For a game that really isn't that much of a game, Quantic Dream's Beyond Two Souls has done significantly well. Despite critics complaining at the lack of gameplay content and the small amount of punishment that was given for player mistakes, it was all in all quite a nice game, and I think QD reached the goals they wanted to with this title.
Beyond Two Souls was never really meant to be about the gameplay content, and instead offered a new "cinematic experience" if you will - something that feels like a movie but gets you just a little bit more involved.
I can personally say I really enjoyed the title myself, and I'm sure a good portion of the 1 million players that bought the game did too.
Quantic Dreams' previous game, Heavy Rain, has managed to ship an impressive 3 million copies since it's launch in 2010, so it'll be interesting to see whether Beyond Two Souls will be able to do the same.
Considering that Beyond Two Souls is console exclusive, I really do have to tip my hat off for Quantic Dreams, and hopefully there will be more story-centric games from them in the future.
Because of the simplicity of gameplay in Beyond, there really was no way for Quantic Dreams to tie in bonus content, DLC or paid extras whether they liked it or not, and that's another reason why I personally liked the game. There are too many developers out there that have money as their main goal.
For those that are interested in the game but don’t want to splash out for a full copy, there is a free demo available for you to download in the PlayStation Network store.