Halo 5 Guardians

After the very poor launch of Halo: The Master Chief Collection, it's no surprise that the community's trust for 343 Industries has been a bit strained. Thankfully, Halo 5 Guardians released this week with relatively no troubles at all. Thanks to the beta events and the pre-release leading up to the full game release on October 27, there were no major server issues on day one.

Whilst there were a few server hiccups here and there, for the most part Halo 5 Guardians has been silky smooth on matchmaking. The same can be said for the rest of the game too - Halo 5 Guardians has a very sleek 60fps that is seen everywhere in the game. Resolution is 1080p at it's highest, but sometimes it is downscaled to ensure that the 60fps frame cap stays consistent at all times.

The matchmaking service has been working fine all week and the new Spartan CSR ranking system is working just as expected. Every single playlist has been playing out fine, including modes in Warzone and Arena.

For the most part, all of the content for Halo 5 Guardians has been provided at launch, although there is one major exception. As it currently stands, Forge is not yet in Halo 5, but it's expected that it will make it's way into the game in December. 343 Industries still need to accomplish a few things with the development of Forge before it's stable enough to be released to the public build.