Tag Archives: pc

  • Puzzle Thriller by Daylight Studios Planned for PS4 and PC

    Daylight Thriller Game

    The next game by creator of the FPS title Blacklight Retribution is called Daylight, and it has been described to be a procedurally generated thriller with each playthrough containing new levels, thrills and puzzles to complete.

    Details on the title are still pretty low key, but more information has come in this week about the game. Firstly, 1 minute's worth of gameplay content has been released in an IGN preview, and the developer gives a bit of information about the game as the gameplay is shown.

    Secondly, the game has been confirmed for a set release in April, however details on whether it will be free or not have not yet been confirmed. Despite their publisher being a F2P publisher, I think Daylight will be a game developed on their own back, thanks to the support Blacklight Retribution has managed to give them, and for this reason I expect the game will have a price tag on it.

    It looks strictly like a single player game, and I'm not sure how successful the title will be. It certainly sounds like it has a lot of replay value, but I'm wondering what kind of gameplay will draw in the crowds upon the launch of the game.

    I expect we'll find a bit more out about Daylight later on in the year, closer to it's planned launch in April, from which point the game will be available on both PC and PlayStation 4.

  • Titanfall Went into Open Beta on Valentine's Day

    titanfall open beta

    Titanfall was originally planned to enter closed Beta on Valentine's day, which players could sign up to for PC or Xbox One beforehand to get a chance to play. Although the NDA was lifted for this event, it was still closed Beta for the first two days, and there was a fair amount of players who had yet to play, both on PC and the Xbox One.

    However, since the event went pretty smoothly, Respawn wanted to stress test the servers as much as possible to make the launch of the title go by as perfectly as they can. To do this, Respawn decided to open up the Beta for full open access, meaning that all players could go into the game and access it, both on PC and Xbox One.

    Vince Zampella seemed pretty happy to "break" the game, so it'll be interesting to see how the Beta plays out for the next few days.

    The Titanfall Beta will remain open till the 19th February. After that point, players will have to wait for the full release later in March.

    I managed to get my hands on Titanfall, and I feel like it's definitely got enough new content in it to make it feel like a fresh new shooter, but it doesn't take away too much from the modern day FPS to make it feel too unfamiliar for the average casual player. The Beta was limited for both maps and weapons, but this is likely to change on the full release.

  • Far Cry Original Remake Released

    Far Cry Classic

    Over the last half decade, it's become quite a popular thing for developers to make remakes of their old games. I'm not just talking about new re-imagined versions of games, either, I'm talking literal ports of ancient titles with nothing new added to it other than an HD skin, in most cases.

    Personally, I always feel the idea behind playing an old game is for the nostalgia value, and HD remakes always ruin that for me a little, however if you're a fan of HD remakes, you may want to keep get your wallet out because the original Far Cry game is about to join the likes of Goldeneye, Halo: Combat Evolved, and Fable: The Lost Chapters, among others.

    A Far Cry Classic remake has been rumored for a while now, and it has finally been released to the public, however details are still a bit blurry. Ubisoft seemed to have messed up a little with the promotion of the project, and despite development time being put in the remake to add revamped cutscenes, enhanced graphics and a new interface, it's unclear whether Far Cry Classic will ever actually make it to North America in the same manner as other regions.

    If you're living in Europe, you'll be able to pick up 'Far Cry Wild Expeditions' which comes packed with all of the Far Cry games ever released, as well as Far Cry Classic for PS3, Xbox 360 or PC.

    If you live in North America, the same bundle is available, but Far Cry Classic has been excluded - the bundle for North America has also been renamed to the 'Far Cry Compilation' and is available for $39.99

    Despite this strange bundle mishap, both regions can grab a digital copy of Far Cry Classic for just $11.99 from Xbox LIVE or the PlayStation Network.

  • World Rally Championship 4 Announced for Current Gen Consoles


    Despite being moved over to a new publisher, the developers of the World Rally Championship series don't expect to stop developing any time soon. In fact, Bigben, the new publisher for the series, has recently revealed that World Rally Championship 4 will be making it's way to Xbox 360, PlayStation 3, PC and PS Vita this October.

    World Rally Championship will include all of the rallies included in this years FIA World Rally Championship calendar, on top of all the leading teams and drivers.

    The 4th game in the series will be improved upon in many other ways as well, including a brand new high graphical redesign with bran new real life in-game sounds for the vehicles and the environments they drive on.

    World Rally Championship 4 will also include a brand new career mode that will allow the player to play as a rally driver in the 2013 championship, and according to Bigben, "Realism and immersion are two of the most important pillars of the development, with impressive 3D environments and an HDR system that will grant the best in-game performance."

    The game will also include a multiplayer online mode that will allow players to compete against each other. No mention has been made about a next-gen release so it looks like WRC4 will be for this generation only.

  • The Witcher 3 Will Be Beautiful on PS4 and Xbox One

    The Witcher series has always been one renowned for it's graphical fidelity, but the problem here is that as a console owner you're going to get the kind of people that like to boast about how amazing their PC version is when it comes to graphics.

    It's true that there is a ton more power in gaming PCs than there is in the Xbox 360 and PS3, but Witcher devs believe they'll be able to do something special with next generation consoles.

    The Witcher 3: Wild Hunt will be very impressive on both the PS4 and the Xbox One if the Polish developers are to be trusted. Konrad Tomaszkiewicz, the game director of The Witcher 3: Wild Hunt has said, "We're creating a really big game for three major platforms at the same time - if something's a challenge it's that. Additionally, developing on next-gen consoles is always a process to look forward to - working to get the max out of the hardware and thinking how one can creatively use the technology is always a blast."

    Perhaps those with the most powerful PCs will still be able to find a way to boast when Witcher 3 comes out, but there's no denying the fact that now with the additional hardware power of both the PS4 and the Xbox One, Witcher 3 will look amazing on the big TV.

    The Witcher 3: Wild Hunt will be available for Xbox One, PlayStation 4 and PC some time in 2014.

  • Skyrim Legendary Edition Finally Confirmed by Bethesda

    Product listings for the Skyrim Legendary package have occasionally been spotted on unknown retailers from across the world, but since we haven't seen any product listings from more reputable retailers, it's been hard to believe the rumors of the Skyrim Legendary edition actually being a real thing. However, Bethesda on their bethblog has just recently announced that yes, the Elder Scrolls V: Skyrim Legendary Edition is a real thing, and it will include a lot of the features that Bethesda has been working on since the original version's release.

    The Elder Scrolls Skyrim Legendary Editions will cost $60 for Xbox 360, PC, and PlayStation 3, and will get you the full Skyrim game, Dawnguard, Hearthfire and the Dragonborn DLC packs, as well as every added feature from patches and other extra features that Skyrim has also added such as more player housing features.

    Some of the features that have been added through patches that ring a bell for most gamers is the addition of the Legendary difficulty which makes enemies even tougher, and the skill cap removal, making it possible to keep leveling past the previous level caps for all skills.

    The release date is quite far away still. The Legendary edition will make its way to North America on June 4th, and June 7th for Australia and Europe.

  • Dark Souls 2 "Will Not be Easier" Despite Being More Accessible

    Dark Souls 2 Will be Hard

    When the director of Dark Souls 2, Yui Tanimura, mentioned that Dark Souls 2 was going to be 'more accessible' than the previous game, many fans across the globe got agitated, taking Tanimura's words as a death sentence to the hardcore difficulty found within the first Dark Souls game. However, Yui Tanimura has just addressed the topic with some reassuring news to those who are looking for a challenge in Dark Souls 2.

     

    Tanimura has said in an interview with VideoGamer.com, "What we meant by 'making it more accessible' was that we want to streamline away all of the tediousness, I suppose. We want to cut away all the fat and deliver a lean, pure, challenging experience," and that "Obviously, the game will not be easier."

     

    This however doesn't mean the game will be any more of a challenge to the previous game though, and although Dark Souls managed to receive a lot of popularity thanks to its grueling difficulty in 2011, Dark Souls 2 hasn't stepped it up a notch, and instead will play out with a similar difficulty to the previous game.

     

    Yui stressed that it was important for the character's deaths in the game to hold significance, and by boosting the difficulty up a bar, he believes that the significance would be dampened.

     

    "Killing players is obviously very easy. You just make an enemy invincible or super strong and the player will die. But it's important to allow the player to understand the reason for their death and they need to learn from their death. It's a fine balance but we always keep in mind that we can't make the game unfair."

    Dark Souls 2 is currently expected to release sometime in 2014 on the PlayStation 3, Xbox 360 and the PC.

  • Ridge Racer Goes Free-To-Play with Driftopia

    Next Ridge Racer is F2P

    It's not strange to see a free-to-play PC or mobile title, however free-to-play on the console is something you'll rarely see, especially when the game is part of a previously successful franchise. However, Namco Bandai has recently announced that Ridge Racer Driftopia, a new Ridge Racer game, will in fact be a free to play title for the PC and PlayStation 3.
    The launch is currently slated for 'later in 2013,' and although the vague date means the game could be out anywhere between next month and December, the announcement focused on the choice for free to play, and a few questions have been answered about the type of free to play model found within Ridge Racer Driftopia.

     

    As with most free to play or 'freemium' game models, players of Ridge Racer Driftopia will be able to pay for in-game items via micro transactions, although details on the depth of the micro transactional items and the effect they have on gameplay are currently unknown.

     

    Senior Vice President of Namco Bandai, Olivier Comte has given a little insight into why the free to play model was chosen for the new Ridge Racer title, and it feels as if it will play out like an arcade game instead of a fully-fledged retail game.

     

    "Free-to-play is playing an increasingly important role, so it's very exciting to be bringing one of our most successful franchises to the free-to-play space for everyone to enjoy," he said.

     

    Olivier has also mentioned in the past that a developed free to play title "can't be high quality," and it'd be surprising to see Ridge Racer Driftopia breaking that rule, mainly because the game could end up leaning towards 'pay-to-win' and the transactional aspects of the game could make Ridge Racer Driftopia feel unbalanced and restrictive to non-paying players.

     

    Whether the game itself will be worth it is currently unknown, but if it is developed well enough, it could make itself a great experience for paying and non-paying customers, despite the controversy surrounding the free to play model.

  • Crysis 3 Patch 1.3 is Now Live

    Crysis 3 Patch Live

    Crysis 3 has now received the 1.3 patch and it will update to all platforms very soon, although the times and patch details for each platform vary slightly. The patches help to fix some issues including bandwidth problems, bugs with player combat, and other annoying features that ruin the overall gameplay experience.

     

    Although the patch changes are slightly different across the board, Crytek has worked hard to smooth out as many glitches and bugs as possible across all three platforms.

     

     

    Some patch features have also fixed and balanced some gameplay elements to make multiplayer fairer for all players, and overall the patch has covered a lot of spoken-about issues.

     

    Here are the full patch notes, with details-

     

    All Platforms

    • Reduction in bandwidth usage
    • Fixed issue where other player's weapons may not be visible when joining the game
    • The "Scout" perk now saves progress correctly
    • Fix for rip & throw items occasionally entering a state where players cannot interact with them
    • Fix for Relay not capturing correct if the carrier is within the cap zone when the friendly relay is returned
    • End of round audio now works correctly
    • Fix for nanovisor becoming locked in some cases
    • Fixed crashes/freezes of the game after the boss fight (some save games still might not be functioning 100% so a restart of the last level might be required)
    • Fixed issue with boss not being triggered correctly and thus not appearing at all (some save games still might not be functioning 100% so a restart of the last level might be required)
    • Fixed extended magazine attachment of the SCAR to not lose 10 clips anymore after each death of the player
    • Fixed secret email not unlocking properly after collecting all Intel in the levels
    • Fix for after match award dogtags failing to unlock

     

    PC

    • Option to turn off squad & clan support when balancing
    • Anti-cheat improvements
    • Ability to customize ADS sensitivity through console commands
    • Fixes for weapon customization when bound to a non-default key
    • Fix for vsync not applying on first boot of the game (even if on in menus)
    • Fix drawnear fov being reset every player spawn
    • AMD feature updates for Eyefinity, DBT and HD3D support
    • Improvements made regarding the SLI performance issues
    • Additional Fix for Limit number of muted DX debug runtime error to bare minimum to help tracking issues early

     

    Xbox 360

    • Minimised risk of crash when transitioning from SP to MP when in a party with active VOIP
    • Fix for aim assist not working correctly in some areas of maps
    • Fix for an issue that could cause host migration failures
    • Potential fixes for issues related to audio stuttering
    • Dog tags now unlocking properly

     

    PS3

    • Fix for aim assist not working correctly in some areas of maps
    • Fix for an issue that could cause host migration failures
    • Dog tags now unlocking properly

     

    Update: The Crysis 3 1.3 patch is now live. Are you excited to see new changes within the game?

  • Battlefield 4 release date on German EA page a "placeholder"

    Battlefield 4 Release October

    Excitement arouse when EA's German Facebook page made a post to let its fans know that the release date for Battlefield 4 will be on October 31st for PC, Xbox 360 and the PlayStation 3.

     

    This has been previously rumored for the European launch date, but EA quickly made a statement on the post, and posted straight onto the German Facebook page.

     

    The statement on the Facebook page was made by EA and told fans-

     

    "We were contacted today about the release date of Battlefield 4, which could be seen on one of the tabs in this page. That one was merely a placeholder date, which was published by a technical defect. We apologize for this error. The correct release date will be available on the official Battlefield site."

     

    There could be two reasons that EA made this statement. Either the October 31st date really is just a placeholder date, or perhaps EA isn't quite ready to release the real date. The game will release some point this year, and as October was the release date for Battlefield 3, it would make sense for Battlefield 4 to release in October this year as well.

     

    EA may be being patient as they wait for the new Xbox to be announced and the PS4 release to be announced so that they can reveal a next gen release for Battlefield 4 alongside the current gen release.

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