Bioshock Infinite's Difficulty Will be Increased by Early Choices in Its 1999 Mode
Today's gamers crave choices, choices on how they go and progress through the game, the choice of how their characters look, feel, and act, and many other different choices. But I remember a time when choices were non-existent. Irrational Games thought the same way too and decided that their upcoming title Bioshock Infinite, is going to do the same too with their "1999 Mode" (as stated in this Kotaku article).
In 1999, Irrational Games released System Shock 2, a game where you picked one career specialization and that's all [...]


