fallout 4 update

A new update has launched for the PC version of Fallout 4 and the update will soon be making it's way to the PlayStation 4 and the Xbox One as well. We've posted the patch notes provided by Bethesda below. All of the content is available for all versions of Fallout 4 unless otherwise stated.

New Features
+ New weapon debris effects (PC NVIDIA cards)
+ Added status menu for settlers in your settlements
+ Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis
+ New ambient occlusion setting, HBAO+ (PC)
+ Improved "ESDF" keys remapping support while in Workshop mode (PC)

Gameplay Fixes
+ General memory and stability improvements
+ Improved performance when looking through a scope
+ Fixed issue where player could warp to a different location when aiming
+ Companions can no longer get stuck with radiation poisoning
+ Fixed an issue where Vault 81 residents would not dismember correctly
+ Big Leagues perk now displays calculated damage correctly
+ Fixed issue with third person camera not displaying properly after exiting certain crafting stations
+ Fixed an issue where subtitles would occasionally not update properly
+ Effects will properly be removed on companions when items are unequipped
+ MacReady's Killshot perk now calculates headshot percentages properly
+ Fixed an issue with NPCs getting stuck in Power Armor
+ Fixed a rare issue with companions getting stuck in down state
+ Second rank of Aquaboy now calculates properly
+ Fixed an issue with resistance not always lowering the damage correctly when added by mods
+ Enabled number of characters available when renaming an item (XB1)
+ Fixed issue with player becoming dismembered while still alive
+ Robotics expert is now usable in combat
+ Stimpaks can now be used on Curie after the transformation
+ Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked