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December 19, 2014
I can't be sure whether this is a practical joke by Rockstar, or someone at their office decided to start April fools a whole four months early, but according to reports, Rockstar are gearing up to release their patch notes for a new update this month, and the exciting part is that they will contain the long awaited GTA Online heist missions.
Rockstar did of course mentioned fairly recently that the first update to come after the release of the new console ports would include the new GTA heists, but after waiting so long, it's almost quite hard to believe.
However, in the new patch notes for an update planned for December 23rd, it looks as if heists will be making their way to GTA Online, alongside other game changes. Unfortunately, this information only comes from a 'tipster' from within the development team, so we can't promise that any of this information is true or not.
Interestingly, Rockstar has tried to cover up any spread information of the new update leaks,
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December 18, 2014
Ever since the release of Destiny, Bungie have been filling the game with variations on different challenges each week. These weekly challenges are something that often keep players coming back for more, and these, alongside other timed challenges such as the heroic missions are the core of end-game gameplay.
Unfortunately, the new Destiny DLC, the Dark Below, has caused some trouble with the way weekly's and heroics work, and many Destiny players have sparked outrage in the Destiny community.
Currently, because of the way the Dark Below works, often the weekly missions and heroics are selected for the new DLC areas, which prevents any non-paying members from getting their hands on their weekly challenges.
The only solution for players at this point in time is to purchase the $19.99 DLC, and without doing so weekly's will remain locked out for those players. Honestly, I don't see Bungie doing this purposely, and I'm sure it will be addressed shortly. Still, I do think
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November 29, 2014
Rockstar have already announced that Heists will be the first thing they work on after launching GTA for the next gen consoles, but in new news it's been revealed that Rockstar will not release any content updates without releasing an update with the heists in first.
That means no more clothing packs, no more vehicles, nothing until the heists are pushed out to public servers. This is great for two reasons - firstly it means the developers of GTA 5 will be dedicated to finishing online heists, and secondly the heists will be released fairly shortly after the game's launch.
Like with many things of similar fashion, no definitive release date for online heists has been given, but all four consoles will receive it at the same time, as "the first GTA Online update to happen after the game launches on PS4 and Xbox One."
After hearing complaints about the delays of online heists, Rockstar replied with a pretty standard apologetic statement "They are taking more time to create
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November 07, 2014
Destiny The Dark Below is the first DLC planned for Bungie's latest title, and there has been a bit of controversy surrounding the expansion pack. Whilst DLC has now been pretty much accepted as a common practice by video game developers, they are usually at only a portion of the price of the full game.
Destiny the Dark Below has been set at $20, which is around a third of the full game price. To make things even worse, the same DLC has been put up for £20 in the UK, which is more than $30.
So, what exactly do you get out of Destiny The Dark Below, and is it worth paying one third to one half of the original game price for it?
In Destiny The Dark Below, players will be given access to three new story missions, two new strikes, one of which will be limited to PlayStation 4 will Fall 2015, and a new raid called Crota's End.
Finally, Destiny The Dark Below will include three new Crucible maps called Pantheon, Skyshock and The Cauldron - the game should also get
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November 03, 2014
Whilst all of the main characters for Smash Bros have now been revealed, Nintendo still have plans to add more characters to the roster in the future in the form of DLC.
The first character to get the Nintendo DLC treatment has been revealed to be MewTwo. This is a character that hasn't been in the franchise since Smash Bros Melee, so I think there's a lot of excitement for MewTwo.
MewTwo will be offered for free to those who buy both the 3DS version of Smash Bros and the Wii U version of the game. Whilst he is still in development at this point in time, MewTwo should be made available at some point in Spring 2015.
Whilst he's been mentioned as a DLC character, no word has yet been given on whether MewTwo will be made available for those who do not buy both versions of the game, although the word DLC does suggest that he will be put up for sale for those not willing to splash out on both the 3DS and the Wii U version of the game.
There's been a lot of new news
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October 30, 2014
Although we know we can expect some new story missions for Destiny in future DLC packs, what else can we expect? So far, nobody really knows, but a new rumor suggests that the game may receive new subclasses in future DLC, along with other interesting content.
The most interesting part of the rumors involves three new subclasses, one for each class. Below, we have provided information about each of the three new subclasses.
Titan - Crusader
Super: "Purge" You shoot this giant horizontal column of light directly in front of you. Upgrades can thicken the cylinder (default is size of Guardian, upgrade is about 200% increase), have the column shoot through walls, or shoot a second column behind you as well.
Grenades:
- 1 Throws 3 small fire grenades at once. Think like a very small version of the Warlock Void special.
- 2 Drops grenade behind guardian. Designed for escape tactics when being chased.
- 3 Self planted grenade. Button activates grenade -
October 12, 2014
There were many key multiplayer components that never made it into Destiny, including voice chat, and a decent matchmaking system, and whilst these features were not added at launch, Bungie have suggested that such features may eventually be added if the community requested them.
One of the mentioned features included a proper matchmaking system for the raids in Destiny. So far, it can be difficult to find a decent group of players willing to complete a raid, and some players have voiced their frustration about this.
One of the most popular raids at the time of writing is the Vault of Glass, but without a group of friends to play with, it's proven difficult for some players to complete, considering that there is no matchmaking available for this raid.
Bungie talked about this issue, and described that whilst they would like raids to be more accessible, some of the stories of players interacting with one another are a reason why matchmaking wasn't added into the game
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October 08, 2014
There has been a lot of controversy behind the idea of DLC - whilst the concept of extra content after a game's launch is pretty much universally accepted, developers who release games with the sole intention of incrementally releasing paid-for content following the games launch is often frowned upon, especially when the content has already been created before launch.
This seems to be the case with Destiny, a brand new collaboration by Bungie and Activision. A new glitch has revealed what looks to be new areas of the game currently not accessible by players.
Whilst it's not confirmed that this glitch shows off DLC content, it's certainly not available in-game legitimately as of yet, so Bungie are either deciding to add it in later for free, or as part of the DLC packs.
For Earth, players have found one new Strike mission and four new story missions, located in the North East section of the map.
For the Moon, two new strikes have been found, and a level 28 high
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October 06, 2014
After reaching level 20, a lot of players in Destiny have resorted to strange methods to try and collect the most amount of loot possible in a short time period in the hopes to acquire new legendary and excotic equipment.
The most popular engram farming method involved standing in a certain spot, firing at a cave full of enemies, reloading, and then firing again as soon as they spawn, typically just 5 to 10 seconds later.
A week ago, this area in Destiny was always occupied with players working together to farm the hell out of that cave, but Bungie has noticed this strange behaviour in players, and whilst they praised their attempts at finding a engram farming method so quickly, they have since nerfed the cave, making respawn times from enemies in certain areas much larger.
Bungie addressed the issue by saying, "The social experience of a cave farming run is amazing: the herding to get a team of Guardians all behind the line and firing in the right direction, the rush
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September 28, 2014
Respawn Entertainment have now revealed all three maps for their upcoming third and final Titanfall DLC, IMC Rising, and by the sounds of it, season pass holders of the game are in for quite a treat.
The first map in the new IMC Rising DLC has been named Sand Trap, which features a network of trenches that are connected within a desert environment.
Map creator Chris Dionne mentioned that, "One of my main goals with Sand Trap was to use old ideas in new ways. In the center is a buried bunker inspired by the buried architecture in Fracture; this lets Titans stomp around above while pilots scurry below. Across the map are deep trenches that create a well-run highway for pilots; inspired by wall running in Rise they give quick and (relatively) safe routes across the map."
The second map for IMC Rising is a map focused on various levels of elevation and has been named Blackwater - this will be a map for those looking for some great 360 degrees jetpack-parkour combat.