Despite being published by EA, the new Need for Speed game may be very generous to players when it comes to DLC and other paid for content past the base game price. If you've been paying attention to the video games industry recently you'll have noticed that it's basically become common practice to put DLC or even microtransactions in full AAA games these days so it's always a refreshing change when a developer goes against the norm.
Craig Sullivan, the creative director for the new Need for Speed game has revealed that the upcoming title will not have any DLC content that is paid for, and on top of that there will be no microtransactions. On top of having no extra paid content, there will be additional content after the launch of Need for Speed that will be given to players for free.
Craig Sullivan didn't rule out the possibility of paid DLC in the future, but it seems very unlikely - their plans are not to create any extra paid content and it looks like they'd like to stick to that for as long as possible.
"Everything we're doing is focusing on listening to what the fans are asking for. They're certainly not saying to us, 'Can you build a load of stuff and charge us for it?' They're not saying that, so we're not doing that. I know some people when we do press like this, they say, 'Yeah, but I'm sure it'll all change in a week or two, or six months.' It's not going to. The plan is that there are no transactions in this game. All of the content that we're going to give you - a pretty substantial amount in the future, starting pretty soon - is going to be free. That's what players deserve."