The first map in the new IMC Rising DLC has been named Sand Trap, which features a network of trenches that are connected within a desert environment.
Map creator Chris Dionne mentioned that, "One of my main goals with Sand Trap was to use old ideas in new ways. In the center is a buried bunker inspired by the buried architecture in Fracture; this lets Titans stomp around above while pilots scurry below. Across the map are deep trenches that create a well-run highway for pilots; inspired by wall running in Rise they give quick and (relatively) safe routes across the map."
The second map for IMC Rising is a map focused on various levels of elevation and has been named Blackwater - this will be a map for those looking for some great 360 degrees jetpack-parkour combat.
The final map is Zone 18, an abandoned IMC base hidden within the wilderness.
IMC Rising for Titanfall will be released later this year for Xbox 360 and Xbox One - like the DLC packs before it, IMC Rising will be part of the season pass, and season pass holders will be able to pick it up for free, whilst other players will need to pay to access these levels.
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