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There's been a Call of Duty game practically every year thanks to Treyarch and Infinity Ward, and because of the franchise's huge success, it's likely that there will continue to be a new Call of Duty release every year for quite a few years to come. It seems strange to be talking about Infinity Ward's next Call of Duty when Treyarch's Black Ops 2 isn't even on sale yet, but if there is to be a COD game next year, now would seem a likely time for Treyarch to start calling out to more talent for the development of the game, such as voice actors or sound testers.
According to Bill Murray, a voice actor for the hugely popular series, there will be a Modern Warfare 4. A journalist from ThisisXbox claims that he bumped into Bill whilst on a flight from Bodrum to Stansted, who, according to the journalist, has spilled the beans on the new Modern Warfare title.
"On Monday I am off to meet Infinity Ward about the next game, Modern Warfare 4," Murray said. "I'm doing work on the sequel to Modern Warfare 3, it carries straight on and I only appear in the Modern Warfare games."
If this is a true statement, then we could well be in for another Modern Warfare game, but will it live up to MW2's standards? Or will it be a disappointing title with little improvement from Modern Warfare 3?
Infinity Ward denied the claims by Bill and the journalist, saying that they haven't been speaking to voice actors and it's all just a bunch of rumors. Whether or not Infinity's statement is true, there is a very high chance that Infinity are working on a new game, we're just uncertain what, or when the game will be.
Written by Ollie Green
After a whole year since the first announcement trailer of Grand Theft Auto 5, Rockstar had revealed that they were planning to release a brand new trailer for November 1st, which would have most likely revealed the release date, as well as being the gate opener for GTA 5 pre-orders. However, Rockstar have announced that they will have to delay the trailer, as hurricane Sandy has cut the power out in New York, which is where the office that was working on the trailer is based.
Pre-orders were planned to be available on November 5th, and the release day was planned for spring 2013. Although hurricane Sandy was devastating and slowed down the process at Rockstar New York, the action crime sandbox title will hopefully still stick to these dates provided.
Rockstar Games did leave us with this statement, "We are working on a second trailer - unfortunately Hurricane Sandy has derailed our plans somewhat but we will have something to show soon. It's hard to be precise as we have no power whatsoever in our New York office. We hope everyone else in affected areas is doing okay." but so far this is all we have heard from the developers at New York. Game Informer are also planning to release an 18-page Grand Theft Auto Five feature in their magazine on November 16th, so no matter what happens, we'll definitely be given a bigger look into GTA 5 at some point this month.
If you already own Grand Theft Auto IV then be sure to pick up our Stealth Adjustable Custom Controller because it features compatible Rapid Fire for GTA IV.
Written by Ollie Green
Halo 4 is just around the corner and as November 6th draws closer, we're receiving more and more details about the content within the fresh beginning to 343's new Halo franchise. We've seen new weapons, new species, new environments and new game mechanics, but today we're going to look at the base of any successful FPS; the multiplayer maps.
Adrift is a mining vessel that has been refitted to house military gear. This small map places players in a largely enclosed environment featuring narrow corridors and wide open battle spaces at multiple heights throughout the map. Adrift is focused on close quartered combat, and many rooms will be likely to house heavy firefights. Adrift will be best remembered for the huge mech standing at the center of the map.
Exile is a large asymmetrical map featuring mysterious forerunner constructs situated in two interconnected canyons. The map features a lot of shrubbery and many natural environments are available for use as cover.
Gameplay shown includes warthogs, banshees, mongooses, ghosts and scorpions, and Exile will probably be a popular map for games like CTF and big-team battle.
Haven is a map that features a similar mechanical architecture to those of many other Halo maps in the past. At first glance, Haven looks most easily compared to Narrows on Halo 3. The layout of the map is completely different though, and Haven will be likely to sport some unique gameplay scenarios.
Longbow is a symmetrical military outpost located at the edge of a harsh glacial sea. The environment is stunning and will be the main go-to map for Halo 4's new dominion game mode at launch. Longbow has been rumored to include a variety of vehicles, but currently houses mongooses, ghosts and warthogs.
Solace is a medium-sized symmetrical map featuring three layers of elevation. The map has many vantage points and enough cover to keep yourself from being pinned down by the two sniper rifles available on the map. Solace will be a perfect map to test players strategies, and will be likely to work great alongside many objective-based game modes.
More Map news is likely to emerge over the coming weeks so make sure to check back here often, and if you're getting hyped for Halo 4 you'll want to be sure to design a custom controller before hand.
EVIL SPREADS ACCESSIBLE GAMING A LITTLE FURTHER
Evil Controllers donates an accessible controller to the AbleGamers' 2012 Children's Grant Program
Tempe, AZ. (August 2012) - Earlier this month, the AbleGamers Foundation announced their AbleGamers 2012 Children's Grant Program. The program will award children 15 years or younger a onetime grant for the use of gaming equipment. Evil Controllers is proud to announce that they will be donating one accessible controller to the grant program.
Evil Controllers is the industry leader of custom controllers and accessible controllers with over six accessible controllers available from their online stores. These controllers assist gamers with limited mobility by allowing them to play games more comfortably and to play games that they otherwise would have been unable to play. "Our mission is to bring accessibility to everyone who wants to game," said Mark Barlet, President and Founder of the AbleGamers Foundation. "Evil Controllers continues to be an amazing partner in the accessible gaming movement. Together, we have enabled hundreds of disabled gamers with the Adroit controller and custom-built controllers. This donation to the AbleGamers' Children's Grant program is just one example of the good that can come from Evil."
Evil Controllers receives hundreds of custom requests every week and works closely with each inquiry to make an accessible controller that is tailored specifically for the gamer making the request. By donating an accessible controller to The AbleGamers Foundation, Evil Controllers expects to work closely with one of the awarded grant winners to make them a controller that feels 'just right'. "We have been doing custom controllers for over 5 years and have yet to find a mobility issue that we can't find a solution for."
The Ablegamers Foundation has begun taking applicants and will continue to do so throughout the month of August. Applications must be filled out and submitted no later than August 31st.
AbleGamers' 2012 Children's Grant program:
About Evil Controllers:
Evil Controllers is a controller modification company based out of Tempe, Arizona. Evil Controllers is one of the first companies to offer professional Rapid Fire and Fast Reload controller mods. These controller mods are created to support the most popular franchises in the industry, covering a variety of genres. Evil Controllers is also popular for their cooperation with The AbleGamers Foundation. Evil Controllers creates custom controllers for disabled gamers with button modification and relocation services. Evil Controllers works hard to ensure that every gamer can have fun doing what they love, playing games.
About The AbleGamers Foundation:
The AbleGamers Foundation is a 501(c) (3) public charity that runs AbleGamers.com, which provides news and reviews on the accessibility of mainstream video game titles, as well as consultation on assistive technology. As an alternative to Serious Gaming, mainstream video games supply many disabled individuals and veterans with rehabilitation as well as social stimulation in situations where they may be otherwise shut out of society's idea of normal everyday life.