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February 26, 2015
Even though Battlefield Hardline is just around the corner, Dice do not want players to feel the need to jump ship every time there is a new Battlefield game at your local Gamestop. In fact, new details reveal Dice's plan to keep Battlefield 4 going strong throughout 2015, and perhaps even further than that.
Dice already announced that additional content was planned for Battlefield 4 passed the pre-planned DLC packs, and this week we've received more information about what this new content will include.
The most expensive thing to come out of the new update is that Battlefield 4 players will be treated to two new expansions, hopefully planned for this year. To make things better, most, if not all of the new content pushed out this year should be available for no charge, even for those that have not spent a penny past the original cost of the game.
Part of the reason why the new content may be free might come down to a new initiative that Dice will be opening up to their
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February 25, 2015
Let's be honest, any open world game by Bioware is always going to look nice when compared to other titles released around the same time. Mass Effect 4 should be no different, and thanks to a new job listing on Bioware's website, we can get a better idea about what kind of direction Bioware will want artists to go in the upcoming Mass Effect.
In a latest job listing, Bioware are looking for a member to join their team that can specifically create "emotionally believable characters that allow game players to interact with the game, whether photorealistic or stylized, in a realistic and believable fashion."
The depth of story involved in the Mass Effect franchise has always been impressive, and being able to capture and create characters that really show believable emotion will be a great way to improve the story depth and detail of characters in Mass Effect 4.
If Bioware manage to create a game that is both highly engaging as a fun game, and as a intense, emotional driven
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February 24, 2015
There's something about driving games and constant delays and setbacks that has rippled through the gaming industry recently. Whilst in recent talks, SCEE CEO Jim Ryan mentioned that the PS Plus edition of Driveclub still has no planned release, Project Cars will also get another setback.
Fortunately this time the delay for Project Cars will not be massive, but the game launch will be pushed back to April 2, 2015, instead of the previously planned March release.
Before you get mad at Slightly Mad studios, it's important to understand the impact these delays have on development. If we look at a game like Assassin's' Creed Unity, which was released in an absolute poor state, we can accredit it to nothing more than developers being incredibly pushed for time by their publisher to get their games out on a set date.
These delays for Project Cars will (hopefully) mean that the full retail product will be as close to what we were hoping. There shouldn't be nearly as many problems,
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February 22, 2015
There's not really all that much to get excited about when a publisher posts out more screenshots of an upcoming game we've already seen so many screenshots for, but Just Cause 3 is so diverse that these latest images are actually very interesting.
In total, there have been seven new screenshots released by Square Enix. The first of which features Rico gliding over farmland as a farmer stands below, looking a bit shocked at what's happening above him. I really like this shot because it shows that the environment in Just Cause 3 will be just as luscious and 'alive' as we have expected it to be.
In the next two screenshots, we see Rico causing havoc with a mini gun as everything around him burns to the ground. Four more shots show off Rico grappling onto vehicles and using the great grappling mechanics seen in previous Just Cause games being put to good use.
I'm really excited to see where Just Cause 3 goes from here - we have all seen that is has the potential to be
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February 20, 2015
So far, we know very little about the new Mass Effect game, but Bioware are slowly revealing bits of information about it. Although we have nothing to use to paint ourselves a picture of Mass Effect 4, we do have some details to go on.
Recently, senior development director of Mass Effect 4, Chris Wynn, sent out a tweet, giving Mass Effect fans another very small piece of the Mass Effect 4 puzzle. In Wynn's tweet, it read "Things are getting real now and I need an excellent producer to come shape online for the next Mass Effect."
Whilst he didn't straight up state that Mass Effect 4 will be getting some form of online play, asking for a producer for online pretty much confirms we will be getting some kind of online component in Mass Effect 4.
Because we know so little about the upcoming Mass Effect game, we really don't have anything to suggest here. It could be possible that there could be some kind of multiplayer gameplay separate from the main story. Alternatively,
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February 19, 2015
Recently, Bethesda has revealed plans to hold a press conference at E3 in June, and by the sounds of it, it's going to be pretty big. But what could Bethesda be planning at their upcoming conference?
The first conclusion that many people will jump to is the announcement of Fallout 4. Yes, this could be a possibility, and considering all of the hype surrounding the rumored game so far, it would make sense.
The strange thing is that no matter how large a game Bethesda has announced, we've never seen a press conference as large as Bethesda is making their upcoming E3 conference to be.
Whilst it is planned for E3, the actual conference will be happening a few days before all of the chaos of the gaming show. The event will take place on a Sunday, on June 14th.
Before we straight up say it's most likely to be a Fallout 4 announcement, let's take a look at a few other things Bethesda could potentially show off. Firstly, the Doom reboot we've all been expecting for a
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February 18, 2015
A brand new image has been posted to the Killzone twitter, suggesting that something will be coming "soon." Despite how vague this information is, it’s pretty clear that whatever that something is, it will be big.
We can only speculate at this point in time - despite the announcement on the Twitter page, we have heard very little from within the Guerilla Games studio. No rumors have been spread in relation to Killzone over the last few months, so once again, we’re pretty short for answers.
Some Killzone players are suggesting that the new announcement may be somewhat related to the PS Vita game, named Killzone Mercenary. Mercenary was released in 2013, so it's completely possible that the game could be receiving a timely update.
Alternatively, there could be a completely new Killzone game for the PS Vita. Considering the 2 year gap since the last PS Vita title, it's not unreasonable to think Guerilla Games may completely scrap Mercenary to work on something completely
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February 17, 2015
So, you may have heard a few times now that the world size in Metal Gear Solid V will be large, but a new analysis of the released map photos suggests that The Phantom Pain might just have a world that is larger than that of Grand Theft Auto V.
In the new analysis by a NeoGAF user, screenshots of the in-game map shows off the size of the playable area, compared to the whole map size. Roughly speaking, the map in the Phantom Pain looks to be around 120 to 150 times the playable size of Ground zeroes, according to the NeoGAF user.
With this information, the user calculated that it would take roughly 3 minutes to drive from one side of the map to the other. Whilst it takes roughly double this to travel across GTA V, the map in question only shows off Africa. Afghanistan is another area in Metal Gear Solid V that has been confirmed, and should roughly be the same size of Africa.
Obviously a lot of the world in MGSV will be open desert land, so it won't feel engaging throughout
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February 15, 2015
Titanfall originally released on the Xbox One, Xbox 360 and the PC, making it an exclusive for Microsoft platforms. Whilst it wasn't confirmed, at the time of the release, many were assuming that Titanfall would lose it's exclusivity by the time the second title was released.
Let's be honest, Titanfall 2 probably is coming, and Respawn Entertainment are going to do all they can to keep it from dying out before the franchise has even had a chance to flourish. One way for Respawn to accomplish this is to reach out for a multi-platform release, including the PlayStation 4.
So far, nobody at Respawn has confirmed in words that Titanfall 2 will be on PS4, but a new comment by EA CFO Blake Jorgensen kind of suggests that it won't just be the Xbox that will be getting the Respawn treatment in the new future.
Jorgensen stated - "Last year it was on the Xbox only; in the future, we haven't yet announced, but we'll probably have another Titanfall game. It will probably be a bigger
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February 14, 2015
Despite not actually being out yet, some players have already completed The Order 1866, and a selection of those that have completed the game have shared their experiences online. One player, who posted his entire playthrough online, managed to complete The Order 1866 in around five hours and a half.
The 5 hour playthrough followed the player as he completed the main story, whilst neglecting a lot of side missions and extra playable content. Going from this information, we can make a pretty accurate estimate that if you pick up The Order 1866, it's going to take you at least five and a half hours to complete, and that's if you skip everything you possibly can. It's also important to understand that the gamer in question managed to get through without dying a single time.
Despite only lasting five and a half hours, the player described that the story-driven singleplayer in The Order: 1866 felt like it lasted a lot longer. This could partially be down to the fact that the story