Dark Souls 2 info revealed
EDGE has dished out a huge amount of information on Dark Souls 2 after its surprising reveal at the VGAs.
Currently the game is around 25% complete, but there's still a lot of information to be picked up this early into development. Graphics-wise, Dark Souls 2 hopes to be as impressive as next-gen titles like Watch Dogs and Star Wars 1313. The game won't be in Lordran this time round, but instead in a new area, with a similar size to the first game, although the area will be a lot denser, with more areas of interest.
There will be a lot of work going into the action elements of the game, according to Tomoyo Shibuya, co-director of the game, who has previously worked in many action heavy games.
Currently story details are unknown, but there will be extra side missions and hidden content that requires exploration to experience.
The directors for Dark Souls 2 have worked hard to create something that is a huge step-up from the first game, and will include all new locations and game mechanics.
When the game starts, you'll be limited in control over your character, but more will be usable as you continue to play, giving players a chance to get to grips with the control system.
One of the most appealing aspects of the first Dark Souls was that you had little to no tools at your disposal, and you had to think carefully about how to progress through areas or defeat bosses with the resources you had. Hopefully this will remain in Dark Souls 2 and won't be too obscured by the director's vision of a more compatible game for the mainstream audience.
Release date for Dark Souls 2 is hard to guess, but it's more than possible that it won't make it to your console till 2014.