The times of Roadhog's overpowered hook are soon to be over - Blizzard has announced that they plan to nerf the big pig in Overwatch, and they also have a number of other balancing changes planned for the near future.
The new changes don't focus on cooldown time or damages, but instead add more of a skill curve to the hook ability. In simple terms, Roadhog players will need to practice a little bit to get good with using the hook. Blizzard think the hook should be a high risk high, reward play and it's slowly leaning towards that.
"There is a cap on how far 'to the side' you can be pulled, so you can't just hook someone, spin 180, and dump someone off a cliff," principal designer Geoff Goodman mentioned.
"There is a new persistent line-of-sight check back to Roadhog once the hook has landed. If this check fails, the hook breaks off and returns to Roadhog." This means players will need to keep their line of sight locked onto another player to ensure the hook connects.
These changes will first make their way to the public test realm, potentially alongside other nerfs and buffs.