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April 29, 2011
Modded Controllers: Adjustable Fast Reload
Adjustable Fast Reload is a great Evil Controller that comes with 3 mod features. Rapid fire, auto burst, and adjustable fast reload. All of these work in Call of Duty: Black Ops, Modern Warfare 2, and World at War. There was a moment for a few months were our adjustable fast reload wasn't working in Black Ops due to a patch on the developers side of things that came out on the 14th of December, but back in February the game had been patched again and now our adjustable fast reload is back.,
This modded
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April 29, 2011
Evil Ambassador Copiozo talks about Evil Controller's Gears of War Active Reload Controller.
So recently here at Evil Controllers, I have been given the opportunity to work with one of our controllers designed specifically for the Gears of War series, the Active Reload controller for Gears of War 2. Let me tell you, it makes the game even more enjoyable than using a standard controller (don't get me wrong, Gears of War is fun, but it's more fun using a modded controller'srapid fire to mow down the Locust Horde).
Now you're probably
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April 26, 2011
Modded Controllers: Master Mod
Our Master Mod definitely deserves the name that we've given it. As a blogger for the site it's fairly easy to dismiss my opinion as bias, but it's really impressive how many mods we've managed to install into our Master Mod controllers. These modded controllers include: Rapid Fire, Auto Burst, Fast Reload, Active Reload, Rapid B, Adjustable Rapid Fire, and Dual Rapid Fire.
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April 21, 2011
Modded Controllers: Gears of War 2 Active Reload
Our Gears of War 2 Active Reload is still a strong seller and that's just because of how useful it is. For gamers active in the online community it's nice to be able to focus on aspects of your game rather then just aiming for a perfect reload. While other people may not have this advantage they don't call us Evil Controllers for nothing. It helps, but it definitely isn't something to cry about. If others want this advantage too, tell them to google us. We're everywhere.
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February 10, 2011
Customer Service @ Evil Controllers
While we definitely enjoy the holiday season over here at EC, this past holiday was a stressful time. We want to formally apologize to anyone that felt they did not receive stellar customer service in the months of December and January. The sales volume we were experiencing was enormous, and it became a little hard for us to keep up. We are definitely the hardest on ourselves, and it is time for us to recognize these growing pains.
As a result, we have hired several more employees so we can handle a larger number of customers. We strive to give the best service possible, and we hope that everyone has a positive experience with us!
Thank you to everyone for being patient with us,
Evil Controllers
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November 03, 2010
EVIL CONTROLLERS IS HERE TO EDUCATE GAMERS
After the successful launch of the Evil D-Pad, it appears that the un-convinced gamers are missing some
information crucial to understanding the power of the Evil D-Pad.
Tempe, AZ. (November 2010) "€œ The launch of the Evil D-Pad happened officially on Saturday October 23rd and the gamers demand for a reliable, fuctioning D-Pad was met.The problem however, was that some gamers didn't know it. What the Evil D-Pad did was remove the axis-design typically used on a console controller to give each direction on the controller it's own proper button. It's an original design idea fo a d-pad that hasn't been done by any other 3rd party developer in the past.
The axis was removed to increase accuracy and reliablity. What alot of gamers don't seem to grasp is that most controllers, Microsoft's included, don't have dedicated diagonal
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October 27, 2010
INTRODUCING THE NEW EVIL-DPAD FROM EVIL CONTROLLERS
Well it's finally out, we've been excited for it's release for awhile now and it really couldn't have come out at a better time for you guys. Black Ops is just around the corner and Super Meat Boy is $10 until the end of the month. Both of these games, while massively different, benefit from our Evil D-pad.
While shooters may not use the d-pad as often as the analog sticks, typically used for aiming and movement, the d-pad is still an essential part of the experience. Anyone that's played Gears of War to a competitive degree testify that the original Microsoft d-pad is often a failure in critical moments. Bungie ditched the use of the
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May 26, 2010
The call of Chuck Bittner and his request for action to re-map controller buttons
Chuck Bittner has spoken. His call to action to access the technology to re-map buttons on today's great games has not gone unheard. Bittner is a Quadriplegic "Able Gamer" who is frustrated by the lack of attention that Developers, Publishers and Hardware creators have given to this community. A community that is filled with fans and competitors who will be able to participate on the same level and beyond if given the proper access to that technology. Evil Controllers has a great relationship with Randy "N0m4D" Fitzgerald, who is probably the most famous "Able Gamer" in the world. When Infinity Ward first created Modern Warfare they included the ability to remap buttons to Randy's specifications with the GAME!!! Pop in the first MW and you can find the "N0m4d" button configuration under controller options. But when MW2 shipped no such thing was included with the game.. Bringing the question back to
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May 11, 2010
Evil Controllers teams up with AbleGamers to Aid those who wish to Game
Harpers Ferry, WV "€œ The AbleGamers Foundation is proud to collaborate with Evil Controllers to make a line of controllers targeted to the needs of gamers with disabilities. "I just think this is a great opportunity for the disabled community to be able to leverage some cutting edge technology," says Mark Barlet, President and CEO of The AbleGamers Foundation, "Evil Controllers has a track-record of quality and out of the box thinking, with proven experience working with gamers with disabilities and I am proud to lend our name to the project."Â
Evil Controllers is currently working on bringing a web portal that will allow "Able Gamers" to access information on our developing technology.
Adam Coe, CEO of Evil Controllers "We are very excited to be working in a direction that allows us to develop technology for accessible gaming." " We are proud to help broaden the video game world as a
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May 11, 2010
Adam Coe attends Games Beyond Entertainment Week
May 10th , 2010- Adam, 21, will sit on a panel at Games Beyond Entertainment Week.
The weeklong event will transpire on May 24-27 2010 in Boston, MA. The function will serve to unite those involved in the gaming industry to explore the wider use and potential of games to provide an impact on a wide variety of needs and communities around the world. The event also seeks to identify emerging and non-traditional markets for gaming. Games Beyond Entertainment Week is developed by the organization behind the Serious Games Initiative and the Games for Health Project.
Adam, the CEO of Evil Controllers, will be participating in Games Accessibility Day, on Tuesday, May 25. He will be sitting on a Question and Answer panel with the legendary Ben Heckendorn, affectionately known as "Ben Heck"Â, famous Modder. The panel will be discussing the future of gaming for the disabled, and where the technology is going. It is the only event