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February 16, 2017
In the gaming world, two new types of controllers have started to emerge. Besides the standard official controllers, we now have modded controllers and pro controllers.
Understanding the differences between each of these controllers is sometimes hard, but the differences are important to understand. Whilst both modded controllers and pro controllers may share similar qualities, modded controllers can often include features that would disqualify players from professional events. Pro controllers, on the other hand, have advantages, but they’re perfectly fine to use in professional events, LANs and esports tournaments.
Programmable buttons and macros
Pro controllers can have additional buttons and button mapping, but they can’t give players any abilities that wouldn’t be available to a player with a standard controller. As soon as buttons become programmable, it’s considered a modded controller.
By programmable, we’re talking about macros and combos. If you can
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February 11, 2017
The industry for pro controllers is growing at a tremendous pace, and it’s no surprise when you consider how fast esports is growing too. Many players are often confused about pro controllers and whilst they add new functionality over standard controllers they are not considered to be ‘modded’ controllers.
In this article, we explain why pro controllers are in fact not modded and why you can use pro controllers in tournaments or esports events.
On the surface, pro controllers come with a wide range of benefits - they have additional buttons, button re-mapping and the quality of the buttons, D-pad, joysticks, and triggers are often a lot higher than standard controllers.
There’s no denying that pro controllers offer better precision for skilled gamers, but they do not include any ‘mods’ or affect gameplay whatsoever.
On the other side of the fence, modded controllers have specific ‘mods’ that can be used to get an in-game edge over other players. These mods could
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February 25, 2015
Let's be honest, any open world game by Bioware is always going to look nice when compared to other titles released around the same time. Mass Effect 4 should be no different, and thanks to a new job listing on Bioware's website, we can get a better idea about what kind of direction Bioware will want artists to go in the upcoming Mass Effect.
In a latest job listing, Bioware are looking for a member to join their team that can specifically create "emotionally believable characters that allow game players to interact with the game, whether photorealistic or stylized, in a realistic and believable fashion."
The depth of story involved in the Mass Effect franchise has always been impressive, and being able to capture and create characters that really show believable emotion will be a great way to improve the story depth and detail of characters in Mass Effect 4.
If Bioware manage to create a game that is both highly engaging as a fun game, and as a intense, emotional driven
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February 16, 2015
In Destiny, the whole point of continuing to play is to earn the best gear you possibly can, but because of the random loot drops, it often comes down to chance, forcing players to play through high level raids again and again.
The most played raid at the moment is the Vault of Glass, and whilst a lot of players have managed to get some nice loot from the raid legitimately, one player named BungieHelp02 clearly hasn't been playing by the rules.
Thanks to a video by Reddit user AerobicPie73630 we can get a glimpse of BungieHelp02's loadout and inventory. The first thing that is noticeable is that the character has a 365 damage Shadow Price, one of the rarest Legendary drops from the Vault of Glass. The same can be said for his Unfriendly Giant rocket launcher.
The most interesting item in BungieHelp02's loadout is the Prime Zealot Cuirass. The item has 536 defense and an insane light level of 42. Finally, the Bungie dev has a special Sparrow named the SV7 "Lightbearer"
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February 15, 2015
Titanfall originally released on the Xbox One, Xbox 360 and the PC, making it an exclusive for Microsoft platforms. Whilst it wasn't confirmed, at the time of the release, many were assuming that Titanfall would lose it's exclusivity by the time the second title was released.
Let's be honest, Titanfall 2 probably is coming, and Respawn Entertainment are going to do all they can to keep it from dying out before the franchise has even had a chance to flourish. One way for Respawn to accomplish this is to reach out for a multi-platform release, including the PlayStation 4.
So far, nobody at Respawn has confirmed in words that Titanfall 2 will be on PS4, but a new comment by EA CFO Blake Jorgensen kind of suggests that it won't just be the Xbox that will be getting the Respawn treatment in the new future.
Jorgensen stated - "Last year it was on the Xbox only; in the future, we haven't yet announced, but we'll probably have another Titanfall game. It will probably be a bigger
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February 02, 2015
The first DLC pack for Call of Duty Advanced Warfare has finally arrived on the Xbox, and it can now be picked up for both the Xbox One and the Xbox 360 as part of an early access deal. The Havoc DLC will also be released for the PC and the PlayStation consoles at some point in February.
The new Havoc DLC pack comes with a wide range of new content, including four brand new maps, and the anticipated exo zombies survival co-op mode.
The four maps included in the Havoc DLC are Sideshow, Core, Urban and Drift. Sideshow is a shanty town built within a cargo ship. Core is within a large drilling station, and Drift is a small sized snow town. Finally, Urban is a packed city area.
Before the Havoc DLC was officially released, two new weapons were also put out as part of the Havoc DLC pack. Season pass players were able to take hold of the weapons in the Havoc DLC earlier in the year. The weapons included a new laser AE4 Widowmaker rifle, and a direct variation of the same
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January 31, 2015
DICE has announced that they will be releasing the Heist mode into the upcoming Battlefield Hardline beta, but there is a catch. Players will need to work together as a community to unlock the Heist mode.
A new 'community mission' has been announced for Battlefield 4 players, and it asks players to accumulate a global total of 2 billion points in Battlefield 4's Rush mode. If players manage to reach this goal before the end of the month, then players will be rewarded with the Heist mode for Battlefield Hardline.
Whilst this seems like an odd move to get more people playing Battlefield 4 in anticipation for Hardline, I have a feeling that the 2 billion Rush points should easily be reached. In fact, I expect that the average amount of weekly Rush points is close enough to two billion anyway so players should not have to worry about getting the Heist mode unlocked for the Hardline beta.
If you do want to do your part, you can head into Battlefield 4 and play through any
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January 21, 2015
EA has just revealed a bunch of new bits of information about their upcoming game, Battlefield Hardline, including details about new maps, weapons and equipment.
Firstly, the two newly announced maps have been named as Bloodout and Hollywood Hills. As you can imagine, the latter of these two maps places players in a large Hollywood villa. Whilst the level is considerably smaller than some others, the large size of the villa will give players enough space to breathe in.
The other map, Bloodout, is a set of inner city streets based on real life Los Angeles. The difference between Battlefield Hardline's depiction of LA and the real life LA is that there is a lot more debris, wrecked cars and scrap in Battlefield, as can be expected.
In other news, Steve Papoutsis, Vice president of Visceral Games and Battlefield Hardline, revealed that there will be a total of 51 weapons and 38 gadgets in Battlefield Hardline. Considering players have access to primary and special weapons,
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November 08, 2014
If you have been keeping an eye on Advanced Warfare, you are probably already aware that the game comes with a brand new zombies mode that offers players the ability to fight against waves after waves of the living dead.
However, for the first time ever, players will (sort of) be able to play as a zombie by playing Advanced Warfare. Similar to the clothing system in Call of Duty Ghosts, players will be able to unlock cosmetic gear by completing certain goals.
If you manage to do well in the new zombie mode, you may stand a chance of unlocking zombie cosmetic gear to wear in Multiplayer. There are four different pieces of zombie clothing, and to unlock the full outfit you will need to complete various tiers of zombie mode.
"Survival mode in COD: AW has 4 tiers, 4 maps in the first 3 tiers, 1 map (Riot) in the last tier. To unlock the 2nd tier, you need to complete 50 rounds overall in the 1st tier, to unlock the 3rd tier, you need 75 rounds overall in 2nd tier, for the
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October 31, 2014
Considering it is now so close to the release date of Advanced Warfare, it's expected that the internet is going to be filled with all sorts of leaked content from early release copies and other sources.
Fortunately for us, a lot of information about Advanced Warfare has been released over the last couple of weeks, and Sledgehammer Games are not happy about it. It's all good news for us though.
Whilst we don't have any footage to share with you today, we do have a bit of info to share about Advanced Warfare. For example, 13 maps for the game have been revealed, and we have the names for these maps below.
- Ascend
- Bio Lab
- Comeback
- Defender
- Detroit
- Greenland
- Horizon
- Instinct
- Recovery
- Retreat
- Riot
- Solar
- TerraceThere is also a section for bonus maps, which is currently empty. This is most likely a spot reserved for future DLC maps. I think 13 maps at launch is a nice