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February 01, 2017
It's almost been two years since the first DICE Battlefront game, and now another one is on the horizon.
The first DICE-EA Battlefront tile may not have been accepted well by the community, but DICE has had chance to learn from their mistakes and they're hoping Battlefront 2 will be appreciated by FPS and Star Wars fans alike.
First things first, the new Battlefront 2 game is slated for a Holiday 2017 release, which means it'll most likely arrive around the same time of the year the first Battlefront title did in 2015. DICE will also be getting help this time round from another studio. The studio which has been hired to help out is none other than Criterion, the same guys behind the explosive Burnout video game series.
Another newly formed development team named Motive Studios will also be helping out. So far we're not sure how much of a part either of the other two developers will play in the development process, but DICE will be the main team, with Criterion and Motive
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December 05, 2015
A huge issue that was present in the Rainbow Six Siege beta was team killing and player griefing. It was too easy for trolls to ruin a game and at the time Ubisoft were doing nothing about it. Fortunately Ubisoft has spoken out to reveal that Rainbow Six Siege will have some features added soon that will stop trolls, team killing and most game-ruining griefing.
When asked on Twitter about trolls, Ubisoft simply mentioned, "Yes. We have a plan in place to handle them. It will not be tolerated at launch!" via their official Twitter account
Unfortunately Ubisoft did not explain exactly what measures would take place at launch but there's likely to be some kind of kick or penalty system for team killers. In other multiplayer games, players are often kicked for team killing. In some competitive titles, such as Counter Strike, repeated griefing behaviour or trolling can lead up to a 7 day ban on all competitive servers.
Hopefully Ubisoft has a system in place that works just
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May 12, 2015
Treyarch just keep spilling the beans on Black Ops 3, which is great because the game sounds like it’s going to be a lot different to previous games developed by them. Recently, Treyarch gave details on the Black Ops 3 Pick 10 system, ADS mechanics and more.
In Black Ops 2, the Pick 10 system was hugely praised by the COD community. Thankfully the Pick 10 system will be returning to Black Ops 3. Everything is mostly the same with the Pick 10 system, but there have been a few changes made to the way it works.
Firstly, the Wildcards will still be in Black Ops 3. Players can equip up to six different Wildcards but each Wildcard will take up a certain amount of points as per usual.
Interestingly, the entire attachment system will be different in Black Ops 3. Weapon optics are now placed in their own separate slot. If you use the right Wildcards you can equip up to five attachments onto a primary weapon, as well as an optic. Secondary weapons can have up to two attachments
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March 28, 2015
If you're interested in trying out the new Rainbow Six game before it is released, you may want to go and head over to the Ubisoft website, as registration for the upcoming beta has officially opened.
The beta will be available on PS4, Xbox One and PC, unlike the previous alpha test that was exclusively for PC players. Whilst there are no details on how many players will get the chance to play the Rainbow Six Siege beta, there is certainly a limited number of spaces available, and players can increase their chances by answering certain questions on the registration page.
The registration page asks players about their experience with games in the past, as well as details about their rig if they are playing on PC, and general questions you'd expect to see from a closed beta registration.
Whilst this is an option for players to try Rainbow Six Siege without buying the game, players can also pre-order to get 100% guaranteed access into the beta. So far, no details have
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March 27, 2015
Two new live action teaser trailers have been released for Halo 5, and they delve a little bit into what we can expect from the campaign in the upcoming game from 343 Industries. A lot of fans have been going pretty mad over the new trailers, and it's now very clear that Halo 5: Guardians is going to have a very dramatic twist to what we know of the Halo universe.
Both trailers depict the same scene, although one trailer shows it from the perspective of Agent Locke, a spartan that we have learned will be playable in Halo 5. The other trailer shows the scene from the perspective of the Master Chief.
In the first trailer, we see Agent Locke walking towards a battle-worn Master Chief. Locke talks a little about how the Master Chief was seen as a savior, but how he then lead to cause chaos and disaster. The trailer ends with Locke pointing a Magnum towards a weak, unresponsive Chief.
In the other instance of the trailer, the roles are reversed, and we can see the Master
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March 16, 2015
Bungie have revealed details to release a new patch that will add new content and create a stepping stone between now and the House of Wolves DLC planned for later this year. All details for the update have not yet been given, but Bungie have revealed a number of features we can expect to see when the update is released.
The new update details, as seen on Bungie's blog, can be seen below. We can expect to see these changes in the new update.
Vault Space - We know you need more space to collect all the treasures you gain from your missions, and more gear is on the way.
Raid Fixes - There are times when Atheon and Crota can be uncooperative, so we're tackling their worst bugs.
Audio and Visual - Not everyone wants to see or hear a game the same way, which is why we’re looking at providing more options.
PVP Ammunition - The Crucible team wants to change the way ammo crates dictate the flow of a battle.
Strikes - The numbers tell us that there are some -
February 04, 2015
The second Battlefield Hardline beta is set for release this week, and a lot of players are getting ready to jump in to the game. The beta will be running from the third of February to the eighth of February, and it will include a previously unplayed game mode called Hotwire.
Hotwire is perhaps the best game mode to capture what Battlefield Hardline is all about. Both the cops and the criminals will need to take control of marked cars, and each team will need to take down the other team's car. I'm expecting to see a lot of high speed chases through cities and other environments.
On top of Hotwire, players will also be able to play Heist mode in the new Battlefield Hardline beta, and that will be on the Bank Job map. In Heist mode, criminals will need to break into an area and collect a certain number of packages, then take them to drop off points in various locations on the map.
As you can imagine, the cops job is to stop the criminals from stealing the valuables. Unlike
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November 01, 2014
The Iron Banner mode in Destiny is a PVP game type that does not level out weapon stats to make an even playing field. Instead, players' weapons are left mainly untouched, which gives players with legendary and exotic weapons the ability to get an advantage over those with lower tiered weapons.
There is a lot of mixed thoughts on the Iron Banner mode in Destiny. Some players like the opportunity it gives them to try out their overpowered weapons on opponents, whilst others feel it completely removes the skill from the game.
Bungie have been listening to community feedback, and following on from this they have made some considerable changes to how the Iron Banner mode in Destiny will work going forward
Tyson Green, lead designer at Destiny shared some information on how the Iron Banner changes are taking place.
"The goal for level advantages in PvP had been to create relatively small advantages that would suffice only to tilt the balance between players of equal
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October 08, 2014
There has been a lot of controversy behind the idea of DLC - whilst the concept of extra content after a game's launch is pretty much universally accepted, developers who release games with the sole intention of incrementally releasing paid-for content following the games launch is often frowned upon, especially when the content has already been created before launch.
This seems to be the case with Destiny, a brand new collaboration by Bungie and Activision. A new glitch has revealed what looks to be new areas of the game currently not accessible by players.
Whilst it's not confirmed that this glitch shows off DLC content, it's certainly not available in-game legitimately as of yet, so Bungie are either deciding to add it in later for free, or as part of the DLC packs.
For Earth, players have found one new Strike mission and four new story missions, located in the North East section of the map.
For the Moon, two new strikes have been found, and a level 28 high
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September 27, 2014
We've already talked a little bit about the new upcoming features of Grand Theft Auto V for the Xbox One and PlayStation 4, but new rumors suggest that there may be even more features planned for the game that Rockstar are yet to reveal.
One such rumor makes the proposal that Rockstar may have been working on a first person mode for Grand Theft Auto 5, and it may make it's way into the game for the PlayStation 4 and Xbox One release.
Whilst there's no way to confidently confirm or deny these rumors, the source comes from a Rockstar blog reader who supposedly found a 'cached' version of the new gen announcement blog within the Rockstar website's code.
On the cached version of the website, the first person mode was described as 'A brand new first person mode for vehicles that shows the interior of the vehicle, including working speedometers, tachometers, dash lights, and more.'
The cached blog post also went on to describe a new first person mode whilst on foot