There's something about driving games and constant delays and setbacks that has rippled through the gaming industry recently. Whilst in recent talks, SCEE CEO Jim Ryan mentioned that the PS Plus edition of Driveclub still has no planned release, Project Cars will also get another setback.
Fortunately this time the delay for Project Cars will not be massive, but the game launch will be pushed back to April 2, 2015, instead of the previously planned March release.
Before you get mad at Slightly Mad studios, it's important to understand the impact these delays have on development. If we look at a game like Assassin's' Creed Unity, which was released in an absolute poor state, we can accredit it to nothing more than developers being incredibly pushed for time by their publisher to get their games out on a set date.
These delays for Project Cars will (hopefully) mean that the full retail product will be as close to what we were hoping. There shouldn't be nearly as many problems, bugs or game breaking issues that have plagued many other AAA games in recent months.
The head of Project Mad, Ian Bell, has stated that "these extra days will allow us to provide the best game experience that our fans deserve. We assure you the wait will be worth it when the game does arrive early April."
I'm sure by now most gamers will much rather choose the delayed release option to the buggy, unplayable on-time route that some developers have chosen, so I'm actually glad to see Project Cars get setback a few days.