Spec Ops: The Line - Online Multiplayer Details

Today we will be taking a look at the multiplayer aspect of Spec Ops: The Line. Nowadays almost all games have to have some sort of multiplayer especially if it is a first person or third person shooter.

Mutliplayer components these days are mainly used to increase the value of the game itself. They not only increase the allure of the games but also significantly increase the length of the game. Sadly, sometimes they are just sloppily made and do nothing more than frustrate players. I will just present you with my opinion of the multiplayer and whether it is good or not, you can be the judge of that.

First of all, they have added a lot of customization ability to the game, perks and weapons that can be unlocked by gaining more experience and reaching higher levels; pretty much a standard protocol in most shooters nowadays. You also have various customizations such as armor and kits.

Something new they have incorporated is the environmental effects which I fancied. Sandstorms can hit at anytime leaving you pretty much blind and vulnerable to enemies. At those times you have to rely on stealth and be extra observant to detect enemy locations from things such as muzzle flashes.

Players also have different classes to choose from that give off different area of effect auras. That adds another layer of strategy in which you decide the right combinations of classes that you want for your team. Since the range of these buffs is limited to certain distance it also encourages more team based gameplay.

Another cool thing is the ability to hurl rocks that will be perceived by enemies as grenades. This sort of faking is not only a cool way of highlighting the desert location, but is also an effective method in forcing your enemies out of cover.

Still, to me the whole essence of a game such as this is the gun combat. This feature if not up to par is a definite deal breaker for me. Fortunately, from the gameplay demo that I tagged below you can see that the guns do feel solid. Be sure to check out the demo below to get an idea for yourself.

All in all, even though this is nothing revolutionary, they did try and add previously unseen elements and the resulting multiplayer does seem like a pretty sound component which will definitely be a plus to have along with the core campaign.

Spec Ops: The Line - Multiplayer

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Blog Written by Shahriar Azad