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October 13, 2010
Games - Medal of Honor to be like EA's Call of Duty?
Spending a lot of my time with Halo: Reach and other gaming distractions, I'm left to decipher the opinions of others when it comes to Medal of Honor. EA has obviously spent an incredible amount of money advertising this franchise, but even if this Medal of Honor turns out not to be that great, it won't all be superfluous. To be clear, EA hasn't spent money on just this game, they've spent the marketing dollars on a blitz to revive the name, the juggernaut, the franchise for the inevitable Medal of Honor 2.
Reviews across the board are giving this game an adequate score. Metacritic.com,
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October 13, 2010
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October 13, 2010
Games - Banning in Halo
Like a Covenant Brute with a Gravity Hammer, Bungie reset the credits of 15,000 users who were caught earning credits through disingenuous means. Apparently there was a challenge being completed over and over again through "intentional network manipulation,"Â aka intentional Xbox Live disconnects. This allowed gamers to receive the credits awarded for this specific challenge 20+ times. The gamers caught having taken advantage of this exploit have found their credits reset.
Bungie has been taking their online community seriously since day 1 and it's nice to see them continue doing so, but is it entirely fair to punish gamers for taking advantage of an exploit in their software? A lot of innocent gamers have claimed that they have been unfairly punished by having their hard earned credits removed, but Bungie responded by saying "Spot checks have revealed the telltale signature of this behavior on every denier so far, so don't be fooled by the protests
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October 08, 2010
Games: Previews of Sonic 4
It's been a long time since Sega has made a respectable Sonic game. Some gamers argue that Sonic's foray into the third dimension was when it went down hill, but personally I'd say it started after Sonic Adventure 2, around the time Shadow the Hedgehog got his own game (2005). I'm not sure that we needed a game that was aesthetically Sonic meets Devil May Cry. Sega just continued to make bad decision after bad decision, failing to maintain the degree of polish a third party developer should have for their flagship series. Sonic the Hedgehog 2006 was a nest of bugs and glitches while offering nothing new. Maybe they thought they didn't need to do anything, but slap Sonic on a title's name. If that's the case they've learned their lesson the hard way.
When Sonic Unleashed came out Sonic fans finally got a polished looking Sonic game and it made a lot of gamers wonder, is the Sonic gameplay just not relevant these days? Sonic Unleashed, werehog stages
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October 04, 2010
Games & Industry News - Blockbuster Facing Financial Troubles
Blockbuster, the world's largest movie-rental company, filed for Chapter 11 bankruptcy due to failing to meet with its competitors like Netflix. The company listed that its assets of $1.02 billion was up against its $1.46 billion in New York's U.S. Bankruptcy Court. The company said it will try to bounce back by working with bondholders to reorganize the company and attain loan of around $125 million in order to finance it's bouncing back operations.
Blockbuster claims that it will retain all of their U.S. Operations such as their chain stores and their newly acquired DVD vending machines, their mail services, and all other parts.
Now
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October 02, 2010
Games - Lots of lots of Halo Game Content
It's no secret, sequels kill. On the business end, sequels just make sense; gamers want them and investors can have faith that a follow up to a successful game will be equally successful. Sequels get green lit on a regular basis, but how often is too often?
Last week Phil Spencer, Corporate Vice President for Microsoft Game Studios, told IGN that, "There's no explicit strategy that says we're to ship a Halo game every year. I will say I think one Halo game every three years -- which was kind of our old cadence "€œ is probably not frequent enough."
Spencer goes on to explain that the issue is staying
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September 27, 2010
Games - Devil May Cry Revamp looks like a certain movie...like Scott Pilgrim
At the Tokyo Game Show, Ninja Theory (makers of games like Heavenly Sword on the PS3) has given us a glimpse on their take on the series Devil May Cry, after Capcom gave them permission to take the reins on it and give it some innovation.
Looks a bit like Matthew Patel from "Scott Pilgrim vs. The World"Â, doesn't he? The reason behind this according to Ninja Theory was that wanted to redesign the character and the game to better appeal to consumers of today, (this blogger feels really old right now). Immediately after the release the entire gamer blogging world went into some kind of civil war. A lot of people cheering it on
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September 21, 2010
Games - Air Jordan to return in digital form!
Control is the name of the game. Being able to fake left and go right. For all the NBA fans, NBA 2k11 is bringing control right to your hands. Players will be able to control their favorites like Kobe Bryant, Lebron James and Dwayne Wade like they never have before. If you want to side step before you crossover, spin-move then go behind the back or step back for a pull up jump shot, YOU CAN! NBA fans should be excited for this game; I mean Michael Jordan is on the cover this year. When was the last time we saw Jordan attached to a video game? Most sports games are very repetitive and rarely have any new and better features then the previous year, but with NBA 2k11 that will change. NBA 2k11 will be released October 5th.
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September 16, 2010
Game Reviews - Halo: Reach Online Experience
Multiplayer for Halo Reach will give players options they have not had before. Reach will give players the options of "loadouts"Â a feature that allows player to choose a predefined choice of weaponry when they spawn. This feature is a dramatic change gamers will love. Gamers will be able to choose between having a jetpack, sprinting faster, camouflage or having an energy shield when playing against others. This feature will completely change how gamers play with one another. Competitive gamers will need to use the different loadouts for strategic purposes against other teams. Gamers will be able to choose their Spartan gender and customize their armor as they play and obtain experience. The multiplayer for Reach will have the standard Slayer, but new games have been added. In "Headhunter", players drop skulls upon death, which other players can pick up and deposit at special zones for points. When a player dies all their accumulated
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September 15, 2010
Games - Demanded Firefight is in Halo: Reach
Halo: Reach comes out tomorrow with a significant amount of improvements, but the mode I'm most excited about, is Firefight. When Halo 3: ODST came out about a year ago we weren't playing an elite soldier like we'd been used, but rather a combat rookie. The lead character in ODST was an interesting method of revealing the truth about the Halo universe "€œ if you aren't Master Chief, if you aren't a Spartan, you're a glass cannon at best.
All of the tools of destruction were there, but with a health bar that wouldn't recharge,