Tag Archives: gaming

  • Tekken 7 Screenshots Reveal New Characters

    tekken 7 new charactersNew screenshots of Tekken 7 have hit the internet that show off a few aspects of the game, including two characters new to the franchise. The first new character shown in official screens has been named as Claudio. Not many details have been given about Claudio, besides from the fact that he dons a white cloak, and some players have made relations to Maxi from the Soul Calibur series.

    Another character in the screens by the name of Katarina has also been revealed, but once again, details on this character have been left out. Both characters can be seen in the image shown above. Along with the two new characters, Tekken 7 will host all previous characters seen in previous games in the franchise.

    Whilst Tekken 7 is still under development a few arcades in Japan have the game available for play, and players have reported that the game will come with a few new gameplay mechanics, including Power Crush, a new ability that allows players to take hits from the opponent whilst trying to perform a certain move or combo.

    Other than this, no more new information has been shared about Tekken 7, and we are still unsure when the game will be released. I expect the game will be released at some point in the second half of 2015, but I cannot guarantee that, so I'd take my speculation with a grain of salt.

    Hopefully we'll learn more about the two new characters closer to the launch of Tekken 7.

  • New Destiny Patch Nerfs Engram Farming

    destiny engram farmingAfter reaching level 20, a lot of players in Destiny have resorted to strange methods to try and collect the most amount of loot possible in a short time period in the hopes to acquire new legendary and excotic equipment.

    The most popular engram farming method involved standing in a certain spot, firing at a cave full of enemies, reloading, and then firing again as soon as they spawn, typically just 5 to 10 seconds later.

    A week ago, this area in Destiny was always occupied with players working together to farm the hell out of that cave, but Bungie has noticed this strange behaviour in players, and whilst they praised their attempts at finding a engram farming method so quickly, they have since nerfed the cave, making respawn times from enemies in certain areas much larger.

    Bungie addressed the issue by saying, "The social experience of a cave farming run is amazing: the herding to get a team of Guardians all behind the line and firing in the right direction, the rush to grab the loot, the scramble when the panic wave starts, the beckoning glow from inside the cave."

    "The speed at which the community organised around this activity was inspiring and humbling to us."
    "But shooting at a black hole for hours on end isn't our dream for how Destiny is played. Our hope is that social engagement in public spaces is only one part of the Destiny experience. Expect changes soon which decrease the efficiency of cave farming and correspondingly increase engram drops from completing activities."

  • New DriveClub Gameplay is Stunning

    driveclub gameplayA brand new gameplay video for DriveClub has been released, and it shows off footage of the final, finished build of the game. All I can say is that DriveClub is looking absolutely stunning.

    It may not offer the same, open world opportunities as other racing games, such as Forza Horizon 2, but DriveClub certainly looks very incredible. It seems that racing games these days are often used as the benchmark of gaming graphics - we always see the most stunning visuals in racing games before they make their way to new FPS's, RPGs or other genres of video games.

    In the new gameplay footage of DriveClub, a few cinematic fly-overs of a selection of cars can be seen - the sun is shining off of the smooth chassis of each vehicle, the world can be seen reflected off of the cars' glass windows, and every crack and crevice can be seen in the detailed world below.

    At first, it seems like a very ordinary trailer - the cinematic graphics are stunning, and then the actual gameplay shows something, that whilst impressive, isn't quite what we've seen from the trailers, but in DriveClub, the game always looks beautiful, and there's enough to look at that at times you may end up taking your eyes off the road for a little too long.

    DriveClub will be released on PS4 on October 7th in North America, October 8th in Europe, and October 10th in the UK.

  • GTA V Officially Announced for PS4, Xbox One and PC

    GTA v PS4After selling a ridiculous amount of copies on the PlayStation 3 and Xbox 360, it only seemed to make sense for Rockstar to port their latest Grand Theft Auto game over to the new generation of consoles, however, we haven't really heard anything official from Rockstar about such a thing happening since it's first release on to last gen consoles.

    That all changed last night though; Rockstar finally decided to speak and reveal that Grand Theft Auto V is now planned for a release on PlayStation 4, Xbox One and PC. The new next gen version of Grand Theft Auto V will be released this Fall, and a few changes will be made to the game to take advantage of the new hardware capabilities within both the Xbox One and the PS4.

    Perhaps the biggest notable change for the new version of Grand Theft Auto V will be the across-the-board graphical improvements that will add new lighting effects, increase draw distance, increase texture detail and bring enhanced resolution to the game.

    GTA V on the PC, PS4 and Xbox One will also have denser traffic, increased wildlife, upgraded weather and damage effects, as well as a wide array of other new details. Pre-orders for GTA V on PS4, Xbox One and PC start today. So far, details on the pricing for the next-gen version of Grand Theft Auto V are not clear, but it's likely the game will sell for full price.

  • Quick Scoping will be Useless in Titanfall

    Call of Duty has brought the world a type of gamer that likes to impress, and whether you're the guy with 1337 360 NoScope skills, or the person getting frustrated on the other end of the barrel, by the time Titanfall is on your console, it's going to be a different story.

    no quick scoping titanfall

    A developer at Respawn Entertainment has spoke to the community about snipers, he started by stating that snipers will be an important part of Titanfall, but the nature of snipers in Titanfall is different to how they work in most modern military shooters, and the mechanics in Titanfall will make your COD snipers skills ineffective.

    "Sniping is in the game, but due to how the game plays it's a pretty different animal than you'll find in your run of the mill modern military shooter. Quick scoping and no scoping are ineffective."

    So far, no more details have been given on how snipers will work in Titanfall, but I can imagine that sniping will be rendered useless unless scoped in and remaining still, making snipers vulnerable targets whilst aiming for shots with their powerful weapons.

    I'm sure players will find a way to try and "cheat" the snipers in Titanfall, but no matter how you try to use your sniper in Titanfall, no scoping and quick scoping certainly won't be an overpowered tactic like it is in Call of Duty.

    Titanfall will be released exclusively to Xbox One and PC, and will be released on the 13th of March.

  • Will There Be a Titanfall Beta? - It's a Possibility

    Titanfall devs, Respawn Entertainment aren't quite sure whether there will be a Titanfall Beta or not yet, but they are certainly considering it at this point in time. Vince Zampella, co founder at Respawn confirmed that they are "definitely thinking about it" when asked about a possible Titanfall beta, however at this point in time it's unclear what kind of access would be available for such a thing.

    Titanfall Beta

    If a Beta does come about, it could be possible that it could be restricted to pre-orderers only, or it may end up being even stricter, but right now it's hard to speculate.

     

    I think that it would be best for Respawn Entertainment to release a Titanfall Beta because with the massive scale of most FPS games these days, it's rare that a FPS console game ever releases without bugs, exploits and issues on day one. A beta would help Titanfall to iron out gameplay kinks and focus on server stability.

    Vince Zampella also commented on Kinect integration by saying that it just "didn't fit the game," meaning that there won't be any added Kinect functionality to Titanfall, leaving players with just their trusty controller in their hand.

    Personally I cannot wait for Titanfall to release, and a Beta would definitely be a good way to give us a little sneak peak at what's to come in the full release.

    We'll keep you updated on any new information that comes out about the beta.

  • Ultra Realistic Project Cars Screenshots Shown

    Racing fans, you've got a real treat in-store this year. On top of the awe inspiring Drive Club, and the possibility of a new FlatOut game, you've now got the beautiful world of Project Cars to look forward to.

    New Project Cars Screenshots

    60 new screenshots have been released by Slightly Mad Studios, and they highlight the amazing graphical fidelity that will be found within Project Cars. If you thought Forza is good, then Slightly Mad Studios' Project Cars will definitely take your breath away.

    I'm sure Slightly Mad probably put a lot of effort into making sure these screenshots showed the absolute best of the game, however they have revealed that everything has been done in-game, meaning that all 60 screenshots were from real gameplay.

    "As usual, all shots show purely in-game footage that has not been made in any special photo mode, using no post-processing or filters that aren't available during the actual gameplay. What you see is what you experience while driving!"

    It's important to mention that all 60 screenshots were taken from the PC version of the game, so it will be interesting to see what the PlayStation 4 and Xbox One versions look like.

    Slightly Mad Studios have had experience with other racing games such as Need for Speed: Shift and Shift 2: Unleashed in the past, so I expect that on top of the great graphics, the game will turn out to be pretty fun, too.

    Project Cars is set for a full release on Xbox One, PS4, Wii U, PC and Steam OS late 2014.

  • Prologue Trailer for Capcom's F2P Deep Down Released

    A new prologue trailer has been released for Capcom's upcoming next gen free to play title, Deep Down. The trailer depicts what looks to be two players fighting monsters within a dungeon, however no actual gameplay footage is shown, and instead we're greeted with a bunch of cinematics again.

    Deep Down Gameplay Trailer The trailer does, however, show that Capcom's Japanese roots are still intact, with a keyboard melody playing in the background akin to the old turn based Japanese RPGs, it's clear who's Capcom's target demographic is here.

    However, with it being free-to-play, Capcom haven't left out the rest of the world either, and we'll be able to get our hands on the game as soon as the Japanese can.

    The problem is, it's still unclear what kind of game Deep Down will actually be; gamers are comparing it mainly to Dark Souls, but comparisons to Assassins' Creed and other action RPGs are being made as well.

    Capcom is hinting at some kind of MMORPG twists to the game too, but once again it's unclear what this will mean for actual gameplay value.

    The truth is, no one is going to be interested in these trailers any longer unless Capcom shows some actual gameplay, so let's hope they get round to doing that before we get lost in Titanfall, Watch Dogs, Destiny, and any other nice looking titles that have impressive gameplay footage readily available on the internet.

  • The Last of Us Could Get a PS4 Port

    The Last of Us has been one of the many PlayStation exclusive titles that truly rocked it last year, however, with it being on the end of a generation, it left some gamers stuck between purchasing the game and saving for a new PS4 game upon the console's release later on in the year.

    Last of Us PS4 PortBecause of this, it's been pretty commonplace to hear players asking for a PlayStation 4 port for the Last of Us, and Naughty Dog may actually be considering it.

    It's not a definite yes at this point, but it's certainly not a definite no when it comes to a PS4 port for the Last of Us, and instead we're greeted with a "We'll see what the future brings" from community strategist Eric Monacelli.

    What this suggests is that Naughty Dog aren't quite sure what the demand would be for a PS4 port, and they are probably happy working on other projects until the answer to that question is more clear.

    If you'd love to see a PlayStation 4 port for the Last of Us, your best bet is to try and get out there to get your name heard, let Naughty Dog know that it is something that we all want.

    Personally I think the launch window title selection for both the PS4 and the Xbox One has been a little weak, so anything to add to our play experience would certainly be worth it at this point in time.

     

  • Two New Assassin's Creed Projects Launching in 2014?

    Well I don't think fans would really mind if Assassin's Creed took a year off. The fact that a lot of them were not happy with the idea of Assassin's Creed 4 coming out so quickly was subdued because the game was good, but fear is rising that this franchise is turning into Call of Duty.

    AssassinsCreedBut lo behold, recent rumors suggest that Ubisoft might not be just coming out with one, but two Assassin's Creed installments for 2014. One of the games are supposedly being developed just for the PS3, Xbox 360 and Wii U while the other is being developed for the PS4 and Xbox One. In addition to that, the franchise is supposedly attempting a "massive re-scope" which could mean that they are going to change up how the entire story is going to head.

    Considering that the open world gameplay of AC4 which got most of the credit while the story sticking to the usual formula got most of the flak, it seems that Ubisoft might indeed be thinking that change is due. In the middle they even had a survey asking if players wanted an open world sailing and exploration game, without the need to connect Assassin's Creed core story.

    For now it seems that we might see some changes coming in the future, and this might be a way they hope to avoid the entire dilemma COD is facing right now. Other than that, it could just be that Ubisoft will be coming out with one game, but two different versions for current and next-gen consoles. Only time will tell what to really expect.

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