Posts Tagged ‘Evil Controllers’

Futbol Fun in Uncharted 2 Multiplayer, Time to show some World Cup Pride

Friday, July 2nd, 2010

It is World Cup time and Uncharted 2 gamers can have some fun taking advantage of this exciting futbol tournament. Gamers can pick out of 16 different countries jerseys for Drake and Flynn to wear. Representing your favorite country out of the ones who advanced to the Cup’s knockout stage is just another fun way to celebrate this exciting time. It pumps up the competition because not only are you playing for yourself, but now you are representing your favorite futbol team too. Follow the link below to the article..

http://kotaku.com/5573330/support-your-world-cup-side-in-uncharted-2-multiplayer


The Reach of Xbox Live

Tuesday, June 22nd, 2010

Found this information to be very interesting. I found it interesting due to the fact that I assumed because the internet is everywhere anybody with an XBOX could log in and play. However it seems that Microsoft only allows the service in certain countries. They have just announced the addition of Russia, Columbia and a few more. What gets me why would this be regulated? I would think that you would want to provide the opportunity to everyone who purchases your console right? Maybe the Tech is way over my head and you need special servers and tech support etc to run it but…. It is 2010 and every body should be able to play. Follow this link to see which countries are included…

http://www.xbox.com/en-us/live/countries.htm

The Evil Mayor

Evil CEO featured in PC WORLD-Kotaku-GIZMODO

Monday, June 14th, 2010

Evil Controllers CEO, Adam Coe has been busy. He recently had the honor of speaking at the Games for Health Convention in Boston 2 weeks ago. He was able to show what creative outside of the box thinking truly is. His controller creation was picked up by PC World-Kotaku-GIZMODO…With a little help from the world famous Ben Heck a truly unique controller was born to work within the “Able Gaming” Community…

Follow the link below to the article..

http://www.pcworld.com/article/198020/customized_xbox_360_controller_brings_gaming_to_the_disabled.html

http://kotaku.com/5557885/duct-tape-and-a-bag-of-rice-helps-disabled-man-get-in-the-game

http://gizmodo.com/5557958/bag-of-rice-and-duct-tape-modify-xbox-360-controller-for-disabled-use

The Evil Mayor

A Sit Down with the Godfather of Evil Controllers

Thursday, June 10th, 2010

As an intern at Evil Controllers I have had the opportunity to work with some very interesting people. One of which is the young CEO of the company, Adam Coe. I had the privilege of sitting down with Adam and picking his brain a little bit. – Evil Protege of the “Evil Mayor”

Tempe, Az- June 10, 2010

How and why did you begin modding controllers?

It began when I was a college freshman at the University of Arizona. I modified my own controller by adding buttons to the back to allow me to jump and melee without taking my hands off of the thumb sticks, which made me a lot better. Other people showed interest in what I was doing.

Being a student, where did you learn such technical skills?

There was a lot of information online. It is relatively simple to relocate a button. I opened it up, gave it a shot, and it worked. Since then I began experimenting with different ways to improve the controller and its functions. Let me tell you, you learn a lot from modifying thousands of controllers.

You moved from button relocation to rapid fire and auto burst?

I started with button relocation and then met with my programmer who opened up a world of modding capabilities. From there it involved as we realized more and more things we could do.

How did Evil Controllers move from your dorm room to what it is now?

Wow… I guess we have evolved a lot since my dorm days. I mean sitting in a large office now is a big move from my college dorm 3 ½ years ago. Starting in my dorm room was a humbling experience. Then I remember how excited I was to have move back to my house for more space because of our rapid growth and how busy I was. From there it was a natural progression to a professional office. Again a couple months later we had to move to a larger space. Which is now thousands of sq ft that make up the EVIL LAB.

Why the name Evil Controllers?

“EVIL” is not evil in the literal sense. It is a philosophy and being different from what is being offered out there in the world. Our products are epic; they give you an edge and have a swagger about them. We felt calling them “Evil” truly represented that.

What did it mean to you to go to E3?

It meant a lot to me and was a big deal for us. We made a presence in gaming and it gave us the vision to keep going. We realized the magnitude of what we could become and what we are capable of.

What is the future plan for Evil Controllers?

To advance the controller because it is the single most important component in gaming today. Eventually to design our own third party controller, manufacture it and sell it in retail stores.

Quadriplegic Gamer Calls For Custom Button Remapping In Console Games – Evil Controllers

Tuesday, May 25th, 2010

Chuck Bittner has spoken. His call to action to access the technology to re-map buttons on today’s great games has not gone unheard. Bittner is a Quadriplegic “Able Gamer” who is frustrated by the lack of attention that Developers, Publishers and Hardware creators have given to this community. A community that is filled with fans and competitors who will be able to participate on the same level and beyond if given the proper access to that technology. Evil Controllers has a great relationship with Randy “N0m4D” Fitzgerald, who is probably the most famous “Able Gamer” in the world. When Infinity Ward first created Modern Warfare they included the ability to remap buttons to Randy’s specifications with the GAME!!! Pop in the first MW and you can find the  “N0m4d” button configuration under controller options. But when MW2 shipped no such thing was included with the game.. Bringing the question back to Mr. Bittner… Who should we look too? The Game Developers or the Hardware developers.. I think that it should be both, but if we can mass produce controllers that have the technology to re map buttons out of the box, it would solve the gaming publishing problem. We here at Evil have developed that technology and have built hundreds of controllers for “Able Gamers”. But that tech is still pricey because we have to work with 3rd party from Microsoft.

You can follow the article over at Kotaku found here.. http://kotaku.com/5538163/quadriplegic-gamer-calls-for-custom-button-remapping-in-console-games

He has also started a online petition that you can sign up for here… http://www.petitiononline.com/cu5t0m/petition.html

If you have questions about creating a custom controller.. You can contact us at info@evilcontrollers.com

The EVIL MAYOR

Young CEO of Evil Controllers Sits at National Conference for Handicap Gamers

Monday, May 10th, 2010

Young CEO Sits at National Conference for Handicap Gamers
May 10th , 2010- Adam, 21, will sit on a panel at Games Beyond Entertainment Week.
The weeklong event will transpire on May 24-27 2010 in Boston, MA. The function will serve to unite those involved in the gaming industry to explore the wider use and potential of games to provide an impact on a wide variety of needs and communities around the world. The event also seeks to identify emerging and non-traditional markets for gaming. Games Beyond Entertainment Week is developed by the organization behind the Serious Games Initiative and the Games for Health Project.
Adam, the CEO of Evil Controllers, will be participating in Games Accessibility Day, on Tuesday, May 25. He will be sitting on a Question and Answer panel with the legendary Ben Heckendorn, affectionately known as “Ben Heck”, famous Modder. The panel will be discussing the future of gaming for the disabled, and where the technology is going. It is the only event dedicated to improving access to all games for people with disabilities and improves their lives through games. They will cover research, development, case studies, advocacy issues, accessibility techniques and deployment.
Evil Controllers is a company that has been at the forefront of bringing games to the disabled. With the development of new technology and ingenuity they have been able to create specialized game controllers that allow people to approach gaming in a unique and individual way. These controllers enable people to play and compete on a level that otherwise was not possible. It is no longer because of a disability that someone cannot do what he or she enjoys, and Evil will continue to make this possible through dedication to the community of disabled gamers.