give us more freedom in picking combinations of weapons rather than the series of fixed weapons and equipment slots that we know so well. As the rumor goes, 10 points are allocated to each player which can be used to get whatever equipment and weapons one likes and ditch whatever he/she thinks is unnecessary. If this is true then it will open up a range of playing styles that we have never encountered before.

    Mark also kept on stressing the fact that they will be integrating elements that would facilitate players interacting, joining games and playing together. He said that they are taking the social scene into consideration and that they have developed the multiplayer based on how they see and feel the players want to play.

    The whole multiplayer is going to be set in the future, 2025, so we will get to play with all the high tech gadgets and drones along with the crazy weapons such as the sniper with which you can take out people behind cover.

    While you wait for more Black Ops 2 info be sure to play with our Stealth Adjustable v2 Controller that has adjustable rapid fire and 10 pre-set rapid fire speeds. As soon as it arrives you will have the fastest rapid on the planet for Black Ops, Modern Warfare 3, Ghost Recon: Future Soldier and over a dozen other titles. Outside of our preset rapid fire it also comes with our Adjustable Rapid Fire setting so be sure to check out all of our modded controllers.

    Blog Written by Shahriar Azad

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