Despite releasing a new Battlefield title every year for the past few years, Visceral Games and EA have made the collective decision to push back the release of Battlefield Hardline, breaking the current annualization of the franchise and offering the developers more time to iron out any kinks with the game in it's current state.
The reason behind the delay is primarily down to a range of new inspiration that has led Visceral Games back to the drawing board, thanks to the community's input from the recent Battlefield Hardline multiplayer beta.
Visceral Games recently made a blog post on the EA Battlefield website to address the sudden launch date change, and details of that post can be read below.
1. Multiplayer Innovation: Coming out of our E3 beta, internal focus tests, and work with our community, we have received a lot of great Multiplayer thinking. We're going to be adding some new feature ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience.
2. Single Player Story Depth: In order to ensure our Single Player experience delivers on player expectations, we're spending more time polishing our core features, as well as adding a few new ones that will support a deeper "crime revenge" story experience.
3. Stability: This has been a focus for our team since day one and we're going to be using the extra time to continue to optimize the game for a stable launch. We have learned a lot from Battlefield 4, are continuing to learn from our Community Test Environment and will learn more from another Hardline beta. More time allows us to surface issues that the team can attempt to fix prior to launch.
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