Straight away, it's clear that the gameplay has been evolved more so than any Halo game before it. The first thing that is noticeable is that a lot of elements from Halo 4 have been incorporated into Halo 5 Guardians, including the various power drops and the overall look and feel of the gameplay.
However, a lot of new things have been added to make the game feel more in-line with other AAA shooters on the market. For example, players can now dodge sideways, similarly to COD: Advanced Warfare, and players can also jump over objects in a similar style to Call of Duty games too.
A new aim-down sight feature has been added, although there is no negative effects to hip firing luckily enough.
If you are a long time Halo fan, you may not like what you see. Check out the multiplayer video here.
Do you think 343 Industries have taken Halo a little too far? It's nice to see change, but are they taking the wrong turns? We would love to hear your opinions on this subject. Unfortunately, 343 Industries are trying to win back the mainstream market, and they are doing this by making choices that change the game into something Call of Duty players will be able to relate to.