Grand Theft Auto is one of the biggest video game franchises out there. The game developer Rock Star already has parts of GTA under its belt and rumors suggest that number six could be well on the way. That said, Rock Star games are known for taking time to produce their video games, which is a major reason why their games have so much attention to detail. Whether it is Red Dead Redemption, Bully, or Grand Theft Auto, the developer never fails to deliver smash hits.
With each game, fans expect Rock Star to deliver bigger and better titles and so far, it has not failed. However, the same could not be said for its remakes and remasters. Almost a year or two ago, the rumor was going around that the video game studio was planning to release something big and people assumed that it could be the new Grand Theft Auto game. However, that was not the case. Instead, Rock Star released a trailer for the remastered version of GTA Liberty City, Vice City, and San Andreas.
These are some of the most beloved video game titles of all time and were due a remaster since their graphics were not the best and they weren’t playable on modern video game consoles. The game’s trailer suggested that there would be loads of graphical and gameplay improvements, among many other things. Unfortunately, however, the game got loads of bad reviews upon release.
Why did it flop
Fans had high hopes that GTA definitive edition would be a massive improvement over the initial GTA versions. However, the game had loads of bugs and glitches. Sure, there were plenty of improvements, like the 4K resolution, improved shooting, and the use of Unreal Engine 4, but poorly optimized NPCs and loads of other glitches made the game almost unplayable.
As you would expect, fans of the games were quite outraged and slated Rock Star games for charging 60 Dollars for such a poor remaster. Later on, it was revealed that Rockstar games outsourced the remaster of their games to a mobile game development company, which is a major reason why the definitive edition flopped. The same company was responsible for creating the mobile ports of GTA liberty city, vice city, and San Andreas.
Is the Game Better Now?
With so much criticism, Rock Star games have been trying to fix the game since its release and have made several noticeable improvements. These improvements are made through post-game patches, which take about 10 to 15 Gigabytes of storage space. So far, the studio has been doing a fairly decent job of removing the glitches and errors that made GTAs definitive edition almost unplayable.
Surprisingly, people who own this game get regular updates, which proves that Rock Star games have taken the criticism seriously and doing their best to make it playable. Some journalists also claim that the studio halted its remakes of Red Dead Redemption 1 and GTA 4 just to ensure it focuses on making the definitive edition better.