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February 16, 2014
For some odd reason, both EA and Titanfall developer Respawn Entertainment seem to be reluctant to spill the beans on the upcoming beta for the new next gen FPS title.
Whilst it's still not officially been announced that there will actually be a Beta or not, the general consensus is that the game will have a final test run before the launch of the title, most likely to assess server performance and make any changes if necessary.
With these kinds of Beta tests, developers usually make sure it's nice and easy to get into the action so that they can stress test their servers and throw everything they have at them, and Titanfall's community manager has made it clear on twitter that it will definitely be easy enough to have a go at their servers before launch time.
When asked about the chances of getting into the beta, Abbie Heppe, the community manager for Titanfall replied with "It's not very limited! All you hardcore fans should not have a problem getting in,"
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February 04, 2014
There's been talk about it, and after the successful closed alpha stage, I'm pretty sure Respawn Entertainment would be happy to release a beta for upcoming FPS Titanfall. New information from a French retailer suggests that there will be a Titanfall Beta, and it could be available as early as next month.
Posters have been shared in the stores of French retailer Micromania that suggest the Beta will start on February 14th, just in time to give you an excuse for forgetting all about Valentines day. According to the French poster, the beta will run through to February 19th, and it will be exclusive to those who pre-order through Micromania.
As Micromania is in fact a child company of GameStop, it would make sense that once again GameStop has bagged the goodies for the next big shooter game, and beta exclusivity may be for those who pre-order from GameStop or Micromania.
Seeing as February 14th isn't really that far off, I expect there will be an official announcement
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December 19, 2013
The top down shooter, Halo: Spartan Assault was first released on Windows Phone, but it looks as if the game will now slowly make it's way over to Microsoft consoles as well. A new announcement by Microsoft has revealed that the game will be available on the Xbox One by Christmas Eve, and will be running at 60fps and in 1080P, which really isn't anything special, considering that the game can be run on a smartphone.
The game will be available on Xbox One for $15, however if you already own the Windows Phone copy (which costs $7) you'll only have to pay $5 for the Xbox One console version.
So, if you are planning to purchase the Xbox One version, it makes sense to buy the Windows Phone version first to save yourself a couple bucks.
The new Xbox One version will also include some new content such as a
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November 30, 2013
If you're hoping to bag yourself a deal without having to deal with competition with other shoppers on Black Friday, you may want to hop over to Amazon because they have just temporarily reduced the price of some of the current available Xbox One games.
All three blockbuster Xbox One exclusive launch titles have been reduced in price; this includes Dead Rising 3, Forza Motorsport 5, and Ryse: Son of Rome.
All three games will be reduced in price by $10, taking their $59.99 price tag to just under $50 bucks.
On top of this, these copies of the game are Day One editions, which means you'll be able to bag yourself exclusive content that will not be available to anyone other than early purchasers or pre-ordered copies.
For Ryse: Son of Rome this includes an exclusive box art and new unlockable gladiator items. The Dead Rising 3 Day One edition comes bundled with an exclusive box art as well, along with
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November 10, 2013
Call of Duty: Ghosts will be the first game in the franchise to include the ability to lean round corners. This feature has been present in many other FPS games including the Battlefield series for some time now, so it's nice to see it finally make its way into Call of Duty.
There is currently one problem with the leaning glitch, and this has been pointed out by a Vine video showing the leaning ability in action.
The Vine video shows one player leaning out of cover, however from another player's view, the player cannot be seen leaning out at all.
Despite the player that is leaning out of cover being able to see past the cover clearly and take shots at other players, others cannot see or even shoot the player.
This problem seems to be due to an animation not playing for the character when a player goes to lean, and it shouldn't be a very easy problem to fix.
In fact, Infinity Ward's Tina Palacios sent out a tweet on twitter to completely dispel the issue-
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November 05, 2013
Despite many of the launch titles being available for both current generation and next generation consoles, it's looking like Infinity Ward and Activision are having to make some sacrifices to the current generation version of Call of Duty Ghosts to ensure things run smoothly.
Thanks to a new leaked image of the back cover for the Xbox 360 version of Call of Duty Ghosts, we now have found out that the online multiplayer will only feature up to 6 versus 6 combat, with the largest games only having a total of 12 players, instead of the standard 18 seen in previous COD games.
On the next gen version and the PC version of Call of Duty Ghosts, the 18 player standard is present, so it looks as if sacrifices have had to be made. Although we haven't seen a PlayStation 3 copy of the game, it's likely that PS3 will only support up to 12 players online as well.
The leaked image also gives us information on the mandatory download for COD Ghosts on the Xbox 360. Luckily, it will
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October 30, 2013
It looks as if historical accuracy is something that really matters to Ubisoft, and to show that, they have made a brand new video showing off the various types of in-game weapons you'll be able to get in Assassins' Creed IV: Black Flag.
On top of this, the video gives a quick preview of the port of Genoa, a location that will probably play an important part in the story.
The video includes a rather energetic historical weapons expert discussing the variety of weapons available to the pirates at the time. He makes a mention of guns, knives, swords and even grenades, but also talks about psychological warfare, a method used by pirates to scare and intimidate their enemies into surrender.
The whole concept behind pirates is a scary one, and if you were out at sea, pirates would be the worst thing you could bump into. It will be interesting to see what kind of options we have open to enable us to scare our enemies into submission.
Along with psychological warfare,
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October 28, 2013
Respawn has now announced that Titanfall, the futuristic next gen first person shooter, will be available on the Xbox One, the Xbox 360 and PC on March 11, 2014 in North America, and March 13 in Europe and Australia.
Respawn have also given details on their super expensive Titanfall collector's edition that includes a bunch of goodies for a grand total of $249.99. The collector's edition comes with a collectible 18 inch hand crafted titan statue and diorama with a battery-powered LED lighting system on the titan, as well as a full size art book with over 190 pages of the game's concept art, as well as a schematic of the Atlas Titan in the form of a poster.
The collector's edition also includes a copy of the game, however details on whether this will be Xbox One exclusive have not been given yet.
Titanfall has been hailed by critics as a
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October 24, 2013
Despite previous gameplay trailers and footage of Ryse: Son of Rome focusing on the brutal combat found within the game, there is a story within the world of Ryse, and a newly released gameplay trailer gives an insight into the storyline of Ryse: Son of Rome.
Although Crytek, the development team behind Ryse: Son of Rome, are best known for their beautiful video games graphics, Ryse manages to capture our imagination through both great visuals and good gameplay, and hopefully a good story too.
Rome: Son of Ryse's story mode would be better described as a cinematic action title- it has cut scenes relating to the story within the game, a fairly easy control system that is easy to get to grips with, and if one wants it, a very minimal user interface on top of it all.
The story focuses around the Roman solider, Marius Titus. After a return back home, he finds his family has been brutally murdered, and then sets off to find the most loyal soldiers to fight with him along
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September 26, 2013
The Dead Rising series has always been about killing zombies by getting all sorts of trash lying about the world and turning them into crazy weapons you'd never expect to think about using in real life, and Dead Rising 3 seeks to continue on with the Dead Rising crazy weapons legacy.
Microsoft has revealed a new feature in Dead Rising 3 that will take weapon crafting, zombie smashing and pretty much anything else to do with your survival to the next level.
Microsoft wrote the following: a new tier of Combo Weapons that requires at least three components (and oftentimes multiple steps and blueprints) to craft, and features unique abilities that let you decimate crowds of zombies with devastating effect. Examples include the Ultimate Powershout, a deadly concussive horn made of traffic cones; the Ultimate Grim Reaper, a flaming scythe made of a katana sword, a scythe, a gas canister and a mask; and the Massive Bomb, a mini-nuke that obliterates every zombie in your vicinity