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October 08, 2014
There has been a lot of controversy behind the idea of DLC - whilst the concept of extra content after a game's launch is pretty much universally accepted, developers who release games with the sole intention of incrementally releasing paid-for content following the games launch is often frowned upon, especially when the content has already been created before launch.
This seems to be the case with Destiny, a brand new collaboration by Bungie and Activision. A new glitch has revealed what looks to be new areas of the game currently not accessible by players.
Whilst it's not confirmed that this glitch shows off DLC content, it's certainly not available in-game legitimately as of yet, so Bungie are either deciding to add it in later for free, or as part of the DLC packs.
For Earth, players have found one new Strike mission and four new story missions, located in the North East section of the map.
For the Moon, two new strikes have been found, and a level 28 high
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October 02, 2014
Bungie have taken an interesting approach to the content in Destiny - instead of offering up all of the games bounties, missions and content all at once, they are rotating it regularly by providing some content for a couple-week period, disabling it, and then revealing more content.
All of this content is already on the disk, but because Bungie limits what we get to play at one time, it means it always feels like there's something new to play on the weekend - all of this content so far has been free, so I personally think it's quite a nice approach to take.
This month, Destiny released the Queen's Wrath - it's a new set of bounties and challenges that can award players with reputation points and marks for the Queen's Emissary - these can then be spent on new legendary gear and weapons that players have not yet managed to get a hold of.
For the end game players I see this as a great opportunity to get new loot, but for those still under level 20, it's unlikely you'll
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September 18, 2014
To keep things interesting for returning players, Bungie has revealed the first of many upcoming in-game events for Destiny, which should challenge players and reward them with special bonuses after completing.
Last weekend, Bungie released their first in-game dynamic event that focused on PVP - the event added a brand new "Salvage" mode to the game that pitted two teams of three players against each other as they fought for control of different nodes within the map. The nodes must be controlled for a short time before a point is rewarded for each node, and only one node appeared on the map at one time.
Salvage has since been removed from Destiny, and the next in-game event will be a level 26 raid set on Venus. Vault of Glass will be available from September 16th, and it will put Guardians up against new challenges. Once completed, players have a chance to receive raid set gear and ascendent materials from the new raid.
There will be another PVP event and another PVE
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September 10, 2014
It has been revealed that Bungie plan to provide a promotion to make it easier for those who own both a new and an old gen console.
In simple terms, players who purchase either the Xbox 360 version or the PlayStation version of Destiny will be able to upgrade to a new console in the future at no cost. Many developers have provided discounted 'upgrade' promotions that usually allow a player to purchase a PS4 or Xbox One copy of a game for a discounted price, as long as they own the same game for either the PS3 or Xbox 360 respectively. This is the first time a developer has offered a game upgrade for free, which is pretty awesome.
There are a few rules to the free Destiny promotion - firstly, players must choose to upgrade before January 2015, as the promotion will end after this period, and secondly, players will only be given a digital version of the game to download from either the Xbox Games store or the PSN marketplace.
Players will also only be able to use the
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September 07, 2014
It has been revealed that Bungie's brand new open world loot n' shooter game, Destiny, will require a massive 40GB internal memory free on the Xbox One for it to be able to install.
This news comes from a range of leaks showing off the game case for Destiny and the details on the back of the case. In the small print underneath the promotional images, it clearly states that 40GB hard drive space will be required for players to install the game.
Whilst these leaks are only directly related to the Xbox One version of Destiny, it's very likely that the PlayStation 4 will receive similar treatment, and 40GB or around that size will most likely be needed on the PS4 too.
Whilst both the PlayStation 4 and the Xbox One come with 500GB hard drives as standard, this space will quickly be used up if games like Destiny are put on the market. Destiny is bound to receive many patches and content packs in the future that will only make the file size even larger too.
In fact,
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July 23, 2014
The divide between last gen and current gen consoles has been a problem for many. It's stopped friends from playing with one another, forced developers to develop for multiple platforms, and overall it's been a transition that's slow and frustrating to go through.
Despite this, it isn't entirely possible for developers to make the multiplayer portion of the games compatible with one another. For example, Final Fantasy: A Realm Reborn already combines both PlayStation 3 and PlayStation 4 players into the same server.
However, the reasons behind a lack of cross-platform support is rarely down to technicalities, and usually more to do with player equality and fairness. This is certainly the case with Bungie, who have recently confirmed that cross-platform play wasn't going to happen with Destiny.
Whilst it is possible to allow PS3 players to play alongside those on a PS4, Bungie don't want PS3 players to feel like they have a considerable disadvantage over PS4 players
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June 21, 2014
So far, the alpha for Bungie's latest work-in-progress title, Destiny, has been well received, and whilst the official date for the alpha has now ended, it seems Bungie want players to get back in-game for a little longer, which is great news for both the players and Bungie, who by the sounds of it desperately need new details to make sure everything is as balanced and bug free as possible upon launch day.
According to Bungie, this extended alpha time will be used to conduct some "dangerous" experiments, so it's very possible that we'll be seeing some odd, unannounced changes to Destiny over the next few days before the alpha is shut off for good.
If you plan to get an idea about what Destiny will feel like as a whole package, try not to base it on the extended alpha time, as it's very possible that players will experience something that will not represent the overall experience at all.
Unfortunately the Destiny alpha has only been extended on the PlayStation 4, so
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May 17, 2014
One of the biggest news outlets for brand new Destiny information, More Console, has just released a video that gives information on the various game modes that we will be able to play when Destiny is released.
The first game mode that was revealed is Patrol, and in this mode players will be able to play through the various missions available in Destiny and explore the world at a pace and direction they see fit.
The second mode has been named Bounty - this offers a little bit of a different experience from the typical free roam Patrol mode, and places players into a MMO dungeon-like instance that gives players the chance to find rare and valuable gear.
The next game mode is called Strike, and this has been designed to work as a matchmaking system for players who want to jump into the action as quickly as possible. Most Strike games last around 15 to 30 minutes, and are designed for three player squads.
Finally, the last announced game mode is Faction Wars. This
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May 09, 2014
So far, we know that Destiny will have two forms of transport - the hover-bike type vehicles that allow players to get around a world quickly, and a spaceship of sorts that acts as a travel system to different planets.
Bungie hasn't really gone into much detail about how either of these two vehicles will work, but by the sounds of it there will be some kind of customization involved. One of the most interesting things we've heard about the vehicles recently is that GAME, a video game retailer in the UK, are offering a special upgraded hover bike as a pre-order incentive to anybody who pre-orders Destiny.
So far, Bungie haven't made any statements about the GAME partnership, but according to GAME these upgraded vehicles will have better stats than the original versions. According to the GAME press release, the upgraded Sparrow hoverbike will be faster and more durable than the standard Sparrow.
As this game doesn't really involve any play versus player interactions this
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May 07, 2014
Bungie has just released a 7 minute long gameplay video of Destiny, showcasing real in-game footage of the title, and it's certainly got some gamers hyped.
At first look, the similarities between Bungie's previous game series, Halo, and Destiny can be easily spotted. The overall experience that we've come to love was never a Halo experience, it was a Bungie experience.
The new gameplay video is filled with the same cinematic backgrounds every Halo game has been renowned for, and the overall world design feels very reminiscent of various scenes from the Halo universe. Even the overall AI combat system in Destiny feels slightly similar to a firefight between a group of Elites and Grunts, and despite these similarities, Destiny has enough to spark curiosity among gamers.
If you were to sum up Destiny in as small amount of words as possible, I think it would be best described as a Borderlands-Halo hybrid - the beauty of Bungie is still around every corner, but it's filled