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The AbleGamers Foundation is raising money for their organization through a Kickstarter like website, called WeDidIt for charity.
Their project, which has a goal of $5,000 will aid in the foundation of permanent gaming installations and spreading awareness of disabilities and gamers. They recently opened a permanent disabled "accessibility arcade" at the Martin Luther King Jr. Memorial Library in Washington D.C.
Their prizes for donating a certain amount of money include: Starcraft 2 Collector's Edition signed by the development team and a Starcraft 2 bumper sticker for $275 and even a lunch with EA founder Trip Hawkins if you donate $2,500.
One reward was also added recently in lieu of the Zynga layoffs. The Mary Margaret Networks will create a full resume rewrite to highlight the strengths of the person for a donation of $249 or more.
"The gaming community is much larger than we think," said Mark Barlet the President of the AbleGamers Foundation in their WeDidIt video, "We need your help."
Check out their page below!
If you're looking to play a hands-on gameplay demo of the new God of War ascension, then it may come as good news to you that the Blu-ray edition of Total Recall, a reboot of the 1990 Sci-Fi adventure of the same name, will include a downloadable demo for the new God of War game.
Although at this point we're uncertain of what will unfold within the demo, the SCEA product marketing manager, Anthony Caiazzo, has said, "The demo includes the new gameplay mechanics and combat systems we showed off earlier this summer, so you can get a taste of all of the brutal action before the game launches next March."
The new God of War, which is set to release in early March 2013, will follow Kratos as he attempts to sever ties with the God of War, Ares, who tricked Kratos into murdering his wife and child, by defeating the three Furies.
Like Anthony Caiazzo has mentioned, God of War Ascenscion will feature a revamped combat and weapon system, as well as new gameplay mechanics such as promptless mini-games and activities to be played within the story.
God of War ascension will be the first story within the series when put next to the previous games in chronological order.
The new reboot of Total Recall is a great movie too, so if you're into action and adventure, the God of War demo is a nice added touch to the Blu-ray package.
How would you design a custom controller to match Kratos from the God of War franchise.
Written by Ollie Green.
Namco Bandai Games, the developer behind the new Tekken Tag Tournament 2, has released a new patch for the game, which if it hasn't already, should roll out for everyone on both PS3 and Xbox 360 very shortly.
Unlike most patches, the new 1.02 patch for Tag Tournament 2 won't be a boring bunch of code added to the game, hiding without proof of existence.
The new patch will be adding a few new characters to TTT2, as well as new stages and custom items. The three new characters are named Miharu, Sebastian, and Slim Bob.
Four new fighting stages have been added to the game; Odeum of Illusions in Poland, Extravagant Underground in Russia, Modern Oasis in Saudi Arabia, and Moai Excavation in Chile.
As well as the new characters and fighting stages, there have been more customization options and items added, as well as a brand new multiplayer mode named Online World Arena. The Arena is split into different sub-regions within the world to allow players to find the best connection for their matches, and there are separate lobbies within each of the sub-regions.
When you enter a lobby, other players in the lobby will appear and you can choose to play against others or play against random opponents. Each lobby can house up to 64 players, with each player holding a square within the lobby with their name attached below it. If you and your friends join the same online lobby it will be easy to find your friends and play battles or plan tournaments with this new game mode.
Written by Ollie Green
A new video by EA has been released giving players an insight into what Crysis 3's multiplayer will have in store for us early next year.
The video tells viewers about player capacity, game modes, and a social challenge system.
The third game in the series, which will be playable on Xbox 360, PS3, and PC, will put console gamers in multiplayer scenarios with up to 12 players.
Hunter Mode, the first multiplayer game mode explained in the video, follows the basic elimination game rules we've seen in other games like Infection in the Halo series. Two hunters will start with a high tech nano suit with active camo and a hunter's bow. The hunters will then hunt down the remaining players who will be playing as troopers. When a trooper dies, he will join the hunter forces, and the game will continue until there is just one trooper left.
The second mode that has been announced marks the return of a previous multiplayer mode from Crysis 2. Crash site pits six console players against an equally matched team of six. Each team's goal is to capture a drop pod landing site for as long as possible. Crash site will also include pre-determined load outs for the troopers to choose before starting a round. The new gameplay also shows us footage of a previous vehicle from Crysis 2 that will make its multiplayer debut in the third Crysis game. The Ceph Pinger, a mech found within the game will drop randomly onto the map via a drop pod, from which players can find and hijack by jumping on top of.
The final feature in the new video is the New York Feed, a dynamic map showing real-time content depicting you and your friend's efforts in-game. The feed will smartly create customized challenges based on your play history to allow friendly competition within your social groups.
Crysis 3 could turn out to be an unexpected Multiplayer hit! Get in on the action by owning a modded controller ahead of time. Evil Mods are compatible with over a dozen games and our Adjustable Rapid Fire is compatible with all major releases!
Written by Ollie Green
Rockstar has produced some of the most hyped-up games in the last decade, and with their huge collection of games and genres, it only makes sense that they release a compilation of all of their most popular titles in a nice, affordable bundle. Well, Rockstar have finally packaged up a few games within a newly announced collection, which has been named the Rockstar Games Collection: Edition 1.
The games included in the bundle are GTA IV: Episodes from Liberty City, Red Dead Redemption, L.A. Noire, and Midnight Club Complete Edition.
Episodes of Liberty City will include both expansions for the fourth Grand Theft Auto separate from the main game, and the Midnight Club Complete Edition includes all previous downloadable content for free.
November 6th will make the way for the new collection, and will set you back $59.99. You may be able to find all four of the games pre-used at a cheaper price, but this package provides the four games in mint condition and in a new and easily manageable case. If you've played these games before, or have wanted to play each of the games but haven't yet had a chance, this will give you a great opportunity to play through the titles whilst waiting for GTA V.
What's interesting about the collection is that it has been named Edition 1, so it's more than likely Rockstar have plans for at least one more game collection for retail, and although there have been no details released on the games to be included in Edition 2, I'll put my money on it including the full GTA IV, Max Payne 3, and Bully: Scholarship edition.
What's your favorite Rockstar game? Have you been enjoying Grand Theft Auto 4 with our current Adjustable Rapid Fire mod available on the majority of our modded controllers? Let us know which mods you use the most!
Written by Ollie Green
"The Biggest multiplayer FPS on the market" is not a claim to make lightly, but CCP, the developers of the popular MMO Eve, believe this is so.
The game will be the first large scale PlayStation exclusive that will not include a physical CD, making the game only available to download off of the PSN store. Dust 514 is expected for release later this year, but what will the game actually include?
The Dust 514 team has worked very hard alongside those at CCP to create a multiplayer console experience that interacts with CCP's space combat MMO. The firefights that Dust 514 players experience will help Eve players to capture territory and planets in the huge space eco-system.
Dust 514 isn't set to the traditional standards of FPS games, and will be better known as an MMOFPS, and on terms of scale, this very much could be the biggest multiplayer experience to date.
CCP and Sony seem to be content with the scale of the game, and Dust 514 will have an entire universe of planets and areas of engagement within them, as well as combat scenarios of up to at least 64 separate players by launch.
There will be many mechanics of Dust 514 that are current in all first-person-shooter games, so you're bound to see an assortment of weapons and controllable vehicles within gameplay, but the basis of the game is very different.
You'll start the game by choosing a separate race for your character, and you will progress through the game with that character, earning cash to be spent on new gear in-game. Dust 514 is likely to be released late 2012 or early 2013, and will cost around $10 to $20.
With the release of Dust 514, be sure to have as much FPS experience as possible, but also be sure to be loaded up with our PS3 Rapid Fire v2. This modded controllers comes with Rapid Fire, Adjustable Rapid Fire, Drop Shot and much more. It will be compatible with Black Ops 2 on day 1 and likely to be effective in Dust 514 as it is in all major shooters.
Written by Ollie Green
Dead or Alive 5 and TTT2 are both great games, and both the DOA and Tekken franchises have been going on for a long time now, so when it comes to comparing the two, it's hard to say one is better than the other. Both games have different play styles, which means both may be as equally great in their own ways, but you may find yourself leaning towards one game more than the other for various reasons, so I'll try to round up a few comparisons to help you out.
Both games include incredible graphics, and stunning arena visuals, but the fact that DOA's stages have multiple levels of interactive scenery make for a more diverse combat experience, adding environmental features that greatly affect gameplay.
Many of the characters in Dead or Alive follow traits strictly within the storyline, and although you'll learn about the developing personal tales of each of DOA's Characters, the character list in Tekken games has always been huge, and that's no different in Tag Tournament 2. In TTT2, each and every character has their own dynamic costumes and it's easy to distinguish the characters.
Apart from the predefined costumes and wacky avatars, DOA has always lacked any sense of personal flare to the characters you fight with, and this is where Tekken is a clear leader. In TTT2 you'll have the ability to create costumes for your favorite characters by spending earned cash on items in-game.
Whether their customization options are as great for the Tekken characters as they are for our modded controllers is still up for debate.
There's not much to offer when it comes to immersive storylines in games like DOA and Tekken, but Dead or Alive 5 has had a great improvement regarding the story, integrating it further into the game, and along with each of the personal character developments throughout the storyline, the characters and environments become easy to relate to. For the first time in a long while, the team behind DOA5 have also included English voiceovers.
It's really down to preference when it comes to choosing between the two fighting games, and this is no different for the combat systems. Dead or Alive 5 focuses on different fighting styles attached to each character, allowing the user to find a fight style their comfortable with and stick with it, whereas Tekken's fighters may also have their own fight styles. They more closely match one another to make playing different characters a bit easier.
Which series do you prefer?
We all know the basis of Assassins Creed, and as the franchise grows, the same features we've seen in every game will come back again and again, but what will make the 5th game in the series any different, and what will give us enough excitement to follow the story even further?
The combat mechanics in the new game aren't going to change much from its predecessors, which makes sense since the controls have been smooth enough since the beginning, but as Assassins Creed 3 is set a little closer to home in regards to history, we'll often come across many weapons in the game that require a little change of tactics, and the controls have been adjusted to allow them to fit comfortably with other game mechanics. As the game is set in the American Revolution, we're going to be dealing with a lot more guns and a lot less sharp poles and swords. Some of the abilities added in-game to help deal with the new environment include varied counter-attacks to prevent enemies driving their weapon's bayonets through your body, or grabbing another human to use as a meat shield against oncoming projectiles.
It'd still be very foolish for a highly skilled assassin to go into the thick of combat without a weapon to give extra protection from long ranged projectiles, and that is why in AC3, you'll be given the use of a weapon known in-game as Sheng Biao, a rope dart weapon capable of reeling in enemies from a distance. If you can't think of any examples where the new rope-dart weapon could be put to good use, imagine grappling enemies off the edge of tall buildings as you sneak in the alleyways below, or pulling unaware revolutionary guards into a thick patch of grass, hiding yourself and the body from the rest of the world.
That's just the start of many new features to be included in the game, and upon release in October you'll be able to indulge yourself in many of the game's offerings such as hunting wildlife, commandeering your own ship, and other features that will feel right at home in Ubisoft's vast world of action and adventure.
While we don't have any mods available for Assassin's Creed at the moment, stay tuned as we may release an unexpected mod to add to our modded controller arsenal.
Written by Ollie Green
The fifth game in the fighting franchise, Dead or Alive 5 was released not too far back and although most fighting games lack story, the team at Tecmo have done a great job at portraying all of the character's personal tales within the base story of the game itself, giving players many reasons to choose their favorite fighting characters besides their 'profiles.'
So who have we gotten in the fifth installment to the main franchise?
Dead or Alive 5 includes 24 characters, many of which have been included in previous games. These will include the 20 starter characters listed below:
Brad Wong, Ayane, Bass, Bayman, Christie, Eliot, Hayate, Helena, Hitomi, Jann Lee, Kokoro,Â Kasumi, Leifang, La Mariposa, Tina, Zack, and of course, Ryu Hayabusa.
You'll also start with two new characters from the beginning, a mysterious hooded figure by the name of Rig, and Virtua Fighter superstar, Mila.
Unlockable characters will also include three other Virtua Fighter cameos, Gen Fu, and the notoriously tough-as-nails Alpha 152 from Dead or Alive 4.
When I get my hands on the game, my main goal is to unlock alpha 152, to make up for the times the character in Dead or Alive 4 tormented me for months.
What custom controller would you make to represent Dead or Alive?