Console News

  • Assassin's Creed Unity Struggling with 30FPS

    unity frame rateWith all the recent talk surrounding games that support 60FPS, it's become quite a shock to hear that Assassin's Creed Unity is actually suffering from frame rate drops that dip below 30 frames per second.

    Whilst frame rates in the less intensive areas do reach a nice, smooth frame rate, in some areas, both the Xbox One and the PlayStation 4 struggle to provide this smooth frame rate. Whilst many gamers have been unnecessarily angry at the lack of solid, smooth 60FPS in many next gen games, not being able to achieve 30FPS in a game is something to get angry about.

    After frames start to dip below 30, or more specifically 24 frames per second, the game becomes incredibly choppy, and this is a frame rate that the human eye can easily pick up on.

    Although the frame rate can be increased with a few tweaks on the development side, unfortunately, the frame rate may not be able to be improved to the golden 60FPS standard we've all been dreaming about.

    We do hope however that Ubisoft manage to get at least 30FPS in all aspects of Unity, because it would be unfortunate if this was not the case.

    Interestingly, the Xbox One version of Assassins' Creed Unity has been reported to perform better than the PlayStation 4 version, something that many PS4 fans are confused about, considering that many were confident the PS4 had slightly better performance capabilities than the Xbox One.

    Either way, whichever console you pick you are still going to have issues with frame rate at this current point in time.

  • New Killzone Shadow Fall Will get New Free Multiplayer Content

    killzone multiplayer patchIt isn't often that you hear about AAA developers completely redesigning their games, but Guerrilla, the developers of Killzone Shadow Fall, seem to be gearing up to release a brand new patch to Shadow Fall that will completely change the direction of the game.

    Once the new patch is released, players will be able to earn Valor instead of experience points - this Valor will count as a new kind of currency, and players will be able to spend their Valor on Mystery boxes that have a chance to open up random gear that would typically be award for completing challenges and missions.

    On top of the new mystery boxes, players will also be able to complete daily challenges that will be updated every 24 hours. These new challenges will reward players with extra Valor.

    Similarly to the daily challenges, a new daily login bonus will allow players who log in to the game regularly to earn extra rewards.

    Whilst no definite date has been set for this interesting new multiplayer patch for Killzone Shadow Fall, the developers suggest that the new content will be ready for launch very soon.

    We think it's great to see Guerrilla try to keep their recent FPS title going strong - it is not an easy task considering that the market is already being dominated by titles like Call of Duty and Halo.

    What do you think of the upcoming changes to Shadow Fall's multiplayer? Do you believe these changes will impact the game negatively or positively?

  • GTA Online Heists Coming Shortly After New Gen Launch

    GTA Online HeistsRemember when Rockstar promised to add Heists to Grand Theft Auto Online? It's now been over a year since it's release, and GTA 5 still doesn't have any online heists.

    For me, the heists seemed like one of the most appealing features of the GTA Online mode, but since the release of the online portion of GTA, there has been delay after delay, forcing Rockstar to push back the release of heists for a long time.

    One of the main reasons why heists for GTA Online were delayed for so long was due to the large amount of hackers that entered their way into the game, and this caused Rockstar to refocus their attention on exploits that many hackers were taking advantage of.

    Since then, Rockstar have been working on filling the new gen ports with as many new features as possible, and this has understandably left the GTA development team to put even less focus on the GTA Online heists.

    Luckily, Rockstar have addressed the online heist delays, and they have stated that heists for GTA Online should eventually be released for the game after the release of the new gen ports.

    Considering that the PC version isn't being released till January 2015, we can safely say that heists for online should be put into the game at some point in the first quarter of 2015.

    We hope that this is the case because everybody has been waiting for heists for a long time, and the waiting has been killing us.

  • Advanced Warfare Gets All-Round Positive Reviews

    advanced warfare reviewAdvanced Warfare has been out for just a week, but the reviews keep rolling in, and so far critics seem pretty happy about what the game has to offer. In fact, most professional reviews so far seem to paint Call of Duty Advanced Warfare in a good light.

    On Metacritic, the game is sitting at a nice 80, whilst user scores are around 50-60, which is understandable considering the bad press COD Ghosts received.

    However, when it comes down to it, it's clear that Advanced Warfare is miles better than it's predecessor, and the work that Sledgehammer Games have put into this game can be seen all around.

    Below, we have provided a little peak at some of the reviews shared this week.

    GamesRadar: 4/5 - Multiplayer feels wonderfully fresh, thanks to the added agility of Exo Suit boosting. Sadly, though, co-op is unimaginative, and the story fails to satisfy when compared to previous installments.
    Polygon: 9/10 - For whatever minor missteps Advanced Warfare makes with its story, it more than compensates with vision and remarkable execution. The latter has never really been Call of Duty's problem - Ghosts notwithstanding - but Advanced Warfare adds enough and moves far enough forward with its new abilities to feel like a risk. Turns out, that's just what the series needed.

    GameSpot: 8/10 - The huge change in player mobility is less of a paradigm shift and more of an overdue retooling for an 11-year-old FPS franchise, especially in a year of mobility-focused shooters. Yet for all its predictability, Advanced Warfare is a deluge of action-film bravado, and it's difficult to not be carried away by its tidal forces.

  • Fallout 4 May Be Shown at VGX 2014

    fallout 4 vgxAh, the elusive Fallout 4. We keep hearing whispers and rumors about the game, but we never actually see anything official. If we are lucky, that may all be changing soon however, as it has been revealed by an insider that Fallout 4 may in fact be shown off for the first time at VGX 2014.

    That insider is Geoff Keighley, host of VGX. According to Keighley, some kind of new announcement is planned for VGX by Bethesda, and a cryptic tweet almost suggests that it will be Fallout 4.

    Of course, nothing is confirmed at this point - the reveal at VGX 2014 could be anything - Bethesda may decide to give another look into their new DOOM game, or they may have something completely else planned.

    However, if Bethesda were to announce Fallout 4, VGX would be a good place to do it. In the past, Bethesda have used VGX (or Spike TV) to make new game announcements, and in fact, The Elder Scrolls Skyrim was announced at VGX for the very first time at VGX 2010. The game then released a year later.

    If we do see Fallout 4 we will let you know - VGX 2014 will be happening on December 5th this year, so whatever Bethesda has planned, there’s just enough time to start getting excited about it.

    We would absolutely love to see a new Fallout game, but nothing is confirmed yet, so take this post with a healthily large grain of salt.

  • GTA San Andreas HD Now on Xbox 360

    gta san andreas hdGot any change to spare? If you have, you may want to boot up your Xbox 360 and head to the Xbox Games Store. Want to know why? Right now you will be able to find GTA: San Andreas for just a few bucks.

    The game has debuted on the Xbox 360 this week, and it comes with a range of improvements to make the game slightly better than the original.

    Firstly, the new GTA San Andreas HD has had a resolution increase, and the game now plays at 720P. Whilst it seems that Rockstar have simply upscaled the original textures, it's nice to see that the game will run smoothly on the Xbox 360 at a 720P HD resolution.

    On top of upscaling the resolution, Rockstar have also increased the in-game draw distances, which will allow players to see more area of the map at once whilst playing.

    Finally, with the debut to Xbox 360, Rockstar have added a bunch of achievements for the game that can be unlocked by playing through the story.

    The new GTA Sand Andreas HD can be picked up for just $3.74 in North America, and £2.99 in the UK. If you haven't played San Andreas before, we think that there's no reason not to pick up this game.

    The game was recently released on iPhone and Android, but it's lack of a decent control scheme easily make it a second pick when compared to the brand new HD version for Xbox 360.

  • GTA V Should Run at 1080P

    GTA V 1080PGood news to those that are obsessed about frame rates and resolution - Grand Theft Auto V should be able to run at 1080P on the PlayStation 4. Whilst the news doesn't come from Rockstar themselves, this information comes from Official PlayStation Magazine, so the information shared is most likely to be true.

    Within the GTA V PS4 section in the magazine, it reads, "Glimmering 1080P presentation, fresh wild-life, 100 new songs, a bumper version of GTA Online, this is a sandbox you've dreamt about ever since you slotted Sony's angular baby under your TV."

    We've already heard about the new songs being added to the radios in GTA V for next gen, and the fresh wildlife has also been mentioned by Rockstar.

    We've come to expect a more improved version of GTA Online too, so the 1080P rumors within the Official PlayStation Magazine probably will turn out to be real information.

    Whilst this magazine focuses on the PlayStation 4 version of GTA V, it is likely that the Xbox One will receive just as many features, and I don't see why there won't be 1080P options on there either.

    If the Xbox One GTA V doesn't support 1080P there is bound to be a lot of controversy to follow.

    One other thing that the Official PlayStation Magazine fails to mention is anything about frame rate. We can of course expect to see 30FPS, but will we manage to get any more than that when playing at 1080P?

    Considering GTA V is such a large game, I would not be surprised if the frames were capped at 30, but we will have to see.

  • September 2014 Biggest Month in PSN History

    september 2014 psn recordIt's always great to hear about new records within the gaming industry, and today I have some news to share about Sony and their recent new PSN record. This week, Sony revealed that September 2014 had shown to be the biggest month for the PlayStation Network ever since it's debut on the PlayStation 3.

    One of the biggest drivers of the success for the new PSN record was of course Destiny, a new game that has managed to stay on the top selling charts for a considerably long time. Firstly, Destiny has already sold PlayStation Network sales records for many different categories by itself, including most pre-orders, best week one sales and best day one sales.

    When you factor in the huge hype for Destiny and the growing player base on the PlayStation 4, you end up with over 125 million hours worth of gameplay in just one month - this is exactly what happened in September 2014, and it is what made the PlayStation Network look very impressive this half.

    Sony managed to increase 90% of PSN store revenue in September as well which is pretty impressive - however this was most likely due to the huge Destiny release.

    Have you got a PlayStation 4 yet? What are your thoughts on the PSN experience? If you have owned both an Xbox and a PlayStation in the past, what do you prefer - the Xbox Games Store or the PS3 and PS4 PlayStation Network?

  • Project Cars Delayed Till 2015

    project cars 2015Whilst DriveClub has finally released this month, the other upcoming racing sim we've all been waiting for has had yet another delay, pushing it back past the holiday season and on to next year.

    The game I'm talking about is of course Project Cars, and the developers have recently confirmed that after talks they have decided to push back the game, but the reason for the delay may not be what you may have expected.

    Considering that Project Cars was set for a release in November, it's understandable to think that Bandai Namco may have wanted to push it back a month or two, simply because there are just so many other games planned for release next month. (Call of Duty, Halo, GTA V, to name a few..)

    However, Bandai have taken the plunge to release the game next year instead, and their reason behind this involves both wanting to stay away from the huge competition in November, and to have more time to fine tune the title.

    "Our goal has always been to deliver a landmark title that encompasses the wishes and desires of racing fans from all around the world; something with features and content powered by the community that provide a truly unforgettable and pioneering experience," Ian Bell of Slightly Mad Studios revealed.
    "Whilst a tough decision to make, the change in release date allows the game the greatest chance of success and visibility, and the opportunity to polish the game even further to the high standards that both ourselves and our community demand and expect. We're eager for you all to see what we've been working on in just a few months."

  • White PS4 Standalone May Be Available This Month

    white ps4 standaloneTo celebrate the release of Destiny, most of Europe and the UK received a brand new PS4 bundle that included a copy of Destiny and a white PlayStation 4, along with a DualShock 4 controller.

    Now that the release of Destiny has long since gone, the white PS4 bundles have slowly died out, but Sony have seen demand for the product and have decided to make plans to release the white variant of the console as a standalone device.

    Shuhei Yoshida has revealed that the white PlayStation 4 will be released as a standalone product very soon, but unfortunately the console will be limited to Europe for now. As with the Destiny bundle, Yoshida failed to mention anything about a North American release for the white version.

    The white standalone PlayStation 4 will cost £350, which is slightly more than the current £329 street price of the PS4. Of course, if you're in the US and you really want a white PS4, you might have to pay considerably more to get it shipped over here.

    Besides from the color change, there are absolutely no differences between the white PS4 console and the black PS4 console, and hardware-wise everything is the same.

    Whether or not you like the white console will probably come down to preference, but it's a shame that only those in Europe or the UK will be given the option to choose between a white or a black PlayStation 4.

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