-
May 01, 2016
Star Wars is going to blow up. Again. The revitalization of the Star Wars franchise is being charged ahead by plenty of big time companies, including the likes of Disney and EA. On the gameplay front, EA has a huge amount of resources at their disposal to use as they please, one such resource being Respawn Entertainment, the development team that launched Titanfall.
Whilst Respawn Entertainment are currently working on the development of Titanfall 2, they've also undertaken the task to develop a brand new Star Wars title. We know absolutely nothing about the title yet, other than it will be considered an "all-new third-person action adventure game set in the Star Wars universe."
Don't worry if you're concerned about Respawn juggling too much at once. They might be the biggest development team out there but rumors suggest that Titanfall 2 is nearing completion and it may even be launching later this year, so this leaves a lot of the current development team with little to work
-
December 27, 2015
With the release of Battlefront in November and Star Wars Episode 7 in December, it seems like perfect sense to add some Episode 7 themed DLC into Battlefront in the near future. Unfortunately DICE has revealed that they do not have any plans to release any Episode 7 themed content for the new Battlefront and in fact Battlefront will only include content from the original prequel trilogy.
DICE definitely has some DLC in plan for Battlefront in 2016 but all of the new maps and content will be themed around episodes 4, 5 and 6.
You may be wondering why DICE decided to create the Battle of Jakku map if Battlefront will only focus on the first three movies. According to Star Wars lore, Battlefront's Battle of Jakku map takes place 29 years before Star Wars: The Force Awakens, so whilst it's still ahead of the first prequel episodes, it still is within the realms of Star Wars Episode 6 as opposed to The Force Awakens.
The news came via a Twitter post, which read as, "Our
-
November 28, 2015
Right now an increasing number of reports from players are coming in that suggests there is a glitch in Star Wars Battlefront that grants players invincibility. So far there doesn't seem to be any clear, reproducible steps to use the invincibility glitch, but it seems to involve a method used to commit suicide in a match.
One possible method to perform this glitch requires a player to spawn a vehicle under another vehicle - this will push the newly spawned vehicle under the ground. In most cases it seems like players are instantly killed when trying to reproduce the glitch but at times players manage to trick the game into thinking they are dead but they are still alive.
In this case, players are able to attack enemies but they can't take damage, essentially making them invincible till the end of the match. DICE has not yet released a statement about the cheat but we doubt they will ban players for using it considering that it is a glitch.
The glitch has been in the
-
November 01, 2015
Despite being published by EA, the new Need for Speed game may be very generous to players when it comes to DLC and other paid for content past the base game price. If you've been paying attention to the video games industry recently you'll have noticed that it's basically become common practice to put DLC or even microtransactions in full AAA games these days so it's always a refreshing change when a developer goes against the norm.
Craig Sullivan, the creative director for the new Need for Speed game has revealed that the upcoming title will not have any DLC content that is paid for, and on top of that there will be no microtransactions. On top of having no extra paid content, there will be additional content after the launch of Need for Speed that will be given to players for free.
Craig Sullivan didn't rule out the possibility of paid DLC in the future, but it seems very unlikely - their plans are not to create any extra paid content and it looks like they'd like
-
September 05, 2015
Recently a rumor has spread. The rumor has caused a lot of panic in the gaming community and there is a good reason for it. CD Projekt Red has been praised for being such a community driven development studio, especially since the release of The Witcher 3, but according to a rumor, EA were looking into buying out the entire CD Projekt Red team.
If this plan were to go ahead, EA would essentially have full control over all of CD Projekt Red's future content, which, as you can imagine, has struck fear in a lot of Witcher fan hearts.
Fortunately, the rumors have now been dismissed and absolutely 100% denied by CD Project Red. Below, a translated version of CD Projekt's chief executive Adam Kicinski's statement on the rumor has been posted.
"Usually we don't comment on rumors, but it's time to deny the one about takeover because it spread too far. In the name of the board, I would like to state: No, we are not in any talks about the sale of CD PROJEKT RED or GOG. Also,
-
February 28, 2014
An article keeps popping up on Computerandvideogames, and in fact, at the time of writing, it was the most popular post on the entire website, despite it being written around 4 years ago. The article reveals a story about DICE, and their overall succumb to publisher pressure, and the article, four years later, is filled with irony and unfortunately, not of the funny kind.
The article depicts an interview with DICE's senior producer at the time with Xbox World 360 Magazine asking all of the questions. One question that made the title of the article was about paid-for content, maps and DLC.
At the time a DLC pack for Modern Warfare 2 was released for 1200 Microsoft Points, however, it was met with quite a lot of frowns on that day. The reason for this was because DICE had released a free DLC pack on the exact same day for their game at the time, Battlefield Bad Company 2.
When asked about all of this, Patrick Bach, DICE's senior producer at the time, stated
-
February 10, 2014
Upcoming first person shooter Titanfall may prove to be the next best FPS game, but it’s still going to be using the same scummy tactics that every published backed video game has been using for the last few years.
What I’m talking about is DLC - the extra content that you can pay for after you've already bought the game. Like many developers nowadays, Titanfall is already working on the DLC content despite the game not actually being out yet.
With EA at their back, Respawn Entertainment unfortunately don't really have much choice but to release extra purchasable content for Titanfall. At EA's Q3 earnings call, EA CEO Andrew Wilson has revealed that Titanfall DLC is planned, but that it would "evolve" depending on the actions and behaviors of the playerbase.
Wilson said, "Titanfall is a highly innovative game that's multiplayer drive and so we expect a lot of online engagement around that. We're planning extra content already for the product, but in the nature
-
January 30, 2014
There was a certain trend for many top publishers last year - the likes of Activision and EA seem to be pushing their developers to the limits by trying to release games as quickly as possible to reduce any possible competition in the market and ensure that games like Call of Duty or Battlefield are bringing in nice, fluid streams of revenue.
The problem with this is that on our end of the stick, we're often handed a mangled, chewed up representation of what the developers originally had envisioned. Both Battlefield 4 and Call of Duty Ghosts had their issues at launch, and DICE and EA are still going through the problems with Battlefield 4 today.
This makes the average gamer feel a little cheated on, really, and at least for me personally, I hope that this kind of tactic changes.
One game that I'd happily wait for is Watch Dogs, and despite it's delay, I'm still excited as ever for the release of the game.
According to Wedbush Securities analyst Michael Pachter,
-
December 23, 2013
If you're looking for an digital Christmas present this year, hop into Need for Speed Rivals as EA have a very special treat in-store for you. If you're a fan of cars, you'll know that it was only two weeks ago when Ford announced the new Ford Mustang 2015, but Ford and EA teamed up behind closed doors, and they have now brought the car to Need for Speed, and it's available for free.
For those confused about how EA have managed to get the car into the game so quickly, Ford has given a statement on the Need for Speed website.
"We worked closely with EA to provide engineering data for the new Mustang, several months before we showed it to the rest world. The computer design models enabled the game developers
-
November 28, 2013
After tough competition from other football management games, EA has announced that FIFA Manager 14 will be the last game in the franchise.
In an open letter on the FIFA Manager blog, Gerald Kohler wrote "Today I'm writing to tell you that FIFA MANAGER 14 will be the last installment of the football simulation series marketed by EA SPORTS. This is was a very tough decision, so I want to take the time to explain it. This probably comes as a big disappointment to many of you, and it is understandable that you would ask why. "
Kohler went on to describe their defeat, and admit that although their games have been enjoyed by many, Football Manager held the crown, and has ultimately beaten FIFA Manager in every way possible.
"The football manager genre at this level of sophistication is highly specialized and primarily played in two countries (England and Germany), in which - on top of everything - one game has practically dominated the market in recent years. The niche