COD Ghosts Performance

Usually, patches are made to fix things, but sometimes they end up creating more problems than there were in the first place. This seems to be the case with Call of Duty Ghosts on the Xbox One, which recently had an update pushed to the game that has caused some performance issues.

Seeing as FPS and video quality was pretty much the big topic around the time of Call of Duty Ghost’s release, I could imagine that this will be quite a heavy blow for any Xbox fans out there, while PlayStation fans don't need to worry.

I’m on neither side of the fence, and would happily enjoy playing on either console if there were games out there to make it worthwhile. However, this new patch has definitely not made playing COD Ghosts on the Xbox One worthwhile, and I feel bad for all of the people that have already paid full price for the Xbox One copy of the game, and maybe even more on top of that for DLC or season passes.

So far, the frame rate on the Xbox One has been pretty smooth, but this new update that has been put in place to prepare the game for the upcoming Onslaught DLC has caused some issues, and you may now notice anywhere between a slight frame drop to a huge drop to half of the original frame rate in some areas.

The frames seem to be most affected when you aim down sniper scopes or your iron sight, and drop down to an average of 30-35 FPS. This may not be a small enough frame rate for us to see the lagginess clearly, but whilst playing you’ll certainly notice the sudden drop in frames, and it’s really gonna mess up your games.

No details have been given by Infinity Ward or Activision on whether these issues will be fixed anytime soon.