A brand new patch for the Witcher 3 Wild Hunt has been released and it features a number of changes to both the new expansion and the base game. The new Witcher 3 patch is numbered 1.12 and some of the biggest changes include improvements to general game performance and some much needed tweaks to the quests in the Hearts of Stone.
Besides the general Hearts of Stone tweaks, a number of gameplay changes have been made. All of the important gameplay changes have been listed below.
+ Fixes issue whereby some toxic gas clouds failed to poison or deal damage to player character. Fixes issue whereby scabbard meshes were missing from witchers other than Geralt.
+ Fixes rare issue whereby attacks performed near friendly NPCs resulted in unintended regeneration of Stamina.
+ Fixes exploit involving Alchemy skill titled Tissue Transmutation.
+ Fixes issue whereby quickslots could disappear if game difficulty level was changed during combat.
+ Fixes exploit involving Superior White Raffard's Decoction and skill named Delayed Recovery. + Fixes rare issue whereby skill named Flood of Anger incorrectly enabled Signs Tree and enhanced Sign Intensity permanently.
+ Introduces fix whereby special bonus granted by Superior Blizzard will take effect only when slow-motion is triggered.
+ Fixes a number of issues affecting potion called Chort decoction.
+ Fixes rare issue whereby some mini-bosses could become immortal under certain circumstances.
+ Fixes misleading message displayed when players attempted to cast Signs in combat, while enveloped by a cloud resulting from the detonation of a Dimeritium Bomb.