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October 05, 2015
Halo 5: Guardians will be getting a new clan system upon launch and players can already create their own clans and add their friends. The new clan system in Halo 5 is called Spartan Companies and each company can include up to 100 players.
As well as being an opportunity for players to create a social hub for communities and friends within Halo 5, Spartan Companies can be used to bring new players together. If you visit the Spartan Companies page you will find a list of all of the clans already created and it's possible to request invitations into these companies.
A player can only be in one company at once so players will have to remain loyal to their groups. As an added incentive to try out the Spartan Companies system, when a player joins a company for the first time, they will be rewarded a REQ pack with a guaranteed cosmetic item inside.
These REQ packs can of course not be used till Halo 5 is actually available and players can only gain 1 REQ pack from Spartan
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October 02, 2015
It's becoming an increasing trend for AAA titles to have less focus on the singleplayer aspects and more focus on the multiplayer. This is especially the case for many first person shooters over the last few years.
The first game to see a multiplayer only experience was Titanfall and since then we've now got Battlefront and it's now been revealed that Rainbow Six: Siege will also have no singleplayer campaign. This means that, besides the co-op mode Terrorist Hunt, everything in Rainbow Six: Siege will be on a player-versus-player basis, and almost everything will be done online either with or against other players.
There are a couple of exceptions to the above information. Rainbow Six: Siege will have a few training missions as well as a versus mode against AI for offline play, but these are the only offline options for players.
This information was revealed by Siege's art director Scott Mitchell, who said that players will, "Go through training, where you get to experience
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September 29, 2015
There's no way to deny it. Halo: The Master Chief Collection launched with tons of issues and it completely ruined the possibility for many players to even play the game properly. 343 Industries has definitely taken the poor launch of the Master Chief Collection to heart though, and the boss of Xbox, Phil Spencer has spoken out about 343's promise to make sure Guardians is released without any problems.
"I know that of all of our teams, no team at their core feels the need to hit a great launch from a multiplayer and connection issues more than 343. That team took the issues around the launch of Master Chief Collection, it kind of hit them in the heart, because it's Halo Nation. It's the people who love these past Halo games."
Every time Phil Spencer has gone to visit 343 Industries, he's been impressed by their dedication to ensuring the quality of Halo 5, and it's multiplayer in particular, is as high as possible.
"No team is focused on it more than 343," Phil Spencer
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September 27, 2015
Halo: The Master Chief Collection will soon get an update that will finally add a system to punish quitters. As it currently stands, players can quit matchmaking games half way through with very little punishment which leaves games unbalanced and unfair, especially in team games.
Thankfully 343 Industries has nearly completed development for a system that will punish and discourage quitters. Unfortunately 343 didn't go into much detail about how the Master Chief Collection will punish quitting. Instead, a small blog post was listed to explain that the upcoming patch will "address a variety of areas, including ranking, will add new systems for quitting and penalties, and will improve a number of community items."
So far, 343 Industries has not set a release date for the changes, but it would be safe to say that the new changes will be released in a patch before the end of the year. Hopefully in between now and then we'll hear some further details about exactly how the quitting
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June 30, 2015
Recently 343 Industries revealed that there will be special REQ packs in Halo 5: Guardians that will contain a random combination of weapons and cosmetic items inside. Players can earn REQ points from playing Arena and Warzone games and can then purchase REQ packs with the points they earn.
Alternatively, players can level up their Spartan Rank and as a reward they will be given a REQ pack. Finally, 343 Industries has announced that players will be able to purchase more REQ packs with their own real world money, and as you can imagine this has caused quite a commotion in the Halo community.
As a result of the chaos this has caused, 343 Industries has spoken out to explain the REQ pack microtransactions and has made it clear that they are certainly not pay to win. Whilst REQ packs do include some weapons or other items, these can only be used in the Warzone game mode, which offers a completely different experience to the classic Halo multiplayer we're familiar with.
That
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April 25, 2015
A brand new Halo 5: Guardians trailer has been released by Microsoft and GameStop showing off a set of armor that will be rewarded to players who pre-order Halo 5 from the video game retailer.
The armor will be given to anybody who pre-orders Halo 5 from any GameStop store in the United States. There hasn't been any details on how long players will have to pre-order to be eligible for the bonus but it is clear that you'll definitely need to order Halo 5 before it is released.
So far, no other retailers have given details on any pre-order bonuses, so GameStop is definitely looking like a good place to pick up Halo 5 so far. On top of the armor, players will be able to get a free poster for pre-ordering Halo 5 as well. Below, details about the bonus armor has been described.
HUNTER-Class Armor: Sophisticated and lethal, HUNTER-class armor incorporates Watershed Division's latest warfighting technology.
HUNTER-Class Helmet: Though still considered a prototype implementation,
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March 29, 2015
A new blog post has been posted by 343 Industries that details some changes that will be made to Halo: The Master Chief Collection in an upcoming patch. The new patch will be releasing in April as part of the "April Update," which will include new features to matchmaking and the game in general.
Whilst a lot of the major issues with the Master Chief Collection that were apparent at launch have now been fixed, there are still some problems with the game that 343 Industries are trying to iron out. These changes include adjustments to the different game modes across various games in the collection.
In the blog post it wrote, "Based on results and feedback, we'll be looking to update team sizes and player counts across existing and upcoming playlists, including Team Doubles, as we get closer to the next update. Lastly, SWAT and Team Snipers will both make a return into the rotation in the near future, and we'll continue to evaluate playlist data to determine which playlists become
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March 27, 2015
Two new live action teaser trailers have been released for Halo 5, and they delve a little bit into what we can expect from the campaign in the upcoming game from 343 Industries. A lot of fans have been going pretty mad over the new trailers, and it's now very clear that Halo 5: Guardians is going to have a very dramatic twist to what we know of the Halo universe.
Both trailers depict the same scene, although one trailer shows it from the perspective of Agent Locke, a spartan that we have learned will be playable in Halo 5. The other trailer shows the scene from the perspective of the Master Chief.
In the first trailer, we see Agent Locke walking towards a battle-worn Master Chief. Locke talks a little about how the Master Chief was seen as a savior, but how he then lead to cause chaos and disaster. The trailer ends with Locke pointing a Magnum towards a weak, unresponsive Chief.
In the other instance of the trailer, the roles are reversed, and we can see the Master
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February 28, 2015
So far, Halo 5 is actually looking to be a monster of a game, and thanks to Aaron Greenberg's latest comments in the Inner Circle podcast, we can get a better idea about just how huge the game is shaping up to be.
"Halo 5 is gonna be huge. It should be one of the biggest entertainment releases of the year if we do our job right. I think what we've got with Master Chief and Locke is a marketer's dream. The game is just super-innovative. I think this is a title that 343 has dreamed of making, and they're innovating in ways that our jaws are dropping."
"It's such a deep story. To me it's like the closest thing to playing in a real movie, you know. I love campaign. I play multiplayer and I enjoy it, but I just love to get deep in the campaign and co-op you know, and Halo was kind of the birth of that, and also at the same time has innovated the multiplayer, so I'm excited with what they're doing with Halo 5, and we'll be revealing more soon."
Interestingly, Greenberg spent
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December 08, 2014
Although the Master Chief Collection has been filled with issues at launch, the new Halo 5: Guardians is still being worked on by 343 Industries, and they are getting ever closer to releasing the game.
Whilst for most of the development process 343 have been pretty quiet about Halo 5, we have seen an influx of new content recently, and just this week 343 released yet another gameplay video, showcasing the new multiplayer in action.
This time round, the gameplay lasts for 15 minutes and it shows off two full games of slayer. The first map is played on Empire, a map we have already seen in previous videos, whilst the second map is Crossfire, one that some of you may not have yet seen.
As always, Halo 5 is looking pretty good in this latest gameplay video, and the great lighting can be seen in full effect. One thing that is clear is that 343 have attempted to put a lot more emphasis into the power weapons in Halo 5, and a typical game of slayer will revolve more around