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Tag Archives: combat evolved

  • Halo CE 1080P Trailer Shows Off OP Pistol

    Back in the golden days of Halo Combat Evolved, the pistol was the gun to use. Yes, snipers and rocket launchers were fought for, but the overwhelming power of the pistol made it a force to be reckoned with at all times.

    A new gameplay trailer showing off the Master Chief Collection in full 1080P had a selection of Combat Evolved multiplayer, and we couldn't help but notice just how over-powered the pistol seemed to be in the gameplay shown.

    When compared to pistols of many modern shooters to today, the magnum in Halo CE was just undeniably amazing, and we're happy to see that 343 haven’t made any changes to it on the Combat Evolved portion of the Halo Master Chief Collection multiplayer.

    Another interesting thing to take from the latest trailer is that there are now achievements in all games - gameplay clearly shows players earning achievements whilst playing on CE maps, which suggests that the game has had a slight overhaul, and I must say, it looks oh-so satisfying to get a set of pistol kills in Combat Evolved.

    Halo The Master Chief Collection is set for release next month. The full release is November 14th.

    Are you going to be purchasing Halo: The Master Chief Collection? So far, all of the Halo fans I have talked to have been very excited about the Master Chief Collection, and I must admit, I’m looking forward to giving it a go myself, too.

  • Game Remakes and Favorite Moments

    There is a trend in 2011 game releases that has us very excited. This being the debut of refurbished classic gaming titles, which feature updated graphics, and improved game play that is consistent with the original titles. Two of the most prominent remakes are Halo: Combat Evolved Anniversary and Legend of Zelda:Ocarina of Time 3D, both of which are poised to be excellent new additions to the already highly popular originals.

    In light of these classic remakes, I have been going back over the original titles and I have been reminded of some amazing gameplay moments that deserveto be recognized. Starting with my favorite game of all time, Legend of Zelda:Ocarina of Time is an instant classic in its entirety, but there are some moments in the game that stand above the rest. Firstly, attaining the Master Sword for the first time in the game is not only a confidence boost to the player, but it completely changes the fighting strategy as you move forward in the game. More damage quicker, and somewhere deep inside you know that wielding the Master Sword means you are definitely on the path to completing the game. Another awesome moment from Ocarina of Time is the first time you travel through time and emerge as adult Link. The idea alone is progressive, and the time travel aspect of OoT gave the gamer a completely different interaction with the games world.

    Moving on to one of the most popular titles in Xbox history, Halo: Combat Evolved changed the way we view first-person shooters, and subsequently isriddled with awesome gaming moments. For myself, the final sequence in which you are escaping The Pillar of Autumn by way of Warthog is the most epic gameplay Ihave ever experienced. You are dodging the flood and covenant troops alike in a lastditch effort to escape the Halo ring; not to mention the fact the ship happens to beself destructing all around you, making this more a special effects scene from a Michael Bay movie than a scene from a video game.

    With the release of these updated classic titles I hope you are inspired to go back and play some of your favorite gaming classics. When you do, let us know what some of your favorite gaming moments are, and we can all share in the nostalgia together. Game on, and remember the roots that allowed us to play the awesome titles of today.

    By Andrew Waterhouse

  • Microsoft: Halo Anniversary with Kinect

    Microsoft announces the Kinect will support the Halo Classic

    While Microsoft is keeping a tight lip on the remake of Halo: Combat Evolved (which is to be released later on this year on November 15, 2011), they did drop a bit of news as the Halo anniversary remake will have Kinect Support. The Vice President of Microsoft's (Phil Spencer) told sources that the Kinect will be important to all genres of games from racing games (like Forza) to combat games (like the Halo Anniversary remake). That being said, we have an idea that all games will have Kinect integration.

    Some doubt was made about Halo and it being integrated into the game. To answer those doubts, Microsoft added another statement to settle the doubts(that statement can be read here). While they won't tell us specifically what the game and Kinect will do together (like voice control, gesture control, etc.) they stated the support will not compromise the quality of the game.

    They released the following:

    "It's no surprise we're exploring ways Kinect can enhance game experiences in authentic and meaningful ways. The Kinect features we're exploring with 'Halo: Anniversary' are additive and will not affect the core gameplay experience or alter our mission of delivering a faithful recreation of the original game. That said we have nothing else to share just yet."

    So with that being said, the Kinect will not interfere with your gameplay. This meaning while you are avoiding sniper fire in Blood Gulch in Capture the Flag, you won't need to flail your arms and legs like a mad man to dodge them. However this brings something to my mind. What does Microsoft have in store? Could it be something like what we saw with Tom Clancy's Ghost Recon: Future Soldier at E3? If so, customizing the Needler would be even more awesome than using it.

    Only time will tell.

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