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Game Reviews

  • Street Fighter V Gets M Bison Reveal Trailer

    Street Fighter V M BisonM Bison has just been revealed by Capcom in a brand new reveal trailer for the character. The new trailer shows off a few other Street Fighter V characters before showing the new M Bison. Unsurprisingly, not much has changed to the character, but M Bison has had a nice re-texture to meet the higher quality graphics that Street Fighter V features.

    M Bison originally made his way into the Street Fighter franchise in Street Fighter 2 and as you can imagine, he has stuck around ever since.

    So far, we're still not very sure about the confirmed lineup for Street Fighter 5, but M Bison makes his way as the fourth confirmed character. Before M Bison, players were introduced officially to Ryu, Chun Li and Charlie.

    It's likely that we'll see a large roster of character we've already seen from Street Fighter titles in the past and if we're lucky we may see a new face or two as well. Unfortunately Capcom has chosen to reveal each character separately so it may be some time before we know the full character roster for Street Fighter 5.

    Street Fighter 5 does not yet have a definite release date but it has been planned to release some time next year. The upcoming Street Fighter game will be available exclusively on the PlayStation 4 and the PC.

    In other news, Community Effort Orlando, a host for a fighting game tournament, has confirmed that a playable demo of Street Fighter 5 will be available at the tournament, which takes place between June 26 to June 28.

  • New Halo 5 Pre-order Trailer Released

    Halo 5 pre-orderA brand new Halo 5: Guardians trailer has been released by Microsoft and GameStop showing off a set of armor that will be rewarded to players who pre-order Halo 5 from the video game retailer.

    The armor will be given to anybody who pre-orders Halo 5 from any GameStop store in the United States. There hasn't been any details on how long players will have to pre-order to be eligible for the bonus but it is clear that you'll definitely need to order Halo 5 before it is released.

    So far, no other retailers have given details on any pre-order bonuses, so GameStop is definitely looking like a good place to pick up Halo 5 so far. On top of the armor, players will be able to get a free poster for pre-ordering Halo 5 as well. Below, details about the bonus armor has been described.

    HUNTER-Class Armor: Sophisticated and lethal, HUNTER-class armor incorporates Watershed Division's latest warfighting technology.

    HUNTER-Class Helmet: Though still considered a prototype implementation, the HUNTER's sensor suite enhances situational and threat awareness.

    The HUNTER-class armor is the same armor that Agent Locke wears, and it seems like players who do not pre-order will not be able to pick up the same armor. Even though the armor is most likely just cosmetic, I personally think it seems a bit unfair that some players won't be able to dress as Agent Locke in Halo 5, especially considering he will be playing a very important role in the story of Halo 5: Guardians.

  • New Details on The Witcher 3 Revealed

    details on the witcher 3Thanks to a preview feature from a German magazine and a bunch of translators over at the NeoGaf forums, we now have a bunch more details about the Wither 3 in anticipation for it's launch.

    There is so much information to go through, so we'll list some of the biggest reveals from the magazine. Firstly, the feature suggests that there will be two large cities, Novigrad and Oxenfurt, both of which will be bustling with life.

    No Man's Land will feature 25 smaller towns and cities, and some of these will be around the same size of Flotsam from The Witcher 2.

    Interestingly, the best items in The Witcher 3 must be crafted, and all equipped items will appear on Geralt in-game. Thankfully, they have gotten rid of the fist fighting quick time events, and it's been replaced with a fighting style similar to standard weapon fighting.

    One quirky feature is that Geralt's beard will grow over time, and you can go to a barber to cut it's length. The HUD in The Witcher 3 will also have a lot of customization potential, and you can remove certain UI elements, and even activate audio hints.

    The German magazine came across very few bugs, crashes or freezes, which is exactly what we want to hear.

    The Witcher 3 will be released on May 19 for Xbox One, PlayStation 4 and PC. The game has been delayed a number of times now, so it's great to finally see the release date nearing closer.

  • Riptor Returns as New Killer Instinct Character

    riptor killer instinctSince the launch of Killer Instinct for the Xbox One, the developers behind the game have been slowly releasing more content for it over time. Perhaps the most exciting part of any new content releases for Killer Instinct are the introduction of new characters, or more specifically in this case, the re-introduction of characters from the franchise that did not make it into the game at launch.

    One such character is Riptor, and Microsoft Studios have just revealed their plans to bring him to the new Killer Instinct on the Xbox One. Riptor featured in the original Killer Instinct game, and is a hybrid between a human and a velociraptor. The character stands out from the crowd of other humanoid fighters in the game, not only for it's appearance, but for it's unique move set as well.

    Riptor will be entering the new Killer Instinct as part of the Killer Instinct 2 DLC, which will put players back a total of $19.99 for the Combo Breaker Season 2 pack, and a total of $39.99 for the Ultra Edition Season 2 pack.

    In the $20 bundle, players will get access to eighter fighters, five of which have so far been confirmed to be TJ Combo, Maya, Cinder, the new Kan-Ra, and now Riptor.

    The $40 pack includes the same characters, but also comes with some new accessories, as well as a copy of Killer Instinct 2 Classic which will be playable on the Xbox One.

  • Assassin's Creed Unity Gets Live Gameplay on Twitch

    AC Unity live streamAssassin's Creed is now very close to launching, and Ubisoft have been revealing all there is about the game leading up to it's launch. Over the weekend, Ubisoft hosted a stream to showcase a whole ton of Assassin's Creed Unity gameplay, and there was a lot to take in from this event.

    The livestream event that was hosted on Twitch was hosted for around 9 hours, and within this stream, a good chunk of that time was spent on streaming live gameplay from Assassin's' Creed Unity.

    The live stream showed off a bunch of interesting elements of the game, including the brand new character customization options and a look into some of the story missions available in Assassin's Creed Unity.

    The live stream also showed off the versatility available within all of the side missions within Unity, and focused on the brand new environment that has been set in France. Quite frankly, Ubisoft have done an amazing job with AC: Unity, and it looks absolutely stunning, both in terms of graphics and gameplay.

    Perhaps the most interesting part of the livestream is the segment where Ubisoft focused on the multiplayer in Assassin's Creed Unity. Multiplayer has always been a tacked on add-on to the main story, but in Unity, it does look very enjoyable and will be an integral part of the game.

    Assassins' Creed Unity will be released on November 11th for the PS4, the Xbox One and the PC in North America, November 13th for the same consoles in the UK, and December 4th for Japan.

  • DriveClub Launch Issues Now Mostly Fixed

    driveclub launch lagDriveClub was under development for much longer than planned, but despite this, the launch was plagued with a variety of issues, mainly relating to the network performance, giving some players no chance of even downloading and playing the game.

    Luckily, Evolution Studios have been working round the clock to ensure that the server performance is at it's best as quickly as possible.

    There are still some server performance issues at the time of writing, but most of the launch lag has dissipated. Evolution Studios have managed to do a pretty good job at keeping things under control, especially considering the game debuted as a free title for PSN players, which probably drove the download count to thousands more than Evolution Studios initially anticipated.

    Launch server issues are certainly not new, and even developers like Rockstar and Infinity Ward often have server performance problems on the new launch of a game, typically because the huge influx of players simply causes the servers to come crashing down.

    Hopefully it will be plain sailing for DriveClub and it's players going forward. I haven't yet played the game, but I can't wait to get stuck in and give it a go for myself.

    DriveClub released on October 7th however it's rocky start led to many players waiting a week before being able to get online. We're still waiting on news about sales results to hear whether Evolution Studios' "free-for-PSN" pricing model has paid off or not.

  • Quantum Break Gets New 10 Minute Gameplay video

    quantum break gameplay videoThis week, Microsoft Japan released a brand new video that shows off roughly 10 minutes of in-game footage of the new Xbox One exclusive title, Quantum Break. Remedy Entertainment, the developers behind the project, have been working hard on Quantum Break for a considerable amount of time now, and over time a lot of interest for the game has been gained.

    Quantum Break will be a third person action game that will have a TV series released alongside it. Players will be able to play the game through, and their actions will determine the script of the TV show.

    It's an interesting concept that other developers have tried and failed in the past, but Remedy Entertainment seem to be pretty confident with their game. Quantum Break, which will include cover based combat and a variety of time manipulation powers is probably best showcased in the new 10 minute gameplay video.

    The video focuses on the game's dark environment and the way players will be able to interact with enemy AI.

    Considering that the game is a single player only experience, it will be interesting to see how the Quantum Break TV series will play out alongside it. We're assuming that there will be certain options to choose throughout the game, and the TV script will be dependant on the choices that were picked the most by players.

    Quantum Break has been reported to be releasing within the second quarter of 2015 if Remedy Entertainment do not delay the release of the game before then.

  • Hideo Kojima Explains Reason for Ground Zeroes, Announces new Second Screen App

    phantom pain idroid app

    Some people have been confused as to why the developers behind the Metal Gear Solid franchise have split Metal Gear Solid V into two separate titles, but Hideo Kojima has created a video to help gamers understand why, as well as to reveal the new second screen application that will work alongside the Phantom Pain.

    In simplicity, the Phantom Pain is not yet complete, but Kojima wants players to experience a taste of what's to come in the game, and to do this, they have decided to go for a second title, Ground Zeroes, to act as a prologue.

    Metal Gear Solid V is taking a huge leap from it's routes, and a lot of new gameplay mechanics are being opened up. Ground Zeroes will give players a small taste of what to expect in terms of gameplay content, but it will also give a bit of background history behind the characters and world of MGS, which will be perfect for players who aren't accustomed to the story of Metal Gear Solid.

    The story for MGS has always been quite complex, so personally I think that it's a good way to get players into the series. Of course, Ground Zeroes is not necessary to purchase, and gamers could wait for the Phantom Pain instead.

    In the video Hideo Kojima goes on to explaining the new app that will be paired with the Phantom Pain. This app will allow players to use their smartphone or tablet to access the in-game menus and interfaces. This means that the open world will continue to breathe on whilst players are nose deep in their inventory.

  • Ogre and Stryder Titans Revealed by Titanfall Developers

    At the VGX awards this weekend, the developers behind the next gen FPS shooter, Titanfall, revealed two new Titans that will be operable within the game.

    Before this point, only one Titan, the Atlas was known by the public, but we now know of three total mechs that players will be able to control.

    The first one has been called the Ogre and, as the name suggests it will be a much, heavier, bulkier and more resistant version of the Atlas. The Ogre titan will have greater armor than any other titan, but at the cost of movement speed. To use this titan, players will have to unlock it first.

    The next titan revealed at the VGX awards was the Stryder, and it takes on a roll that is the polar opposite of the Ogre titan. This means that the Stryder will have considerably less armor than it's counterparts, but it will be relatively faster, allowing players to traverse the map quicker and dodge incoming attacks from other foot soldiers or other titans on the enemy team.

    Of course, the first Titan, the Atlas, will have a mid-range armor and speed rating. It will be interesting to see how well balanced all three of these titans will be in the average game of Titanfall. Hopefully we'll be able to find out upon the game's release next year on March 11th for North America and March 13th for Europe and Australia.New Titans Titanfall VGX

  • Halo: Spartan Assault Release on Xbox One

    New Titans Titanfall VGXThe top down shooter, Halo: Spartan Assault was first released on Windows Phone, but it looks as if the game will now slowly make it's way over to Microsoft consoles as well. A new announcement by Microsoft has revealed that the game will be available on the Xbox One by Christmas Eve, and will be running at 60fps and in 1080P, which really isn't anything special, considering that the game can be run on a smartphone.

     

    The game will be available on Xbox One for $15, however if you already own the Windows Phone copy (which costs $7) you'll only have to pay $5 for the Xbox One console version.

     

    So, if you are planning to purchase the Xbox One version, it makes sense to buy the Windows Phone version first to save yourself a couple bucks.

     

    The new Xbox One version will also include some new content such as a new cooperative mode that will allow players to team up over Xbox Live to fight oncoming waves of the flood. It will also include new useable weapons, and the operation Hydra expansion for free.

     

    Halo: Spartan Assault was also previously announced to be released on the Xbox 360 at the same time as the Xbox One, but it has since been delayed and the release date for the Xbox 360 version will be in January 2014.

     

    360 Players won't be able to play with Xbox One players, but the 360 version will include all of the same content as the Xbox One version and will be available at the same price point.

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