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  • French Retailer Suggests February Titanfall Beta Launch

    Titanfall beta launch february

    There's been talk about it, and after the successful closed alpha stage, I'm pretty sure Respawn Entertainment would be happy to release a beta for upcoming FPS Titanfall. New information from a French retailer suggests that there will be a Titanfall Beta, and it could be available as early as next month.

    Posters have been shared in the stores of French retailer Micromania that suggest the Beta will start on February 14th, just in time to give you an excuse for forgetting all about Valentines day. According to the French poster, the beta will run through to February 19th, and it will be exclusive to those who pre-order through Micromania.

    As Micromania is in fact a child company of GameStop, it would make sense that once again GameStop has bagged the goodies for the next big shooter game, and beta exclusivity may be for those who pre-order from GameStop or Micromania.

    Seeing as February 14th isn't really that far off, I expect there will be an official announcement for this information by next week. If not, it's likely this was a slip up on Micromania's behalf, and we may need to wait a little longer, and that's if a beta for Titanfall actually ever comes out.

    It's likely the supposed beta will mainly be for server testing purposes, and it's probable that the game has already been balanced out and tweaked for it's launch later this quarter on March 11.

  • TitanFall Alpha Extended, Users Upload Clips Under NDA

    TitanFall Alpha NDA

    Although Respawn Entertainment aren't yet sure on the status of a Beta for their upcoming FPS game TitanFall, an Alpha has been going on for the last few days, and a lot of players that have managed to get into the closed alpha are very impressed with the game so far.

    It seems Respawn has loved the positive response to their game so much that they decided to extended the closed alpha to Monday, and whilst most players kept their lips sealed whilst under the NDA that prohibits the recording of alpha gameplay footage, like pretty much every public closed alpha or beta out there, some bad eggs decided to break the rules and record footage anyway, and then upload it to the internet.

    What this means for us is that we get to have sneak peak of the game before it's full release. We get to see unscripted, real, live bug-filled alpha gameplay in all of it's glory, and as expected, it's looking pretty amazing.

    One thing I do have gripes with though is the AI performance - from what I've seen the most common AI, the grunts, are absolutely incapable of landing a kill on you. Instead, they crouch there, occasionally spraying bullets into your back before you have enough time to finish what you’re doing, turn around, and kill them within seconds.

    Respawn has said that the grunts will most likely stay this way, but I'm not sure if many players will be happy with this. Hopefully balancing will be done upon release.

  • New Dying Light Video Shows 1080P PS4 Gameplay

    Dying Light Footage

    It looks like the developers of the Dead Island series aren't quite done with Zombie games just yet. A new gameplay video shows Dying Light, the new zombie title under development by Techland running smoothly at 1080P on the PlayStation 4.

    The video was shown at the VGX Awards and focuses on three main pillars of the core game experience; melee combat, parkour and zombie damage.

    The idea behind the game is to refresh the now worn out zombie survival genre by adding parkour elements into the game. At first I was a little curious about how Techland plan to pull this off successfully, but I was quite surprised at how smooth the gameplay experience went from parkour to zombie slashing action.

    Along with the parkour mechanics, Techland have introduced a bunch of parkour-like combat actions that allow you to improvise with the environment and use hand-to-hand techniques to take on the zombies.

    Whilst the zombies will be a threat at day time, they will become much more hostile and aggressive at night time, which forces the players to plan out their missions and finish off task quickly to avoid the in-game day/night system leaving them to the relentless zombie hordes.

    Dying Light has been set to release some time in 2014 and will be published by Warner Bros. Studios for next gen consoles, current gen consoles and the PC - we'll keep you up to date on any new footage or release information that might be announced before then.

  • Fallout 4 Teaser Website is Not by Bethesda

    Fallout 4 Fake Teaser

    Last week the internet was taken by storm by the new survivor2299 website- a place that claimed to be some kind of hint at a new Fallout 4 game. Since Bethesda didn't make any comment on whether the website was official or not, a lot of Fallout fans jumped to the belief that the website was the real deal.

    However, this week the creator of the website revealed on Reddit that the Survivor2299 website was in fact a hoax under his username DCHoaxer. He also said that he spent close to $900 on 15TB worth of hosting costs and the phone number he used on the website.

    It was revealed that he did this to try and force Bethesda to make a real announcement about Fallout 4 in time for the Spike VGX.

    Unfortunately this was not the case, but it did force them to come out and say that the website was indeed fake. It's surprising that it took them this long to respond to all of the internet chatter about the website, but perhaps it's because they are too busy working on other projects.

    After all of the rumors that we have heard about the game, it is likely at this point that Bethesda is working on Fallout 4, but it looks as if they are not yet ready to talk about such things. We'll keep you updated if any real news hits about Fallout 4 any time soon.

  • Fallout 4 "Teaser Website" Pops Up

    Fallout 4 teaser website

    If Fallout 4 doesn't ever make it to reality, I think we are all going to be severely disappointed. The game's series really took a great turn with Fallout 3, and since then I've always considered Bethesda one of the greatest games developers of all time, simply for the fact that they are always ambitious when tackling huge tasks like Fallout or the Elder Scrolls.

    We've all been anxiously awaiting a confirmation from Bethesda about Fallout 4 - A simple yes or no at this point would be nice, but since we haven't had that yet, we've resorted to scouring the internet for anything that could resemble a confirmation that Fallout 4 is actually coming.

    A new result of such internet scouring has led to the discovery of the website -

    The website contains morse code, cryptic text and a countdown. Unfortunately there's no confirmation on whether this is actually from Bethesda or from a Fallout fan with a little too much time on their hands, but at this point in time it seems like everyone expects it to be the real deal, despite the strange timing. (The countdown ends just four days after Spike.TV's Spike VGX)

    Hopefully this is a little teaser from Bethesda though. Since the release of the website, fans have attempted to crack the code, and have unearthed bits of information, including references to Boston, the city that Fallout 4 has rumored to be set in.

  • Twitter Conversation Suggests Fall 2014 Release for The Order 1866

    The order 1866 release date

    Before the release of the PlayStation 4, The Order 1866 was one of the games that was unveiled, along with a bunch of launch window titles. However, a proper release date for the game hasn't been given, and we're still unsure when we'll actually get to play the game.

    A new conversation  on twitter between Sony Santa Monica Director TD Moss, and the founder of Ready at Dawn Studios, Andrea Pessino, seems to suggest that The Order 1866 will be ready and released in Fall 2014.

    In a line of tweets and replies, TD Moss said "looking forward to what you make it do next fall! No pressure ;-P," to which Andrea Pessino replied "yeah, me too! ;)"

    On their own, even the exchange of winking faces seems to suggest that these two know something that the rest of don't, so it's likely that even though it hasn't been made official yet, The Order 1866 development team have plans to release their game in Fall, 2014.

    For those that didn't know, the Order 1866 is an exclusive title for the PlayStation 4 and is being developed by Ready at Dawn Studios and Sony Santa Monica, and is set in an alternate history where an order of knights have set out to keep the world safe from half-breed monsters that look to be the result of both man and animal. We'll keep you updated on any news or gameplay footage on the game.

  • Gears of War Could Come to Xbox One

    Along with Halo, Gears of War is one of the most popular Xbox exclusive franchises that help to paint a picture of the Xbox gaming experience for most gamers, and Microsoft seem to like the idea of having the Gears of War franchise continue on the Xbox One.

    In September, Microsoft Game Studios Vice President Phil Spencer was asked whether Gears of War would make a return on the Xbox One. His answer was a short, "Ask Epic."

    Phil has since been interviewed by IGN, and he has delved deeper into the possibilities of a Gears of War game on the Xbox One.

    Phil said, "I want to find a great Gears game, and I thought we did a good job with Judgment but I don't think it hit the level of quality we saw in the previous games."

    He continued by saying "I think review scores showed that, sales showed that, and I really think that we need to take a step back with Epic and think about - I don't want to call it a reboot, because it's kind of an overused term - but think about where that franchise goes and how to expand what it was."

    Along with many other gamers, I'd love to see a new Gears of War title hit the Xbox One, but it is true that Judgment didn't deliver to the standard we had expected, and to really make Gears of War special again it would take months of careful thinking, planning and game development.

    Even then there's no guarantee that Epic Games can continue the Gears of War legacy successfully. Despite selling well, franchises like Call of Duty clearly show that after a while, gamers get bored of the same thing, and the love we once had for a certain game or series of games dies out.

  • Battlefield 4 Second Assault DLC Announced

    After a successful launch on PC and current gen consoles worldwide, DICE has announced four new maps that will be available in their first upcoming Battlefield 4 DLC pack, which has been named Second Assault.

    All four of the maps available in the BF4 Second Assault DLC will be redesigned versions of Battlefield 3 player favorites, with changes to graphics and appearance, thanks to the new Frostbite 3 engine.

    The four maps have been confirmed to be Operation Firestorm, Operation Metro, Caspian Border and Gulf of Oman.

    We'd already heard rumors of such a DLC pack being made available shortly after the launch of Battlefield 4, but it has now been confirmed by both DICE and Microsoft in an official streamed Xbox Live event.

    As well as the graphical enhancements made to the four Second Assault maps, DICE has revealed that the maps will be "enhanced to include new multiplayer features from Battlefield 4."

    The new features will most likely be some kind of Levolution integration that will add more destructible environments and a more dynamic environment that changes as the game progresses.

    The Second Assault DLC pack will be the first of five planned DLC packs for Battlefield 4 and will be available on the Xbox One, along with the game launch on November 22nd, as part of a timed exclusivity deal.

    The Second Assault DLC pack will then be made available to Xbox 360, PlayStation 3 and the PlayStation 4 a few months after the Xbox One debut.

  • Battlefield 4 will have "Deepest Online Career Ever"

    All of the hype that has gone towards Battlefield 4 has gone straight towards the online multiplayer portion of the game, and whilst there will be a story driven campaign as always, all eyes are on online.

    DICE seem to understand that because they have put a lot of effort into making sure the Battlefield online multiplayer experience is better than any other previous game in the series. In fact, DICE are calling the online multiplayer on Battlefield their "deepest online career ever."

    So, what gives DICE such a strong pride towards their online multiplayer on Battlefield 4? Apart from the all new customizable weapons system, weapon and vehicle camo's, and the brand new progression system, there is actually quite a lot to be proud of.

     "While sharing similar basics with Battlefield 3, we are now offering a cleaner upgrade path, clearer Ribbon and Medal progression, and an increased focus on richly rewarding great team play."

    On top of the ranking system which starts at 0 and ends at 100, there will also be new redesigned ribbon awards, making all of your actions in Battlefield 4 that much more worth it.

    "We know our fans can spend literally hundreds of hours on the Battlefield. With Battlefield 4, we want to make sure players have goals to aspire to at the end game, while at the same time rewarding players at earlier ranks as well. Ribbons are the quick fixes, whether you're a veteran or a newcomer to the series."

    "You typically can get one or more of these in a single round if you perform well. They can be awarded for anything from repairing vehicles, capturing flags, or reviving team mates. There are 45 unique Ribbons in the game, and you can earn each of them an infinite number of times."

    The ribbon system was a good addition to the Battlefield online system because it added more goals to achieve within a game, and this is especially important for making those long game modes more enjoyable and more engaging.

  • Ubisoft: Watch Dogs will be Delayed Till Spring 2014

    The next gen line up so far has looked absolutely amazing, and many games have sparked interest towards both the Xbox One and the PlayStation 4.

    It seems that the golden launch was a little too good to be true though, as Drive Club, and now Watch Dogs have been set back to ensure the games are truly 100% complete.

    Whilst this is a bit of a shame because we won't be able to play these games on launch day, it is good that developers are taking extra time to make sure their games are the best that they can be.

    I'm hoping that's the case with Watch Dogs, as Ubisoft have confirmed that the game will be delayed till spring 2014.

    Ubisoft made an official statement on the delay, with CEO Alain Martinez giving his humblest apologies and reasoning's behind the delay,

    "Our ambition from the start with Watch Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming, it is with this in mind that we've made the tough decision to delay the release until Spring 2014."

    "We know a lot of you are probably wondering 'why now?' We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality.

    "As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune every detail so we can deliver a truly memorable and exceptional experience."

    Despite Alain not believing the delay will hurt sales, Ubisoft's share value has plummeted since the announcement of the delay.

    It is unfortunate that Ubisoft have had to push back Watch Dogs, but it's important to remember that Ubisoft are focusing on releasing the best game experience possible with Watch Dogs, and I'm impatiently waiting to get my hands on it.

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