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April 05, 2015
One of the most well known competitive Call of Duty players is taking a break from the pro circuit, and he shall be stepping out of any competitive Advanced Warfare tournaments for the time being. Nadeshot, who has been on Optic gaming for a while now, has stated that his break is related to various personal choices in his life.
Nadeshot is now a co-owner in Team Optic, and he believes that by stepping out of the pro circuit, he can focus on finding a more determined player to fill his spot. Nadeshot did mention that he would like to return to competitive Call of Duty, most likely after the next Call of Duty titles is released. However, for the time being, Nadeshot has revealed that he “Just needs some time to step back and pursue other things that he's passionate about."
Nadeshot continued to talk about how his drive and passion just isn’t as strong as it needs to be. Even though Optic has won the past 3 out of 5 major tournaments, Nadeshot's mindset entering into these tournaments
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February 26, 2015
Even though Battlefield Hardline is just around the corner, Dice do not want players to feel the need to jump ship every time there is a new Battlefield game at your local Gamestop. In fact, new details reveal Dice's plan to keep Battlefield 4 going strong throughout 2015, and perhaps even further than that.
Dice already announced that additional content was planned for Battlefield 4 passed the pre-planned DLC packs, and this week we've received more information about what this new content will include.
The most expensive thing to come out of the new update is that Battlefield 4 players will be treated to two new expansions, hopefully planned for this year. To make things better, most, if not all of the new content pushed out this year should be available for no charge, even for those that have not spent a penny past the original cost of the game.
Part of the reason why the new content may be free might come down to a new initiative that Dice will be opening up to their
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February 24, 2015
There's something about driving games and constant delays and setbacks that has rippled through the gaming industry recently. Whilst in recent talks, SCEE CEO Jim Ryan mentioned that the PS Plus edition of Driveclub still has no planned release, Project Cars will also get another setback.
Fortunately this time the delay for Project Cars will not be massive, but the game launch will be pushed back to April 2, 2015, instead of the previously planned March release.
Before you get mad at Slightly Mad studios, it's important to understand the impact these delays have on development. If we look at a game like Assassin's' Creed Unity, which was released in an absolute poor state, we can accredit it to nothing more than developers being incredibly pushed for time by their publisher to get their games out on a set date.
These delays for Project Cars will (hopefully) mean that the full retail product will be as close to what we were hoping. There shouldn't be nearly as many problems,
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January 21, 2015
EA has just revealed a bunch of new bits of information about their upcoming game, Battlefield Hardline, including details about new maps, weapons and equipment.
Firstly, the two newly announced maps have been named as Bloodout and Hollywood Hills. As you can imagine, the latter of these two maps places players in a large Hollywood villa. Whilst the level is considerably smaller than some others, the large size of the villa will give players enough space to breathe in.
The other map, Bloodout, is a set of inner city streets based on real life Los Angeles. The difference between Battlefield Hardline's depiction of LA and the real life LA is that there is a lot more debris, wrecked cars and scrap in Battlefield, as can be expected.
In other news, Steve Papoutsis, Vice president of Visceral Games and Battlefield Hardline, revealed that there will be a total of 51 weapons and 38 gadgets in Battlefield Hardline. Considering players have access to primary and special weapons,
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January 17, 2015
A new patch was planned to roll out for the Master Chief Collection last week but it has since been delayed. The patch had been mentioned to include some fixes to matchmaking whilst adding some general tweaks to multiplayer, campaigns and interfaces.
Whilst 343 Industries failed to mention why the patch was delayed, they have since confirmed that the release of the patch has been pushed back till later this January. According to 343, the patch should be up and ready to install within the "next few days."
It's a shame that after all this time, the Master chief Collection is still not working 100% as planned, but 343 are still working on it.
The patch notes for the upcoming patch rolling out later this week can be read below.
Matchmaking:
Improved matchmaking search success rates.
Made an update to reduce instances of "Awaiting Privileges" matchmaking errors.
Made an update to ensure player counts more reliably match the expected numbers for each -
January 08, 2015
In anticipation of the release of the new Havoc DLC planned for the end of January, Call of Duty Advanced Warfare developers, Sledgehammer Games, have just released a new trailer for the upcoming Exo Zombies game mode, which will be made available as part of the upcoming DLC.
Interestingly, the trailer shares a bit of a backstory into why there is a sudden zombie outbreak, and why a group of soldiers are attempting to hold off the relentless hordes. In the trailer, the story is explained -
"Untrained and unprepared, four Atlas employees must survive a horror unlike any other. John Malkovich, Bill Paxton, Rose McGowan, and Jon Bernthal star in Exo Zombies, coming to Call of Duty: Advanced Warfare DLC in 2015."
It seems as if the zombies mode will be released as an episodic co-operative multiplayer mode. Whilst we aren't entirely sure, it would make sense to assume that each episode of the zombies mode will release alongside each piece of DLC for Call of Duty Advanced
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January 06, 2015
Whilst we all rightly presumed that the Master Chief Collection was going to be released with all of the content from previous games at launch, 343 Industries has been very far behind with development, due to server issues and other problems with the new Halo 2 anniversary multiplayer.
As a result, many in-game features and content of the Master Chief Collection has been unavailable since launch, including the Spartan Ops missions that were released as part of Halo 4.
The Spartan Ops missions were a set of in-game objectives that followed a set story and played out like the firefight game type in both Halo: Reach and Halo 3: ODST did. Unlike firefight, Spartan Ops were specially designed to delve into the story that took place whilst the Master Chief was floating about in space, and many players have complained that they are an incredibly important part of Halo 4.
Fortunately enough, 343 Industries have just launched Spartan Ops for the Master Chief Collection in a
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December 15, 2014
If we go back a year to the release of Titanfall, you may remember all of the frustration over the Titanfall Xbox One exclusivity deal. Because of the huge amount of hype behind the game, Respawn Entertainment managed to sell quite a few Xbox's for Microsoft, but despite this, rumors kept spreading that Titanfall 2, a game that is definitely in the works, will not be an Xbox exclusive, despite the status of it's predecessor.
Of course, at the time there was no proof that Titanfall 2 would be available for any console other than those owned by Microsoft, but shortly after Respawn did mention that they would not have to be locked down to Microsoft's system with their next games. This instantly made many people believe that Titanfall 2 was headed for cross-platform, and there wasn't much to deny it.
To further cement the rumors that Respawn Entertainment will be ending their exclusivity deal for Titanfall, recently the Respawn developers were spotted at the PlayStation conference,
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November 28, 2014
What's that? Are you hearing things? Nope, Destiny will indeed be getting voice chat soon, so the only thing you'll be able to hear are other people's voices.
Voice chat is something that has been in online games for a long time, and it's odd that a co-operative experience like Destiny has forgone any kind of chat system. Luckily, Bungie have heard the player's requests, and they have responded in the best way possible.
The voice chat system planned for Destiny is well under development, and Bungie have revealed that a beta phase for it will be released next week.
To give player's the option of whether they want to talk to others or not, a toggle option will be provided so that they can keep voice chat off or turn it on in the upcoming update.
You will also be able to switch between public chat and fireteam chat so that you can block out any other players that may be in the area. It will be interesting to see if the public chat will be held across the entirety
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November 24, 2014
It’s time for a bit of a throwback. The Halo Master Chief Collection has just launched, and it’s flooded our brains with nostalgic memories of the hundreds of hours we spent on Halo games in the past.
In particular, Halo 2 is getting the most attention, and playing the new Halo 2 anniversary has reminded us of one of our best mods of all time.
Our old Halo 2 mod allowed players to fire two bursts of the battle rifle in the span of a second, and it had absolutely devastating effects. The combo could be achieved without a controller mod, and was often used by professional gamers involved in the MLG circuit.
With a controller mod however, the difficult to execute combo could be achieved effortlessly, and as you can see in the example video shown here, the double fire or BXRR mod could really kick some Spartan butt.
These kind of cool combos were key to being at the height of your game in Halo 2, and we expect