Quadriplegic Gamer Calls For Custom Button Remapping In Console Games - Evil Controllers
The call of Chuck Bittner and his request for action to re-map controller buttons
Chuck Bittner has spoken. His call to action to access the technology to re-map buttons on today's great games has not gone unheard. Bittner is a Quadriplegic "Able Gamer" who is frustrated by the lack of attention that Developers, Publishers and Hardware creators have given to this community. A community that is filled with fans and competitors who will be able to participate on the same level and beyond if given the proper access to that technology. Evil Controllers has a great relationship with Randy "N0m4D" Fitzgerald, who is probably the most famous "Able Gamer" in the world. When Infinity Ward first created Modern Warfare they included the ability to remap buttons to Randy's specifications with the GAME!!! Pop in the first MW and you can find the "N0m4d" button configuration under controller options. But when MW2 shipped no such thing was included with the game.. Bringing the question back to Mr. Bittner... Who should we look too? The Game Developers or the Hardware developers.. I think that it should be both, but if we can mass produce controllers that have the technology to re map buttons out of the box, it would solve the gaming publishing problem. We here at Evil have developed that technology and have built hundreds of controllers for "Able Gamers". But that tech is still pricey because we have to work with 3rd party from Microsoft.
You can follow the article over at Kotaku found here.. http://kotaku.com/5538163/quadriplegic-gamer-calls-for-custom-button-remapping-in-console-games
He has also started a online petition that you can sign up for here... http://www.petitiononline.com/cu5t0m/petition.html
If you have questions about creating a custom controller.. You can contact us at firstname.lastname@example.org
The EVIL MAYOR
It would solve the problem for some, but not all. This is why it's so important for game consoles at a firmware level, or in the interim, software level to offer controller reconfigurability. People use so many different types of controller from the likes of an ASCII Grip V2 to Arcade Sticks to bespoke controls, that it's really important to have software/firmware solutions pressed for.
Love what you lot do by the way, and looking forward to seeing what's coming next.