Tag Archives: pc

  • GTA V Officially Announced for PS4, Xbox One and PC

    GTA v PS4After selling a ridiculous amount of copies on the PlayStation 3 and Xbox 360, it only seemed to make sense for Rockstar to port their latest Grand Theft Auto game over to the new generation of consoles, however, we haven't really heard anything official from Rockstar about such a thing happening since it's first release on to last gen consoles.

    That all changed last night though; Rockstar finally decided to speak and reveal that Grand Theft Auto V is now planned for a release on PlayStation 4, Xbox One and PC. The new next gen version of Grand Theft Auto V will be released this Fall, and a few changes will be made to the game to take advantage of the new hardware capabilities within both the Xbox One and the PS4.

    Perhaps the biggest notable change for the new version of Grand Theft Auto V will be the across-the-board graphical improvements that will add new lighting effects, increase draw distance, increase texture detail and bring enhanced resolution to the game.

    GTA V on the PC, PS4 and Xbox One will also have denser traffic, increased wildlife, upgraded weather and damage effects, as well as a wide array of other new details. Pre-orders for GTA V on PS4, Xbox One and PC start today. So far, details on the pricing for the next-gen version of Grand Theft Auto V are not clear, but it's likely the game will sell for full price.

  • Guild Banks Disabled In ESO to Cut Down on Duping

    eso duping glitchLast Friday Zenimax Online chose to cut off access to guild banks temporarily, most likely in an attempt to stop players from duplicating gear and equipment via various bank exploits.

    Whilst Zenimax didn't mention exactly why they disabled guild banking, it was disabled shortly after a Reddit post pointed out an exploit that allowed players to potentially get infinite gear and currency.

    Zenimax has since banned thousands of cheaters according to community forum members, with most of the bans being related to in-game exploits and cheats. It sounds like it's been a rocky start for Zenimax and Elder Scrolls Online, but things will most likely get smoothed out in the future.

    If you're a little disappointed that the console release of the Elder Scrolls Online has been pushed back past the PC release, hopefully this news should reassure you a little. MMOs are known for having troubles at their launch, and this is usually because the games are filled with thousands of hours of content, and it's hard for most bugs to found by in-house game testing, and even through various beta tests, some bugs still remain hidden until the floodgates open up and the game releases fully.

    The Elder Scrolls Online was released on PC on April 4th, and will be made available on both PlayStation 4 and the Xbox One some time in June. Hopefully by that time all of the game breaking issues will have been resolved.

  • Puzzle Thriller by Daylight Studios Planned for PS4 and PC

    Daylight Thriller Game

    The next game by creator of the FPS title Blacklight Retribution is called Daylight, and it has been described to be a procedurally generated thriller with each playthrough containing new levels, thrills and puzzles to complete.

    Details on the title are still pretty low key, but more information has come in this week about the game. Firstly, 1 minute's worth of gameplay content has been released in an IGN preview, and the developer gives a bit of information about the game as the gameplay is shown.

    Secondly, the game has been confirmed for a set release in April, however details on whether it will be free or not have not yet been confirmed. Despite their publisher being a F2P publisher, I think Daylight will be a game developed on their own back, thanks to the support Blacklight Retribution has managed to give them, and for this reason I expect the game will have a price tag on it.

    It looks strictly like a single player game, and I'm not sure how successful the title will be. It certainly sounds like it has a lot of replay value, but I'm wondering what kind of gameplay will draw in the crowds upon the launch of the game.

    I expect we'll find a bit more out about Daylight later on in the year, closer to it's planned launch in April, from which point the game will be available on both PC and PlayStation 4.

  • Titanfall Went into Open Beta on Valentine's Day

    titanfall open beta

    Titanfall was originally planned to enter closed Beta on Valentine's day, which players could sign up to for PC or Xbox One beforehand to get a chance to play. Although the NDA was lifted for this event, it was still closed Beta for the first two days, and there was a fair amount of players who had yet to play, both on PC and the Xbox One.

    However, since the event went pretty smoothly, Respawn wanted to stress test the servers as much as possible to make the launch of the title go by as perfectly as they can. To do this, Respawn decided to open up the Beta for full open access, meaning that all players could go into the game and access it, both on PC and Xbox One.

    Vince Zampella seemed pretty happy to "break" the game, so it'll be interesting to see how the Beta plays out for the next few days.

    The Titanfall Beta will remain open till the 19th February. After that point, players will have to wait for the full release later in March.

    I managed to get my hands on Titanfall, and I feel like it's definitely got enough new content in it to make it feel like a fresh new shooter, but it doesn't take away too much from the modern day FPS to make it feel too unfamiliar for the average casual player. The Beta was limited for both maps and weapons, but this is likely to change on the full release.

  • Far Cry Original Remake Released

    Far Cry Classic

    Over the last half decade, it's become quite a popular thing for developers to make remakes of their old games. I'm not just talking about new re-imagined versions of games, either, I'm talking literal ports of ancient titles with nothing new added to it other than an HD skin, in most cases.

    Personally, I always feel the idea behind playing an old game is for the nostalgia value, and HD remakes always ruin that for me a little, however if you're a fan of HD remakes, you may want to keep get your wallet out because the original Far Cry game is about to join the likes of Goldeneye, Halo: Combat Evolved, and Fable: The Lost Chapters, among others.

    A Far Cry Classic remake has been rumored for a while now, and it has finally been released to the public, however details are still a bit blurry. Ubisoft seemed to have messed up a little with the promotion of the project, and despite development time being put in the remake to add revamped cutscenes, enhanced graphics and a new interface, it's unclear whether Far Cry Classic will ever actually make it to North America in the same manner as other regions.

    If you're living in Europe, you'll be able to pick up 'Far Cry Wild Expeditions' which comes packed with all of the Far Cry games ever released, as well as Far Cry Classic for PS3, Xbox 360 or PC.

    If you live in North America, the same bundle is available, but Far Cry Classic has been excluded - the bundle for North America has also been renamed to the 'Far Cry Compilation' and is available for $39.99

    Despite this strange bundle mishap, both regions can grab a digital copy of Far Cry Classic for just $11.99 from Xbox LIVE or the PlayStation Network.

  • World Rally Championship 4 Announced for Current Gen Consoles

    Despite being moved over to a new publisher, the developers of the World Rally Championship series don't expect to stop developing any time soon. In fact, Bigben, the new publisher for the series, has recently revealed that World Rally Championship 4 will be making it's way to Xbox 360, PlayStation 3, PC and PS Vita this October.

    World Rally Championship will include all of the rallies included in this years FIA World Rally Championship calendar, on top of all the leading teams and drivers.

    The 4th game in the series will be improved upon in many other ways as well, including a brand new high graphical redesign with bran new real life in-game sounds for the vehicles and the environments they drive on.

    World Rally Championship 4 will also include a brand new career mode that will allow the player to play as a rally driver in the 2013 championship, and according to Bigben, "Realism and immersion are two of the most important pillars of the development, with impressive 3D environments and an HDR system that will grant the best in-game performance."

    The game will also include a multiplayer online mode that will allow players to compete against each other. No mention has been made about a next-gen release so it looks like WRC4 will be for this generation only.

  • The Witcher 3 Will Be Beautiful on PS4 and Xbox One

    The Witcher series has always been one renowned for it's graphical fidelity, but the problem here is that as a console owner you're going to get the kind of people that like to boast about how amazing their PC version is when it comes to graphics.

    It's true that there is a ton more power in gaming PCs than there is in the Xbox 360 and PS3, but Witcher devs believe they'll be able to do something special with next generation consoles.

    The Witcher 3: Wild Hunt will be very impressive on both the PS4 and the Xbox One if the Polish developers are to be trusted. Konrad Tomaszkiewicz, the game director of The Witcher 3: Wild Hunt has said, "We're creating a really big game for three major platforms at the same time - if something's a challenge it's that. Additionally, developing on next-gen consoles is always a process to look forward to - working to get the max out of the hardware and thinking how one can creatively use the technology is always a blast."

    Perhaps those with the most powerful PCs will still be able to find a way to boast when Witcher 3 comes out, but there's no denying the fact that now with the additional hardware power of both the PS4 and the Xbox One, Witcher 3 will look amazing on the big TV.

    The Witcher 3: Wild Hunt will be available for Xbox One, PlayStation 4 and PC some time in 2014.

  • Skyrim Legendary Edition Finally Confirmed by Bethesda

    Product listings for the Skyrim Legendary package have occasionally been spotted on unknown retailers from across the world, but since we haven't seen any product listings from more reputable retailers, it's been hard to believe the rumors of the Skyrim Legendary edition actually being a real thing. However, Bethesda on their bethblog has just recently announced that yes, the Elder Scrolls V: Skyrim Legendary Edition is a real thing, and it will include a lot of the features that Bethesda has been working on since the original version's release.

    The Elder Scrolls Skyrim Legendary Editions will cost $60 for Xbox 360, PC, and PlayStation 3, and will get you the full Skyrim game, Dawnguard, Hearthfire and the Dragonborn DLC packs, as well as every added feature from patches and other extra features that Skyrim has also added such as more player housing features.

    Some of the features that have been added through patches that ring a bell for most gamers is the addition of the Legendary difficulty which makes enemies even tougher, and the skill cap removal, making it possible to keep leveling past the previous level caps for all skills.

    The release date is quite far away still. The Legendary edition will make its way to North America on June 4th, and June 7th for Australia and Europe.

  • Dark Souls 2 "Will Not be Easier" Despite Being More Accessible

    Dark Souls 2 Will be Hard

    When the director of Dark Souls 2, Yui Tanimura, mentioned that Dark Souls 2 was going to be 'more accessible' than the previous game, many fans across the globe got agitated, taking Tanimura's words as a death sentence to the hardcore difficulty found within the first Dark Souls game. However, Yui Tanimura has just addressed the topic with some reassuring news to those who are looking for a challenge in Dark Souls 2.


    Tanimura has said in an interview with VideoGamer.com, "What we meant by 'making it more accessible' was that we want to streamline away all of the tediousness, I suppose. We want to cut away all the fat and deliver a lean, pure, challenging experience," and that "Obviously, the game will not be easier."


    This however doesn't mean the game will be any more of a challenge to the previous game though, and although Dark Souls managed to receive a lot of popularity thanks to its grueling difficulty in 2011, Dark Souls 2 hasn't stepped it up a notch, and instead will play out with a similar difficulty to the previous game.


    Yui stressed that it was important for the character's deaths in the game to hold significance, and by boosting the difficulty up a bar, he believes that the significance would be dampened.


    "Killing players is obviously very easy. You just make an enemy invincible or super strong and the player will die. But it's important to allow the player to understand the reason for their death and they need to learn from their death. It's a fine balance but we always keep in mind that we can't make the game unfair."

    Dark Souls 2 is currently expected to release sometime in 2014 on the PlayStation 3, Xbox 360 and the PC.

  • Ridge Racer Goes Free-To-Play with Driftopia

    Next Ridge Racer is F2P

    It's not strange to see a free-to-play PC or mobile title, however free-to-play on the console is something you'll rarely see, especially when the game is part of a previously successful franchise. However, Namco Bandai has recently announced that Ridge Racer Driftopia, a new Ridge Racer game, will in fact be a free to play title for the PC and PlayStation 3.
    The launch is currently slated for 'later in 2013,' and although the vague date means the game could be out anywhere between next month and December, the announcement focused on the choice for free to play, and a few questions have been answered about the type of free to play model found within Ridge Racer Driftopia.


    As with most free to play or 'freemium' game models, players of Ridge Racer Driftopia will be able to pay for in-game items via micro transactions, although details on the depth of the micro transactional items and the effect they have on gameplay are currently unknown.


    Senior Vice President of Namco Bandai, Olivier Comte has given a little insight into why the free to play model was chosen for the new Ridge Racer title, and it feels as if it will play out like an arcade game instead of a fully-fledged retail game.


    "Free-to-play is playing an increasingly important role, so it's very exciting to be bringing one of our most successful franchises to the free-to-play space for everyone to enjoy," he said.


    Olivier has also mentioned in the past that a developed free to play title "can't be high quality," and it'd be surprising to see Ridge Racer Driftopia breaking that rule, mainly because the game could end up leaning towards 'pay-to-win' and the transactional aspects of the game could make Ridge Racer Driftopia feel unbalanced and restrictive to non-paying players.


    Whether the game itself will be worth it is currently unknown, but if it is developed well enough, it could make itself a great experience for paying and non-paying customers, despite the controversy surrounding the free to play model.

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