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September 03, 2014
Last month, Hideo Kojima posted up a range of different screenshots portraying one of the maps planned to be in Metal Gear Solid V: The Phantom Pain, and weeks later, we've been able to work out just how large the world will be, thanks to some analysis carried about by a Reddit user.
The original map was darkened, but with a few tweaks to the white balance, the map could then be revealed more clearly. On the edited map, roads can be seen connecting the entire world together. Whilst the map does show the scale of the world, it doesn't explain how large it will really feel to the player, but to put it into perspective, Reddit users have taken areas from gameplay trailers and events and correlated them with places on the map to piece together the size of the world.
If the image, which can be seen above is proven to be correct, then there's no guessing just how huge The Phantom Pain will feel. One thing's for sure and that's the world in Metal Gear Solid will be absolutely huge,
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September 01, 2014
According to new rumors, Beyond Two Souls may be coming to the PlayStation 4 some time in the near future. Packaged as a 'director's cut,' the new alleged PlayStation 4 compatible Beyond Two Souls will come with a range of previously removed scenes, and an overhaul on some scenes already within the game.
This isn't the first time we've heard rumors circulate about a PlayStation 4 Beyond Two Souls port, and it's certainly not going to be the last, but until we hear something substantial from an official source there's no way of knowing how likely it is that Beyond Two Souls will actually make it to the PS4.
The source for the new rumors leads to two German retail websites, both of which have listed up the 'Beyond Two Souls director's cut' for release on the PlayStation 4. Earlier in the year, a programmer working on the game listed a PlayStation 4 remake within his portfolio, so there is definitely something related to a new Beyond Two Souls release happening in the background.
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August 27, 2014
This won't be the first time, but recent news reveals that the upcoming Call of Duty game, Advanced Warfare, will have a selection of third person modes for the multiplayer portion of the game which will release some time after the game officially launches worldwide.
Sledgehammer Games have put quite a lot of effort into renewing the multiplayer experience of the Call of Duty franchise in Advanced Warfare, and what we've learned so far is that Sledgehammer will offer a range of new mechanics to make the game feel fresh, but the experience will still be recognized by Call of Duty fans across the globe.
On top of putting effort into new gameplay mechanics, Sledgehammer are thinking hard about the various multiplayer playlists available. It's already been revealed that the game will have a set of standard playlists, and a set of traditional non-exo suit playlists too. On top of this, it's now looking likely that Advanced Warfare will also get a third person playlist at some point
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August 26, 2014
Whilst all of the video footage we've seen so far has shown off the extensive singleplayer experience for Metal Gear Solid V: The Phantom Pain, a new gameplay video that has just been released has a large portion showing off the multiplayer content within the game.
This is the first time the Metal Gear Solid V multiplayer portion of the game has been put online, so Kojima has been pretty excited to show fans what the new MGS game will offer players.
Metal Gear Solid IV managed to keep things refreshing by adding a enjoyable multiplayer game mode to the franchise for the first time, and this time round it looks like Kojima wants the multiplayer experience to be even more feature-filled.
In Metal Gear Solid V: The Phantom Pain, players will be able to customize and equip their "mother base" with a range of different traps, rooms and military equipment. Once a mother base has been created, other players will have the ability to infiltrate the mother base.
We've
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August 24, 2014
A new update for Watch Dogs has been recently released that adds a few new features and also addresses a large number of bugs and issues present in the previous version of the game. In terms of new features, with the new Watch Dogs update players will finally be able to interact with their friends by hacking their worlds.
The online hacking and tailing missions were previously limited to random matchmaking, however with the new update players will now be able to make the choice to play against their friends instead. Players will also be able to turn off friend invasions, just in case your friends start to become a pest to play with.
On top of adding the new online play feature for friends, Ubisoft have put a few efforts in with the latest patch to help cut out bad player behaviour in Watch Dogs by pooling those who frequently disconnect with each other. Typically, from now on, if you frequently display any forms of bad behaviour, you'll have to get a taste of your own medicine
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August 16, 2014
Despite The Last of Us Remastered selling like ice cream on a hot day, the game isn't without it's problems, and in fact the port over to the PlayStation 4 has caused quite a lot of issues across the entirety of the game.
Luckily, Naughty Dog have already addressed that the game has a lot of issues, and they are currently working around the clock to fix up any major issues. Naughty Dog have already released a patch to fix up some problems, but other bugs still remain an issue.
Patch 1.02 for The Last of Us Remastered is now out, and it fixes a few issues the multiplayer portion of the game have had. A press release has been released alongside the patch, and that can be read below.
"As many of you may know, especially if you are among the many, many many people who have been playing our Factions multiplayer mode, that some people have been experiencing long wait times while trying to find a match. We've deployed several live updates over the past week in an effort to
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August 15, 2014
A little while ago, a few listings popped up on the internet that suggested a brand new HD rendition for Sleeping Dogs was heading for the Xbox One and PlayStation 4, but since that listing we haven’t heard anything official from Square Enix.
This week, that hasn't changed, however a brand new listing has appeared on Amazon, giving more details on what looks to be the Sleeping Dogs: Definitive Edition.
According to the new Amazon listing, Sleeping Dogs: Definitive Edition will cost $59.99, and will be released on December 31st, 2014. Pre-orders from Amazon are already available though, which almost confirms that the new HD remake of Sleeping Dogs is actually happening.
Whether or not the December 31st date is the actual launch date is unclear at this point in time - Amazon have been known to put inaccurate release dates on pre-order listings, however in most instances like this, the release date ends up being much sooner.
Not many details have been listed on
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July 31, 2014
This week Ubisoft shared an eight minute long video at San Diego Comic-Con showing off gameplay footage of their latest title, Assassins' Creed Unity. Whilst the footage hasn't been professionally released to the public, a (rather shaky) recording of the eight minute live demo has been making rounds on the web, and despite it's rather poor quality, the game is looking pretty good.
Assassins' Creed Unity is said to take the previous games in the franchise and improve upon the core experience those games have offered by making the gameplay experience feel more streamlined and open. For example, in Assassin's Creed Unity, in some instances failing a mission will not force the player to restart, and will instead force them to find another way to amend the mistakes they made before going for the main objective that players tried to accomplish in the first mission.
Assassins' Creed Unity will also have a large focus on online co-operative content, which will be separated from the
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July 25, 2014
Despite Naughty Dog recently putting a lot of effort into The Last of Us Remastered for the PlayStation 4, they still have been working on plans for more The Last of Us content, namely new DLC.
However, unlike the first DLC pack, any future content for The Last of Us will be exclusive to multiplayer, leaving the main story untouched.
Whilst the story of The Last of Us is it's main selling point, it makes sense that Naughty Dog don't want to water it down with DLC content that isn't perhaps too related to the main story, and any extra multiplayer content will most likely be appreciated.
When asked about DLC, community strategist for Naughty Dog, Arne Meyer stated that "We just wanted to say when we released the Remastered version, we know there's a lot of DLC out there, and that we weren't going to stop supporting both the PS3 and PS4 versions. We do have some DLC planned [but] it'll be multiplayer-focused. We're not ready to talk about the details yet, but throughout
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July 16, 2014
Dark Souls has managed to make a pretty big name for itself recently, and I think the developers behind it, From Software, have done an incredible job to offer a really unique RPG experience. I've yet to complete the game, but I've enjoyed the game a lot since I first got my hands on it.
I'm sure this is the case for many players, so I can imagine it's sparked a lot of curiosity between those that haven't yet played it. If you sold your PS3 or Xbox 360 to get a brand new console from either Microsoft or Sony, than you probably know what I'm talking about here.
Luckily though, it could be very possible that a Dark Souls 2 port for both the PlayStation 4 and the Xbox One could happen. When asked about a possible cross-gen port by Edge, From Software director Yui Tanimura replied with, "We have not put any thought into this yet, So I unfortunately can't answer at this point."
Whilst this means that From Software haven't already started a PS4 and Xbox One port, it also