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April 25, 2015
A brand new Halo 5: Guardians trailer has been released by Microsoft and GameStop showing off a set of armor that will be rewarded to players who pre-order Halo 5 from the video game retailer.
The armor will be given to anybody who pre-orders Halo 5 from any GameStop store in the United States. There hasn't been any details on how long players will have to pre-order to be eligible for the bonus but it is clear that you'll definitely need to order Halo 5 before it is released.
So far, no other retailers have given details on any pre-order bonuses, so GameStop is definitely looking like a good place to pick up Halo 5 so far. On top of the armor, players will be able to get a free poster for pre-ordering Halo 5 as well. Below, details about the bonus armor has been described.
HUNTER-Class Armor: Sophisticated and lethal, HUNTER-class armor incorporates Watershed Division's latest warfighting technology.
HUNTER-Class Helmet: Though still considered a prototype implementation,
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April 04, 2015
Some new playlist changes have gone ahead in anticipation for the launch of the April update for The Master Chief Collection. The playlist changes include the introduction of Team Doubles, as well as a few other changes across the board.
Team Doubles is a pretty popular playlist that has been around since Halo 2, and it includes a variety of different game modes that can be played with 2 players on each team. The new Team Doubles playlist in The Master Chief Collection will include Halo 2 Classic, Halo 2 Anniversary, Halo 3 and Halo 4 maps.
Other changes include small tweaks to team sizes. For example, Combat Evolved team games now have 2 players on each team, instead of 2-3 players. 343 Industries have also been clear about their playlist plans for the future. The development team has revealed that they would like to add more playlists that give players a battle rifle at the start of the game, and they've expressed their interest in more team objective style playlists.
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March 27, 2015
Two new live action teaser trailers have been released for Halo 5, and they delve a little bit into what we can expect from the campaign in the upcoming game from 343 Industries. A lot of fans have been going pretty mad over the new trailers, and it's now very clear that Halo 5: Guardians is going to have a very dramatic twist to what we know of the Halo universe.
Both trailers depict the same scene, although one trailer shows it from the perspective of Agent Locke, a spartan that we have learned will be playable in Halo 5. The other trailer shows the scene from the perspective of the Master Chief.
In the first trailer, we see Agent Locke walking towards a battle-worn Master Chief. Locke talks a little about how the Master Chief was seen as a savior, but how he then lead to cause chaos and disaster. The trailer ends with Locke pointing a Magnum towards a weak, unresponsive Chief.
In the other instance of the trailer, the roles are reversed, and we can see the Master
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March 22, 2015
Over last week, a teaser website popped up, teasing something in relation to Halo 5: Guardians. At the time, no details were given about what the website was for. The website simply provided a countdown, and presented the phrase "Hunt the Truth." Since then, the countdown has reached zero, and we now have access to what seems to be the first in a series of podcasts related to the story of the Halo universe.
Instead of getting a team of developers to delve into the story of Halo, the podcast plays a transcript from a fictional war journalist, named Ben Giraud. In the first episode, Giraud goes a little bit into how the Master Chief has saved humanity, and how he is a living legend.
Throughout the first episodic podcast, Giraud goes on to explain his quest to write the ultimate biography of the Master Chief, however along the way, he started to find a series of concerning details about the Chief.
Because of these new details, Giraud has now set out to learn the truth
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March 16, 2015
Bungie have revealed details to release a new patch that will add new content and create a stepping stone between now and the House of Wolves DLC planned for later this year. All details for the update have not yet been given, but Bungie have revealed a number of features we can expect to see when the update is released.
The new update details, as seen on Bungie's blog, can be seen below. We can expect to see these changes in the new update.
Vault Space - We know you need more space to collect all the treasures you gain from your missions, and more gear is on the way.
Raid Fixes - There are times when Atheon and Crota can be uncooperative, so we're tackling their worst bugs.
Audio and Visual - Not everyone wants to see or hear a game the same way, which is why we’re looking at providing more options.
PVP Ammunition - The Crucible team wants to change the way ammo crates dictate the flow of a battle.
Strikes - The numbers tell us that there are some -
February 28, 2015
So far, Halo 5 is actually looking to be a monster of a game, and thanks to Aaron Greenberg's latest comments in the Inner Circle podcast, we can get a better idea about just how huge the game is shaping up to be.
"Halo 5 is gonna be huge. It should be one of the biggest entertainment releases of the year if we do our job right. I think what we've got with Master Chief and Locke is a marketer's dream. The game is just super-innovative. I think this is a title that 343 has dreamed of making, and they're innovating in ways that our jaws are dropping."
"It's such a deep story. To me it's like the closest thing to playing in a real movie, you know. I love campaign. I play multiplayer and I enjoy it, but I just love to get deep in the campaign and co-op you know, and Halo was kind of the birth of that, and also at the same time has innovated the multiplayer, so I'm excited with what they're doing with Halo 5, and we'll be revealing more soon."
Interestingly, Greenberg spent
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February 21, 2015
If you've played through Destiny, you may have noticed that the game lacked the open world, inspiring universe feeling that Bungie was aiming for. As it turns out, the reason Destiny lacked quality may not have been down to Bungie, and a large part of the problem came down to last gen technology.
In a new interview with Destiny's designers, Rob Adams and Deej, it was revealed that the cosmodrome area on Earth was planned to be 5 to 10 times larger than it actually turned out to be.
"There's a lot of stuff that didn't make the cut. I think our original vision for this was something about five-to-ten times bigger, geographically, and our eyes were way bigger than our stomachs."
One of the biggest reasons behind limiting the world size was because Bungie actually wanted players to see other players around them. Creating a big world would make it hard to find other players, especially because the Xbox 360 and PS3 were limited in regards to how many players could be in one
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February 16, 2015
In Destiny, the whole point of continuing to play is to earn the best gear you possibly can, but because of the random loot drops, it often comes down to chance, forcing players to play through high level raids again and again.
The most played raid at the moment is the Vault of Glass, and whilst a lot of players have managed to get some nice loot from the raid legitimately, one player named BungieHelp02 clearly hasn't been playing by the rules.
Thanks to a video by Reddit user AerobicPie73630 we can get a glimpse of BungieHelp02's loadout and inventory. The first thing that is noticeable is that the character has a 365 damage Shadow Price, one of the rarest Legendary drops from the Vault of Glass. The same can be said for his Unfriendly Giant rocket launcher.
The most interesting item in BungieHelp02's loadout is the Prime Zealot Cuirass. The item has 536 defense and an insane light level of 42. Finally, the Bungie dev has a special Sparrow named the SV7 "Lightbearer"
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February 11, 2015
If you are a hardcore Destiny player, you're probably pretty bored of the content the game is offering you right now. Chances are, you've mastered all of the hard raids, hit the light cap, and even the Vault of Glass isn't a challenge for you anymore. If this is you, then you'll be happy to hear that the new House of Wolves Destiny DLC is coming soon.
Whilst the House of Wolves Destiny DLC was previously announced for march, a new rumor suggests that the content won't be available till May, later in the year. All of this information should be taken with a grain of salt though, it's hard to trust any sources until we've heard it straight from Bungie themselves.
Either way, the same rumors are suggesting that the House of Wolves Destiny DLC will see gear reaching a maximum light level of 39. Weekly activities will also increase in level. Currently sitting at level 30, most activities like Nightfall will be bumped up to level 32.
In total, the House of Wolves Destiny DLC
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January 10, 2015
Some players are excited, some are frustrated, but the truth is, Bungie have tried to give something back to the community as a 'thank you' for the continued support the large majority of Destiny players have given to the game since it's launch.
This 'thank you' is in the form of a legendary weapon - every player can now hop into game, no matter what version of the game you are playing, and go speak to the postmaster to pick up a free legendary.
Whilst legendaries have proven to be pretty hard to get in the game, this is the first time Bungie have given players such easy access to a legendary weapon, and it's just any old legendary weapon either.
The item from the postmaster will reward players with a ticket that will be randomly converted into any legendary item in the game. Legendaries aren't as rare as exotic, but it still takes a lot of farming, or a lot of luck to land upon your first legendary item, so some players are frustrated that Bungie have handed out something