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May 11, 2011
Many of you have been asking, when will our Evil Imaging be back in stock? Evil Controllers is in the process of offering our fans more options. We're in the process of giving gamers more control and providing more products. You continue to show interest in our Evil Imaging and the waiting lists for our Carbon Fiber and Woodgrain controllers continue to grow, we truly appreciate your patience.
Evil Controllers now offers XCM products and we've reinstated our online forum to give our community a healthy public space in which to discuss gaming news as well as our products. Be sure to stop by and say hi to your fellow gamers.
To those of you that pay close attention to our Twitter and Facebook updates, we know you're just waiting for us to reveal our soft grip design that's still in beta and as soon as that's ready for release we'll be sure to let everyone know.
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February 10, 2011
Customer Service @ Evil Controllers
While we definitely enjoy the holiday season over here at EC, this past holiday was a stressful time. We want to formally apologize to anyone that felt they did not receive stellar customer service in the months of December and January. The sales volume we were experiencing was enormous, and it became a little hard for us to keep up. We are definitely the hardest on ourselves, and it is time for us to recognize these growing pains.
As a result, we have hired several more employees so we can handle a larger number of customers. We strive to give the best service possible, and we hope that everyone has a positive experience with us!
Thank you to everyone for being patient with us,
Evil Controllers
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February 09, 2011
Game News - Square-Enix to reorganize from its Financial Mistakes.
Whenever a new game in the Final Fantasy series is released, it is likely that all Square-Enix had to do was sit back and count the money from the profits coming in. But in the past years of 2009 and 2010, it seemed like that's not a reality. After the release of Final Fantasy XIII in Japan and shortly an American release in early 2010, the company saw its title as the fastest selling title ever for Square Enix, going at a record number of five million copies sold. However,in late 2010, they sent out Final Fantasy XIV, which was advertised to be a hefty MMORPG competition for World of Warcraft and a high profit maker for Square (which they put in a lot of money in its
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February 04, 2011
Console News - PS3 Saves, No Need for Memory Cards!
As seen here, Sony introduced to its developers of one of its newest feature, the ability save your games via "cloud storage". What is "cloud storage" you ask? "Cloud storage" is where instead of saving data to hardware on the PS3, you may save your data remotely on a server. This method would mean that you can play your PS3 games' saves anywhere atanytime without the need of a memory card.
There are two catches to this feature. First, the service will only be available to those with the Playstation Plus subscription service. Secondly,Sony stated that developers have the option to opt-out of using the cloud storage
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January 27, 2011
EVIL CONTROLLERS CELEBRATES WOMEN WITH NEW IMAGING, NEW FASHION, AND THE FIRST EVER GIRL GAMING MONTH
Tempe, AZ. (November 2010) – Let February be the month to celebrate a gaming population that frequently goes unrecognized and underappreciated! With Valentines Day right around the corner, Evil Controllers has taken it into its hands to officially deem this February of 2011 Girl Gaming Month. This month will be all about womens empowermentand, with a few new developments from within the Evil Labs, Evil Controllers hope to do just thatto find a way to empower any girls game.
February 1st marks the release of brand new imaging for all of Evils controllers, the tough as nails yet stylish Pink Camouflage controller. A little bit of pink might just be what everyones game needs, men and women alike.
The Pink Camo controller will be discounted to begin with, or can be bought together with the Girl
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January 27, 2011
Evil Controllers is on Inc Magazine
Inc. Magazine's February issue hit news stands and Evil Controllers is featured inside! The article discusses some cool new video game devices to keep your gaming fresh. One of those 4 cool new devices? THE EVIL D-PAD! The article is available online and in print on page 48!
The article may not put the devices in a ranked numerical order, but we will happily take the number 2 spot after a little something called the Kinect. This article only reaffirms that Evil is the only place to go for customizable controller
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January 14, 2011
The Best Gran Turismo Controller to be more than half a grand.
Okay so you threw down about sixty dollars for Gran Turismo 5 for your PS3, but you feel like racing with your PS3 controller really isn't up to par with the game. Well you got around $600 lying around? How about the best controller for the game that was requested by the game's creator itself. The Thrustmaster's T500 RS is a racing wheel controller specifically created with Gran Turismo 5 in mind. Gran Turismo creator Kazunori Yamauchi himself tasked Thrustmaster with creating the device to his exact specifications. His goal was for the team was to design a precise wheel with no latency and to reproduce the feeling as if you were driving the real thing of what you are
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January 06, 2011
Black Ops goes for a record number of
CEO Bobby Kotick claimed earlier in 2010 that Call of Duty is a networking phenomenon as it is a video gaming one. Activision decided to back that up by posting the numbers that proved so...and showed that they also surpassed Facebook's numbers. With more than 20 million users on COD: Black Ops, the game and its players have logged more than 600 million hours between its release and December 24th, 2010. Computing that, it means the average player has played around 87 minutes per day, while Facebook's per-day average usage amongst its people is 55 minutes per day.
"...more than 20 million users on Call of Duty: Black Ops logged more than 600 million hours of playtime between the
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January 05, 2011
Gamer News - Don't do what this man did.
As read here:(the story of the real life frogger), a man in Clemson, South Carolina thought it was a good idea at the time to play a real life version of Frogger. He was wrong...but at least he came out alive.
The local authorities say that the man was playing the real life game in the late evening and had arrived at the hospital around 9 p.m. after he was struck by an SUV (this is where you'd insert the sound effect) while trying to cross the road. According to Chief Jimmy Dixon of Clemson, the 23-year-old-frogger-man said that he was discussing the entire event with his friends earlier in the day.
In the end, the driver of the SUV that hit
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December 18, 2010
Ever play TF2 and notice how every Scout spams the voice command "NEED A SENTRY HERE" over and over and over till an Engineer (most likely me) gives in and builds a sentry? Well apparently I guess there's an annoying Scout at Valve's HQ and I guess the programmers there decided to give in like I do. Only thing is, their sentry is real (well except for the shooting bullets part).
Actually the team behind Team Fortress 2 got to visit Weta Workshop (the same people who did animatronic work for the Lord of the Rings movies and the upcoming The Hobbit movie) a while back and made a request to make a Level 1 sentry for their home office. Well it just arrived recently and Weta went the whole nine yards. The sentry (which took several men to deploy and move) has a state-of-the-art motion detection camera and will "fire" on those in its paths. This is probably like every TF2 fanboy's dream to own one of these near replicas. The same goes for this blogger. Hopefully one